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I'll be honest, I had no idea how prevalent that the Hao Jin Tapestry is to Society Play. A few mothns back I played in 0-4 Frozen Fingers of Midnight and I am glad that I did.
Is there a list anywhere of all the Hao Jin Tapestry scenarios? Maybe we want to save Tapestry's Toil for the Slayers since we seem to be playing in the same theme here, Tier 5-7 so we are not that far away.

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There are a lot in season 3 (when the Society was exploring the Tapestry), but fewer since.
I think it is:
Icebound Outpost
Wonders of the Weave I & II
Temple of Empyreal Enlightenment
Rats of Round Mountain I & II
Portal of the Sacred Rune
Fabric of Reality
And a few since that have used the Tapestry as a method of travel. It'll be fine to use the Drongos for this.

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I was thinking the Slayers for Tapestry's Toil, unless we get a piece of the Sky Key which I don't think we do.

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@ GM Silbeg:I didn't realize Vox did not have a wand of cure light wounds. He will be purchasing a wand of CLW for 2pp.
@ Everyone: Vox will take all of the charges used during this scenario for healing in order to make up for mooching off your wands for the last few games. Sorry about that!

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Purchased 2 scrolls of resist energy - otherwise going to "save" my money for a sorcerer's robe and make my bloodline power somewhat useful again...

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We'll take it easy until the weekend, when Strong Brute will have time to get back into it. Make sure you've got all your purchases complete and if any rolls changed, please let me know!
This is a very sand-boxy scenario, and I hope you all have fun with it!

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Arturo the Unchained
Hey GM Silbeg... just wondering what kind of book-keeping I need in order to play Arturo as an unchained rogue. I've got all the stuff sorted out for his character sheet (and changed it on his profile), but I need to record where I've sold/modified items that no longer make sense and re-done his feats.
Is it just necessary that you to make notes on this or the last chronicle sheet to say that I've done the conversion? Do I need to itemize the changes somewhere? Sorry for all the questions, I've just never done a (non level-1) character rebuild before.

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I would just note it on your chronicle and ITS... at least that's what I did on my rogue. Just note rebuild for Unchained... perhaps on back you'd want to itemize, but it probably isn't a big deal (except for your gear changes).
Note, I am not sure that swapping a rapier for a scimitar is completely legit... but I don't care that much either way. ;)

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Roudi's purchases:
Gloves of Reconnaissance 2k gp
Wand of Longstrider 2PP
4 doses of gunpowder

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As an FYI - if it hasn't been obvious, I've been making a lot of rolls for you all, in secret, so that the mystery isn't spoiled!
Hope you all don't mind, but this is pretty much how most GMs recommend running this. If I were running IRL, I'd be doing it a little differently, but still all in secret.

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I am going to wait until at least 8PM CDT today before I post what happens after Arturo's post.

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I will note, as a reminder, I have a list of your tasks on the information page. You've got 3 of the 4 task complete.

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I don't want to force things, but we've got a bit of lack of posting in both of our active non-AP games.
I'd like to keep this one moving... especially now that we're into it.

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I am going to assume for the moment that Strong Brute rages, to take advantage of his Raging Vitality, and that he has it. He does provoke running away
If Strong Brute does not have raging vitality, he is down, dying, at -12hp. :-(
I don't mean to speak for other players, and please do correct me if I'm wrong, but didn't Strong Brute go Unchained for this? If not... he really should! If you don't apply unchained on this scenario, you can't get it at all (ie. you're stuck with the sub-optimal core barbarian for the rest of Strong Brute's life).
Perhaps that's the confusion with raging vitality there but not on the feat list anymore...

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I'm pretty sure Damien is correct on that.
I guess I was just over-thinking things, as far as the rage went. If I am frightened out of my mind and forced to flee, I would also think I couldn't become super angry and hulk out, either. I will rage, if permitted.

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Rage is permitted. Didn't realize he was unchained -- can you note his class as "Unchained Barbarian" please? Would really help stave off confusion. Also, that means you get an additional 2 damage on your AoO.
I will apply that.

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"qqqqquuuuuaaaaccckkkk!"
I heart Ophiuchus.

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Ok, a bit more challenging fight for a change.. Time to plan a bit, perchance?
Is Ophiuchus at 18hp, or at 1 hp? In the latter case, we could swap places so that Roudi comes to the first row (in full defence, most likely). Provided Ophiuchus could attack from range..
Roudi hits well, but doesn't get through DR, so I think he'll be punching 4-10 damage to the zombie (while he has grit available, which is not long).
Ophiuchus sword isn't magical, so it doesn't go through DR either, but 2d6+9 is pretty nice anyway.
Jaender's Scorching Ray's seem to be doing some damage.
How long Strong Brute is still running away?
In our local games, you know when sh*t has hit the fan when players start going through their chronicles to see if there's anything that helps to survive :)
Well, we don't have that many, but something that could help:
Kassen's Blessing (from Crypt of EverFlame): One reroll if you've already used shirt/folio reroll.
Unindentified Unguent (from Forgotten Labs): Random effect: Rage, increase reach, breath acid
But the most urgent question: Does Poochie need to step back and Roudi take his place?

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Ophiuchus has 1hp left - he has taken 33hp.
Sven has taken 42.
Good call on Kassen's Blessing. Remember, like almost all rerolls, you need to decide to make it before you know the results (so, in the same post would be appropriate).
The Unidentified Unguent would be fun, too!
Strong Brute is back in the fight after this round... the Stinking Clouds really messed you guys up (I rolled high on 2 of the three rolls).
Also, remember, Roudi can channel (2 uses of LoH) to heal for 2d6 -- I'd wait until Strong Brute is in range, but that might help... then again, with the zombies hitting for 1d10+13, that might not be enough.
However, I will say, and I cannot stress this enough.
Use your rerolls!!!

