Shield Block General Feat


Rules Discussion


The feat in question is:

https://2e.aonprd.com/Feats.aspx?ID=839

How is this different from a normal Raise a Shield action? It states it's a reaction in the description, but you have to have your shield up. What is the advantage of this feat? I know there is an advantage I'm just not sure what it is, thanks all!


The advantage of the is that you can use the Shield Block reaction, which let's you mitigate damage based on your shields Hardness. Basically it provides DR against an attack.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

It's also a fighter feat.

Raise Shield only gives you the shield's AC bonus (usually +2) to your AC until the start of your next turn.

Shield Block takes over as a reaction. Note that reactions happen when it is not your turn, say when someone is hitting you. It doesn't give you any additional AC. Instead, it subtracts the shield's hardness from the damage the attack would have done you. You take any extra damage left over, as does your shield.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Wheldrake wrote:

It's also a fighter feat.

Raise Shield only gives you the shield's AC bonus (usually +2) to your AC until the start of your next turn.

Shield Block takes over as a reaction. Note that reactions happen when it is not your turn, say when someone is hitting you. It doesn't give you any additional AC. Instead, it subtracts the shield's hardness from the damage the attack would have done you. You take any extra damage left over, as does your shield.

Exactly this. Raise shield only gives AC for that turn which anyone with a shield can do. The feat gives you the reaction. Which you can get in various places. Like warpriest, Fighter, or the shield spell (though not the same it works similar)

Dark Archive

Wheldrake wrote:

It's also a fighter feat.

Raise Shield only gives you the shield's AC bonus (usually +2) to your AC until the start of your next turn.

Shield Block takes over as a reaction. Note that reactions happen when it is not your turn, say when someone is hitting you. It doesn't give you any additional AC. Instead, it subtracts the shield's hardness from the damage the attack would have done you. You take any extra damage left over, as does your shield.

Shield Block is provided for free to fighters and champions at level 1 but is actually a Level 1 General Feat, or I suppose one could say it is also a Level 1 General Feat.

I personally, question this change from the playtest rules which provided Raise a Shield and Shield Block as part of just having a shield. It felt like the loss of an action to gain your shield AC of likely +2 was balanced with the addition of the reaction for DR against one attack and that DR potentially costing you your shield if over used. Now, you need to use the action for the AC and nothing else. You need to spend a feat (unless you are a fighter or champion) to be able to get the limited DR effect. This seems a rather heavy cost to me.


Darius Alazario wrote:
I personally, question this change from the playtest rules which provided Raise a Shield and Shield Block as part of just having a shield. It felt like the loss of an action to gain your shield AC of likely +2 was balanced with the addition of the reaction for DR against one attack and that DR potentially costing you your shield if over used. Now, you need to use the action for the AC and nothing else. You need to spend a feat (unless you are a fighter or champion) to be able to get the limited DR effect. This seems a rather heavy cost to me.

Druids and warpriests also get shield block at level 1.

Also, they got rid of shield proficiency. Now everyone can raise a shield. One action for 2 AC is still pretty damn good. There are class feats that grant that much so having it as a general feat is great since those are less valuable than class feats.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Blave wrote:
Darius Alazario wrote:
I personally, question this change from the playtest rules which provided Raise a Shield and Shield Block as part of just having a shield. It felt like the loss of an action to gain your shield AC of likely +2 was balanced with the addition of the reaction for DR against one attack and that DR potentially costing you your shield if over used. Now, you need to use the action for the AC and nothing else. You need to spend a feat (unless you are a fighter or champion) to be able to get the limited DR effect. This seems a rather heavy cost to me.

Druids and warpriests also get shield block at level 1.

Also, they got rid of shield proficiency. Now everyone can raise a shield. One action for 2 AC is still pretty damn good. There are class feats that grant that much so having it as a general feat is great since those are less valuable than class feats.

Even better is the fact a rogue with raise shield could also use... Nimble? For a +4, or 6 if you had a tower and did the whole take cover too. Of course then your basically on full defensive.


Alenvire wrote:
Even better is the fact a rogue with raise shield could also use... Nimble? For a +4, or 6 if you had a tower and did the whole take cover too. Of course then your basically on full defensive.

You mean nimble dodge? That's a circumstance bonus just like Raise Shield and Take Cover, so it doesn't stack.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Ohh, good catch. I was going off memory and assumed it was some sort of dodge bonus.

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