Half - Elf Feinting Slayer


Advice


So I have yet another character Idea. I Kinda have an Idea for a Elfish (Half - Elf) swordsman who uses a katana and Fights by Feinting. I Figure Half - Elf's FCB Would be nice for this so that's where this idea came from.

I could switch to another weapon But I was planning to Two-hand the Katana so I think I Don't need EWP for it.

Planning a level 7 Build and could use advice On my feats


So the big ask of a build like this is: what would be the best way to Feint without losing your Full Attacks?

I think Swordplay Style could work, if properly built around. You can pick up feinting feats with Ranger Combat Style: Deceptive, but you can also go with Underhanded to get Combat Expertise without 13 INT... though I could see INT being useful here, if you transfer Bluff towards INT with something like the Cunning Wordplay trait.

Anyway, your playstyle would be built around Swordplay Style into Swordplay Upset, using Combat Expertise to pump your AC and trigger it.


Secret Wizard wrote:

So the big ask of a build like this is: what would be the best way to Feint without losing your Full Attacks?

I think Swordplay Style could work, if properly built around. You can pick up feinting feats with Ranger Combat Style: Deceptive, but you can also go with Underhanded to get Combat Expertise without 13 INT... though I could see INT being useful here, if you transfer Bluff towards INT with something like the Cunning Wordplay trait.

Anyway, your playstyle would be built around Swordplay Style into Swordplay Upset, using Combat Expertise to pump your AC and trigger it.

I see. I assume one part of this is to have High Ac to trigger Upset

what items should i have to help with is. my Armor Type?

and how should i do a 20 PB Stat Array?


Armor, depends if you want to do the whole Maiden Armor trick to get Heavy Armor, consumes like 3 feats to do so...

On 20PB, depends on whether you want 13 INT Combat Expertise or if you'll use your Ranger Style feats for it...


is it the feinting mechanic you like or the trickery fighting style? if the later then my Conga-line half elf slayer might interest you (with ring of decoy and using 3 rounds at level 12 he had 15 copies of himself which he can even use as an improve Conga line dance ;)

- some benefits were 50% concealment (non magical work even vs true seeing) and 50% chance to negate any will save forced on him.
had to go rogue for 2 levels for fast getaway talent, but some gm might allow to pick that up with the slayer talent 'rogue talent' and save the multiclass part


Secret Wizard wrote:

Armor, depends if you want to do the whole Maiden Armor trick to get Heavy Armor, consumes like 3 feats to do so...

On 20PB, depends on whether you want 13 INT Combat Expertise or if you'll use your Ranger Style feats for it...

well I don't see me spending 3 feats to get heavy armor.

and for combat expertise. I am thinking of just having 18 INT and grabbing it the old fashion way. I see my character as being smart

(GOING Clever word play)


Would you be opposed to starting with 3 levels of Snakebite Striker Brawler?

Still get 1D6 Sneak Attack, and this:
Snake Feint (Ex)
At 3rd level, a snakebite striker who uses a standard action to move can combine that move with a feint. If she is able to feint as a move action (such as from having the Improved Feint feat), she can combine a move action to move with her feint...

And Improved Unarmed Strike, Brawler's Flurry, a bonus feat, and some more skills.


Possible Feat lineup...

Racial Bonus:
Skill Focus (Bluff)

Snakebite Brawler:
B1(Bonus). Improved Unarmed Strike
B1. Combat Expertise
B2(Bonus). Improved Feint
B3. Weapon Focus (Katana)

Slayer:
5. Swordplay Style
5(Talent). Swordplay Upset
7. Greater Feint
7(Talent).


VoodistMonk wrote:
Would you be opposed to starting with 3 levels of Snakebite Striker Brawler?

If we're talking dips, one level of Warrior Poet in place of the third level of Brawler (or all of them) is the better choice. Kitsune's Mystique has the same effect as Snake Feint but would also give you Improved Feint, Weapon Finesse, Proficiency with katana, and the ability to use Weapon Finesse with the katana. So at the very least you'd trade +1 to will saves for Improved Feint.

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