
graystone |

Midnightoker wrote:Cantrips scale very well now. Now at level 7th level your standard Cantrips are doing 4dX + Spellcasting Mod. Telekinetic Projectile also got nerfed to 1d6, which given the new scaling, is probably appropriateWhere did you see this?
One of the spoils is the Telekinetic Projectile cantrip on Reddit [see first post].

Midnightoker |

Midnightoker wrote:Cantrips scale very well now. Now at level 7th level your standard Cantrips are doing 4dX + Spellcasting Mod. Telekinetic Projectile also got nerfed to 1d6, which given the new scaling, is probably appropriateWhere did you see this?
This was seen when he showed the screencap of Telekinetic Projectile which showed that heightening the spell +1 (any time it goes up in level basically) +1d6 damage.
The link provided at the top of the thread has it somewhere in the comments . Does that help?
One of the #MyPathfinderSpoiler showed the Undead bloodline in its entirety. It was Divine.
Thank you! Didn't know that.

Lanathar |
2 people marked this as a favorite. |

Fascinating that there are more divine bloodlines for sorcerers than arcane. Really shows at least a partial move away from their tie to wizards which is good
Incidentally there may be space somewhere for people to wildly speculate what list all of the current bloodlines from 1E (and thus potential future ones) might use. I am on my phone so not best placed to start that out
As to questions - I am not sure I want to be thoroughly spoiled but a high level answer on the “general combat feats” that was alluded to above might be intriguing as there was a bit of a furious debate in this area a few days ago . Is shield block the only example of this?
The nature of general feats are intriguing in general. Before they were the be all and end all of building a character and now they seem like they help round things out (not that I am averse to this )

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Fascinating that there are more divine bloodlines for sorcerers than arcane. Really shows at least a partial move away from their tie to wizards which is good
Incidentally there may be space somewhere for people to wildly speculate what list all of the current bloodlines from 1E (and thus potential future ones) might use. I am on my phone so not best placed to start that out
As to questions - I am not sure I want to be thoroughly spoiled but a high level answer on the “general combat feats” that was alluded to above might be intriguing as there was a bit of a furious debate in this area a few days ago . Is shield block the only example of this?
The nature of general feats are intriguing in general. Before they were the be all and end all of building a character and now they seem like they help round things out (not that I am averse to this )
There are ~17 feats in the general (non-skill) list that includes Shield Block. Not familiar with the debate, but some examples are Die Hard and Toughness, which were previously combat feats.

Midnightoker |

Fascinating that there are more divine bloodlines for sorcerers than arcane. Really shows at least a partial move away from their tie to wizards which is good
Incidentally there may be space somewhere for people to wildly speculate what list all of the current bloodlines from 1E (and thus potential future ones) might use. I am on my phone so not best placed to start that out
As to questions - I am not sure I want to be thoroughly spoiled but a high level answer on the “general combat feats” that was alluded to above might be intriguing as there was a bit of a furious debate in this area a few days ago . Is shield block the only example of this?
The nature of general feats are intriguing in general. Before they were the be all and end all of building a character and now they seem like they help round things out (not that I am averse to this )
Well I wouldn't consider it too much of a spoiler, since no General Feats were actually shown.
Instead, what was seen was that the Fighter gains the Shield Block General Feat for free at first level.
This is significant for two reasons:
1. It gives Fighter another option to swap out in the case of a Class Path long-term, so not just AoO is available at level 1 to swap
2. It means that an action based General Feat that is specific to a weapon (similar to TWF, Archery, etc.) exists.
Now it's existence does not mean anything other than Shield Block is a General Feat. However, it shows that a Combat-like Feat has been put into the General Feat area. This precedent being set in Core means that it could amount to more like these long term (and help alleviate these "edge cases" Jason mentioned in that thread you're referencing).
Also, as a sidenote, all the Classes seem to get the various Save feats for free (but in staggered intervals depending on Class) due to the Wizard Progression table showing that.
Given that, I would assume there might be more interesting selections in the General Feats category. And I am presuming, like Skill Training that grants training, that if you already have that Feat you would be able to select another for free. This means we are at a net profit in terms of General Feats from the Playtest, so there might be more we can invest in (Weapon Specialization and Armor Specialization maybe?)

Lanathar |

Lanathar wrote:There are ~17 feats in the general (non-skill) list that includes Shield Block. Not familiar with the debate, but some examples are Die Hard and Toughness, which were previously combat feats.Fascinating that there are more divine bloodlines for sorcerers than arcane. Really shows at least a partial move away from their tie to wizards which is good
Incidentally there may be space somewhere for people to wildly speculate what list all of the current bloodlines from 1E (and thus potential future ones) might use. I am on my phone so not best placed to start that out
As to questions - I am not sure I want to be thoroughly spoiled but a high level answer on the “general combat feats” that was alluded to above might be intriguing as there was a bit of a furious debate in this area a few days ago . Is shield block the only example of this?
The nature of general feats are intriguing in general. Before they were the be all and end all of building a character and now they seem like they help round things out (not that I am averse to this )
The debate was about there not being ways to improve ability with weapons outside of class feats which for some classes meant having to multiclass. But I really don’t want to reignite that
The point mentioned above is that moving shield block (even if that is the only one) into general opens the design space / sets a precedent for weapon feats in the category

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I know people are very excited to see these books and I’d like to quick remind folks to be respectful when posting about getting your copy earlier than others, and when asking people if they can share info from copies folks have already received.
Posting snippets and discussing them is fine. Typing up really long chunks of text or taking pictures of every page is excessive. We want people to have fun and be excited, but we also want to be respectful of folks who own or support FLGSs, or plan to pick up their copies at Gen Con and do not have the potential for getting a copy early.