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After gen con, I will have a shirt that allows me to use a reroll.... Would have liked to reroll to confirm that crit... Even though it was puny damage, we needed it.
-Posted with Wayfinder

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I stepped back and healed, so I can take another hit before I go down. I am the best defense now so fire from where you are and I will attack next round. My stat line is currently correct, 15 hp.

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Unfortunately Roudi gets channel only next level, and LoH is still 1d6 (lvl 3 paladin).

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Ophiuchus -- see the response to Vox's action!
FYI - I would never penalize you for information you didn't have when you posted. So, like in his case, he does not have to cast the spell... or he can choose to cast on the defensive.
And, it is AMAZING how lucky Poochie has been this battle, at least defensively.

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And, it is AMAZING how lucky Poochie has been this battle, at least defensively.
This was the character concept that I had in mind, weird RP, tough in melee. Kind of regretting not taking Life Oracle, but oh well.

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The life oracle could be pretty awesome in this kind of fight, when everything seems like it is going to hell in a handbasket. They can hold things together when it looks like its going to be a wipe.
Other than that, they can be kind of boring. I like the build I have for my life oracle, but that is just about all he is really good at. He has crazy awesome perception (except for sound, he has the deaf curse) but so does the investigator who is our skill monkey.
I love Ophiuchus' character... Don't kick yourself too hard :)
Jaender on the other hand... I am realizing in this scenario that I just don't really like the character, or the class. I am disappointed in myself that I just haven't come up with anything that sticks from a personality standpoint. The character just isn't doing it for me... at all...
I might consider swapping Jaender out of the slayers in favor of something else, though I am not entirely sure what, or how I would do that to get the new character in the appropriate level range.

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By the way, I'm still reading along... but I think I've done enough "unconscious" posts for now. Good luck boys!
Ophiuchus, for next time, stabilize is a ranged spell. Would be a really good one to pick up for similar situations in future. Not sure how you feel about your other orisons, but that's one of the best (in my opinion).

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Totally agreed, there, Arturo.
Now, having said that, why doesn't that drunken priest have the orison? Oh, wait! He does!

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Ok, loger jam in the hallway has delayed my posting. I know that I can move through an allay square, but I cannot occupy that square. I am going to heal Vox this round, and I can bull rush the zombie next round to make some room for us.

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No worries!
-Posted with Wayfinder

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Ok - Follow my logic. I respectfully disagree with the ruling, but I think it is because you are missing one point.
First - I agree that the mirror image looks exactly like the original, and therefore both the original and the mirror appear covered in glitterdust.
However (this is where I disagree) the original is invisible, and therefore his mirror image is invisible.
Ok - I just talked myself into confusion. I was going to use the logic that everything on an invisible person becomes invisible with him, except the glitterdust spell specifically says that it outlines invisible creatures. So if he is invisible, except for the glitter, then why wouldn't his image also be invisible, except for the glitter?
I still think that he shouldn't get the benefit of his copycat mirror while invisible, but now I can't even convince myself for sure.
As always - I submit to your ruling! :)
Argh! stupid copy cat - that is a ridiculous ability that is maddening as a player because he can apparently use it as a swift action. I just hope we survive this scenario so I can gleefully never have to play it again.

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Wow. There are so many ways to rule this one. I personally favor Steve's interpretation, since AoE spells specifically don't affect the mirror images. Depends on whether you consider the image to be "wearing" the dust or not. I would say it isn't. If Steve had spread powder on the floor instead in order to help make the caster visible, the mirror image wouldn't be making tracks in the powder.
As Steve notes, Jack's word is the only one that matters here. I just felt like putting in two cents.

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Just explaining myself... so you can see my thought process.
So, Dakang uses his move action to create his illusory double. It mimics his every move, and action.
Then, he casts Invisibility, turning invisible. The mirror image copies that, so the figment is invisible.
Then, Jaender casts Glitterdust, outlining the real Dakang with glitter. The illusion then looks exactly like the real Dakang, so also looks like a glittery worm. The image is not wearing the dust... but Dakang is. The illusion is just copying what Dakang looks like (an outline of himself in glittery dust).
The difference with chalk/powder spread on the floor is that it can help you locate, but still leaves the 50% miss chance. Glitterdust removes the miss chance.
Does that make sense?

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It does. As I was falling asleep last night, I actually convinced myself of your point of view by the way. If the real Dakang is wounded, his mirror mirrors that, so it makes perfect sense that it would also mirror other visible effects.
The alternative would make the mirror images far too easy to detect / defeat (eg. just throw powder on them).
I shall now rule as per Jack if ever this strange situation comes up.
In other news, I can't wait for Jaender to get some 3rd level spells. Just... 2... more... levels.

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By the way...
Arturo, Roudi, Sven, Vox are up.
Already posted an action here.
Also, where is the well that we dipped our weapons into? Mostly, I want to know if it would be feasible for Arturo to quickly run out and dip his arrows into it.

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As we'll be finishing up pretty quickly, could you all post the usual stuff so that I can get chronicles ready?
Thanks!

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Player Name: Damien
Character Name: Arturo
PFS #: 135100-4
Faction: Liberty's Edge
Chronicle #: 5
Starting XP: 10
Starting PP: 8
Starting Fame: 14
Starting Gold: 3,694
Day Job Roll: N/A
I've also stopped using the faction cards. Real waste of time for me (since I don't remember my boons anyway... and the faction boons are more than a bit... erm... le suck).