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What's to stop someone saying they are a follower simply for purposes of the prerequisite? Mechanically there's nothing, as Nefreet has pointed out above, just like a player could play a dwarf from Kyonin to gain access to elven racial abilities. Just a matter of a feat in the latter case, and a line on a character sheet in the former case.
I think the basic argument is whether there should be something more mechanical to the idea of being a lay worshiper to qualify for feats. I believe people get hung up on Mortal Healing because there aren't many feats like it currently.
I'm kinda tempted to create a character that's a fallen Rahadoumi follower of the Laws, who finds religion after joining the Society. Trained in godless healing and mortal healing as a devout follower, because there's nothing magical about it, but turns to divine healing after seeing the suffering in the world. Alchemist with cleric dedication maybe?
EDIT: Hmm, don't think that will work. The rules aren't exactly clear on this according to my search, but the implication is that it wouldn't work, not with the cleric dedication in PFS anyways.

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You can only follow one deity.
That isn't fluff, anymore than being an elf is.
And, for the record:
BigNorseWolf wrote:That's not under discussion here. Obviously if you start worshipping Asmodeus, you no longer fulfill the prerequisites of either feat and would lose access to them, just as with any other feat that you no longer meet the prerequisites for.Nefreet wrote:The only thing that prevents Mortal Healing from working is "regained Hit Points from divine magic in the past 24 hours".wouldn't losing the prerequisite also stop it from working?

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You can only follow one deity.
That isn't fluff, anymore than being an elf is.
Per the Guide to OP:
Some characters may revere deities they do not worship. Revering a deity means that your character may do things like wearing the deity’s holy symbol, attending the deity’s religious services, or performing other acts of obeisance that aren’t rewarded with spells or divine powers. For example, many druids revere Gozreh a deity of nature, but their primal magic is granted by Nature itself and does not come from Gozreh. A character may revere as many deities as they wish, but can worship and receive power from only one.
If I revere the Laws of Mortals, and practice them, is that enough to qualify for Mortal Healing?
Granted, the Laws aren't a deity, so an argument could be made that a follower of the Laws isn't a worshiper, thus not a lay worshiper and not bound to the CRB rules of anathema.

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A Rogue could do it at Level 3. Doubtful they'll have a decent Wisdom. A Human Rogue can do it at Level 2.
Most characters can't do it until 4 or 5. Can't do it consistently with Assurance until Level 6.
But again, thinking like that means you believe that out of combat healing somehow breaks the game and is "vastly OP", when this is how the game was designed to work.
If you think taking 4 feats is broken, you should read Continual Recovery. That'll get your blood really boiling.

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Nefreet wrote:You can only follow one deity.
That isn't fluff, anymore than being an elf is.
Per the Guide to OP:
Quote:Some characters may revere deities they do not worship. Revering a deity means that your character may do things like wearing the deity’s holy symbol, attending the deity’s religious services, or performing other acts of obeisance that aren’t rewarded with spells or divine powers. For example, many druids revere Gozreh a deity of nature, but their primal magic is granted by Nature itself and does not come from Gozreh. A character may revere as many deities as they wish, but can worship and receive power from only one.If I revere the Laws of Mortals, and practice them, is that enough to qualify for Mortal Healing?
Granted, the Laws aren't a deity, so an argument could be made that a follower of the Laws isn't a worshiper, thus not a lay worshiper and not bound to the CRB rules of anathema.
You are coming across as a troll at this point. As a 5-Star Venture Captain, I want to believe that you're not, but you seem to be blatantly misconstruing things here.
I'll repeat it again: you can only worship one deity. You quoted it yourself from the Guide. Being a worshipper of the Laws of Mortality is just as much a mechanical prerequisite as having a certain race or level. If you suddenly lose access to that prerequisite, you lose access to all features that relied upon it.
That's just basic Core Rulebook 101 knowledge. The discussion we're having here is about the nuances of Anathemas and Edicts.
A Cleric suffers certain consequences when they go against their deity's anathemas. Barbarians suffer different consequences. And lay worshippers suffer the least of all.
That has nothing to do with the prerequisite of worship.

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Also, important to note, that 4d8+10 is possible at Level 2, regardless of what feats you've selected.
Godless Healing increases that by +5, for the cost of 2 feats.
Mortal Healing increases the likelihood of achieving that 4d8.
Neither of those bonuses to healing scale with Level. And if you want that healing early on, you're investing all of your feats to do so.
At all of the tables I've seen it happen at, it was only Rogues doing it, and simply because they had the skill feats to burn.
Meanwhile the average Level 3 Cleric is healing for 2d8+16, without the chance of failure (or critical failure), and without investing any additional resources.
I should draft up a spreadsheet to better illustrate the point...