
Craig1234 |
I have been too lenient allowing my players to get their hands on magic items and ultra-high quality gear in this campaign (to be fair, it's my first campaign, so I didn't expect it to be a problem until recently) and the result is that they are almost untouchable. For example, this is a party of 3 level 16 characters who in our last session took on a CR20 fight and the PCs only got hit twice the entire battle, which was short because they never missed and did massive amounts damage every time with every hit.
They're just coming into Xin-Shalast now, so they just have to get through the city before the final battle, and I'm worried that the final battle will end up being anti-climatic, which would be a real shame. As such, I'm hoping to scale up the CR of the final battle (in the book its a CR22) so that it is very challenging but don't know how to do it. My guess is the final CR would need to be around 25-26, and I also don't want to add any other bad guys to the mix, so it would be a case of doing some leveling on the 5 monsters in the fight or adding defenses to the eye of avarice itself. Any suggestions for how to improve this situation?
Thanks