Seisho |
2 people marked this as a favorite. |

WBL looks almost exactly the same as the playtest (they just added a handy lump sum column for folks who liked that)
I am really thankful for that, to be hones just the listing of the magic items was not very helpful for me
I know people are very excited to see these books and I’d like to quick remind folks to be respectful when posting about getting your copy earlier than others, and when asking people if they can share info from copies folks have already received.
Posting snippets and discussing them is fine. Typing up really long chunks of text or taking pictures of every page is excessive. We want people to have fun and be excited, but we also want to be respectful of folks who own or support FLGSs, or plan to pick up their copies at Gen Con and do not have the potential for getting a copy early.
Cant't we... I dunno...get the Pdf next week instead? That would make it so much easier

Midnightoker |

I know people are very excited to see these books and I’d like to quick remind folks to be respectful when posting about getting your copy earlier than others, and when asking people if they can share info from copies folks have already received.
Posting snippets and discussing them is fine. Typing up really long chunks of text or taking pictures of every page is excessive. We want people to have fun and be excited, but we also want to be respectful of folks who own or support FLGSs, or plan to pick up their copies at Gen Con and do not have the potential for getting a copy early.
Do you want me to delete my previous breakdown post? I mostly kept it to my thoughts on the stuff but it's definitely got some spoilers :(

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It really looks like they are confining feats that specific to the class feat categories from what I am seeing. There's SOOOOOOO much stuff in this book that it's going to take days if not weeks for people to digest it. As to "opening doors", literally anything is possible - PFRPG was 10 years old at its close, and lots of things happened that nobody anticipated when the 1st printing hit people's hands. To debate what might happen over the next decade the day it hits people's hands seems like the very definition of pointless.
As for the Skill Training feat, given that all of the meaty combat feats (Cleave, Point Blank Shot, etc) are Class feats, not Skill feats, taking Skill Training doesn't really do a lot towards improving weapons. There are some combat-oriented feats in the skill feats list, but like I said, most of the go-to "make me a killing machine" feats are locked behind classes.
EDIT: I am trying to keep my posts as vague as possible with these responses, and will post no images other than my "proof of ownership" one and will quote no text from the books in my responses. If you still want something answered with those restrictions, I will do so as I can between meetings here at the ol' home office.

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Rysky wrote:I only have 1 question.
Are Linnorms in the Bestiary?
I'm not gonna trap myself into answering a ton of questions like this (partly because it's not my place), but since you're good people, Rysky, I'll bite.
Yes.
I'll go a little further: There are 4 versions of them. :)

caps |

caps wrote:Midnightoker wrote:Cantrips scale very well now. Now at level 7th level your standard Cantrips are doing 4dX + Spellcasting Mod. Telekinetic Projectile also got nerfed to 1d6, which given the new scaling, is probably appropriateWhere did you see this?This was seen when he showed the screencap of Telekinetic Projectile which showed that heightening the spell +1 (any time it goes up in level basically) +1d6 damage.
The link provided at the top of the thread has it somewhere in the comments . Does that help?
Is that how heightening worked in the playtest? I thought that a (+1) heightening meant the spell could be heightened up to exactly one time with the stated effect.

graystone |
3 people marked this as a favorite. |

Midnightoker wrote:Is that how heightening worked in the playtest? I thought that a (+1) heightening meant the spell could be heightened up to exactly one time with the stated effect.caps wrote:Midnightoker wrote:Cantrips scale very well now. Now at level 7th level your standard Cantrips are doing 4dX + Spellcasting Mod. Telekinetic Projectile also got nerfed to 1d6, which given the new scaling, is probably appropriateWhere did you see this?This was seen when he showed the screencap of Telekinetic Projectile which showed that heightening the spell +1 (any time it goes up in level basically) +1d6 damage.
The link provided at the top of the thread has it somewhere in the comments . Does that help?
+1 means that every time you add one level you get that affect. If it's limited to single level it just states the level like "Heightened (5th)"

Edge93 |
3 people marked this as a favorite. |
I got mine today as well, about an hour ago. I have not cracked them open much yet, but if you have specific questions I can look up, I will answer as I have time.
Be ready for some sore arms after reading the CRB, it must weigh 3 pounds.
https://photos.app.goo.gl/xu8yRP2DJ64mm5pV6
Not gonna lie, I deeply wish to hear of the Warpriest Cleric path. It's like my #1 want-to-know.

