| KrispyXIV |
Tandem Move
I actually really want this, but passed on it at level 6 for Magical Evolution (Shield cantrip for AC/10 hp per encounter) and Reinforce Eidolon (combines with Shield for ultimate defense mode) alongside Medic.
I'm going to be counting how many times I really could have used it more effectively than what I had to do instead. Thus far, its just once.
| Castilliano |
18 in main stat for the Eidolon, Eidolon use of Apex, and either the Summoner's key ability turned to CON or a more valuable use for CHA; a choice between either CON or CHA would also be fine.
This misses the point (though it's not the only one).
Those are alterations/additions, not current options that are so "must-have" that they should be ingrained into the class. Most answers would likely be feats nobody can pass up (being as those make up a majority of the options).
Invictus Novo
|
| 1 person marked this as a favorite. |
The only one for me is Tandem Move.
It is really hard to pass up and if I do, I feel bad. When talking on this forum, that is also the feat always brought up and used as an example of what the Summoner can do. If you just read the forums and don't look at the feats, I can see a lot of people just thinking it is part of the chassis.