So I may hace screwed up the trust mechanic in the first book


Carrion Crown


So, earlier this year I started a monthly Carrion Crown game. Things have been going well. We've had 4 sessions have reached the end of the second day.

Unfortunately, i thought it would be cool to use Legendary Game's Gothic compilation (which I would highly recommend to anyone running CC).

I opened the second day with the fiddlers lament, and the party saved the day. And in the process earned enough trust points (11) to make them trusted by the townsfolks.

As solutions go I'm just going to play things as they lie. The party proved themselves to be big damn heroes. I'll let the glow slowly fade as the corruption from Harrowstone slowly turns the townsfolks insular again and maybe that will provide another clue to the players

BUT i want to put this cautionary tale incase any other GMs want to use this content AND want their players to fight for trust points


I hated the trust point mechanic and if I ever run the entire AP I would remove it from the game how it is written and modify how the town comes to trust the PCs


I've heard that sentiment a lot here.
I've made a few NPCs lile Zokar friendly despite the lack of Trust because it seems like their nature, which has softened things a bit. And the Legendary games content was supposed to boost their score.

Just not this much so soon

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