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Here's an unprompted one; do animal companions have the minion trait? And what is the gist of the minion trait?
Yes, they have the minion trait, but going into the specifics of what that means is a bit too spoiler-ific to go into in this thread.

Dave2 |
2 people marked this as a favorite. |

Congratulations to those that got their books. Mine should be here Friday. We know from the Paizo preview that power attack got an extra weapon damage die at level 18. Did they also scale brutal finish? Did other fighter class feats have scaling dice? At 14 pages that is quite a bit. There may be allot of new things for the fighter.

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Illrigger wrote:Not gonna lie, I deeply wish to hear of the Warpriest Cleric path. It's like my #1 want-to-know.I got mine today as well, about an hour ago. I have not cracked them open much yet, but if you have specific questions I can look up, I will answer as I have time.
Be ready for some sore arms after reading the CRB, it must weigh 3 pounds.
https://photos.app.goo.gl/xu8yRP2DJ64mm5pV6
It's going to take some reading to fully understand this, but in essence there are two Cleric Doctrines, Cloistered Cleric, and Warpriest Cleric. Basically Warpriest is like the 1st ed Cleric, but they get martial weapon prof as they level up, and some special abilities with their deity weapon further on.
Basically, like the Champion, a Cleric is intended here to be more directly tied to their deity in combat, via stronger ties to their chosen weapon. Great news for Sarenrites, not so much for Irorians.

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Sara Marie wrote:Do you want me to delete my previous breakdown post? I mostly kept it to my thoughts on the stuff but it's definitely got some spoilers :(I know people are very excited to see these books and I’d like to quick remind folks to be respectful when posting about getting your copy earlier than others, and when asking people if they can share info from copies folks have already received.
Posting snippets and discussing them is fine. Typing up really long chunks of text or taking pictures of every page is excessive. We want people to have fun and be excited, but we also want to be respectful of folks who own or support FLGSs, or plan to pick up their copies at Gen Con and do not have the potential for getting a copy early.
No worries, it can stay up.

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3 people marked this as a favorite. |

Congratulations to those that got their books. Mine should be here Friday. We know from the Paizo preview that power attack got an extra weapon damage die at level 18. Did they also scale brutal finish? Did other fighter class feats have scaling dice? At 14 pages that is quite a bit. There may be allot of new things for the fighter.
Not going to go too in-depth here, but yes, Brutal Finish gets an extra die at 18th as well. There are a TON of fighter feats, think half a dozen or more choices every 2 levels up until near the top when in drops to two or three. Lots and lots of choices out of the gate, which is awesome for those of us who love them.

Pumpkinhead11 |
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After reading the armor specialisation snippet I'm really curious as to what armors are in the CRB. Will we have heavy leather armor? Made of dragon hide???
I hope this. Just enough variety to make actual choices interesting and of reasonable consequence like the weapon traits and weapon critical specializations.

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After reading the armor specialisation snippet I'm really curious as to what armors are in the CRB. Will we have heavy leather armor? Made of dragon hide???
The basic armor list is the same as 1st ed. I found the rules for rare materials, but it's going to take some digging to really understand what they mean, so probably best to wait for your books to try and grasp them.

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Rysky wrote:I only have 1 question.
Are Linnorms in the Bestiary?
I'm not gonna trap myself into answering a ton of questions like this (partly because it's not my place), but since you're good people, Rysky, I'll bite.
Yes.
SQUEEEEEEEEEEEE! *hugs the Flumph*
THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU!!!

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Adam Daigle wrote:I'll go a little further: There are 4 versions of them. :)Rysky wrote:I only have 1 question.
Are Linnorms in the Bestiary?
I'm not gonna trap myself into answering a ton of questions like this (partly because it's not my place), but since you're good people, Rysky, I'll bite.
Yes.
Nice!

Ngodrup |

Ngodrup wrote:Are mites in the bestiary? Little hateful blue guys who like to ride spiders?It mite be, it mite not. ;)
:D
Ngodrup wrote:Are mites in the bestiary? Little hateful blue guys who like to ride spiders?Not that I can see; they aren't under Mite, Fae, or in the appendix under CR -1 or 1, so I don't think so.
Thanks for checking! Well, at least I know what my first homebrew/conversion attempt will be :)

Sharrakor |

Thanks to everyone who has posted info so far. My hype has achieved critical levels; levels I didn't think existed before!
One thing I'm desperate to know (and I hope isn't asking too much): are there any daemons in the bestiary?

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Illrigger wrote:Might (mite?) wanna look a little harder... ;)Ngodrup wrote:Are mites in the bestiary? Little hateful blue guys who like to ride spiders?Not that I can see; they aren't under Mite, Fae, or in the appendix under CR -1 or 1, so I don't think so.
The Mitwit entry under Gremlin. There they are.
If only I had my PDF, I would have found them with a text search. ;)

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Thanks to everyone who has posted info so far. My hype has achieved critical levels; levels I didn't think existed before!
One thing I'm desperate to know (and I hope isn't asking too much): are there any daemons in the bestiary?
Yep, 4 of them.