INTEREST CHECK: Not your average dungeon crawl


Recruitment


So, the conceit is that a massive new dungeon has been found and you by luck of being in the area get to be one of the first wave of explorers to try and eke out your fortune. But there's something very unusual about this dungeon. It's upside down. Oh, and did I forget to mention, it's an actual country. Or at least, it was. Several millenia back it was the site of a powerful curse. To the things born there, the country is rightside up of course, and many species that weren't have adapted. For you on the other hand, every step will be a challenge, after all, how are you going to travel when the sky is below you?


Sounds.... odd and interesting. Details of the recruitment are needed though. Game system, build info-dice roll or points, level, and all the other basics.

??


AGM Lemming wrote:

Sounds.... odd and interesting. Details of the recruitment are needed though. Game system, build info-dice roll or points, level, and all the other basics.

??

This is just an interest check, there are no build rules yet. System will be pathfinder.


interested


So, more about the dungeon and the difficulties you will face. Because of the unique structure, travel will of course be very limited without specific tools. You will have to find your own paths which will be few and far between. And what you can't find, you'll need to figure out a way to build. Traversal will be difficult, but not impossible. For instance, in forest sections you might build rope bridges between the trees, tame a native horse so you can ride across the plains. You'll have to always be thinking about how to move forward to claim the riches ahead of you.


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I'm interested - an unusual environment with lots of clever problem solving (that aren't just simple riddle puzzles).


Well, there'll be that too, after all, it' an upside down country, and what do countries have. dungeons.

Yo, I heard you like Dungeons, so I put dungeons, in your dungeon.


Huh. Interesting. I’m guessing races with inbuilt flying aren’t allowed?


Dαedαlus wrote:
Huh. Interesting. I’m guessing races with inbuilt flying aren’t allowed?

I may actually allow one or two depending on the size of the group, but since part of the game is challenging you to get around, I wouldn't allow a lot of them if I did take any.


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I'm thinking climbing will be very important, swimming not so much :D

And it'll be interesting battling in dungeons when the opponents will be on the ceiling (for us).

I too was wondering about flying races - I'm assuming something like the Fly hex isn't a problem since it's limited in duration, but always on flying would negate part of the challenge.

And monkey/ape animal companions or flying animal companions would be preferable - although that brings up an interesting question, would summoned creatures show up in the local orientation or the summoner's?


Tiessa wrote:

I'm thinking climbing will be very important, swimming not so much :D

ANd it'll be interesting battling in dungeons when the opponents will be on the ceiling (for us).

Yes, monsters will be, interesting to get right, but I've got a few ideas.


the Reverse Gravity Spell will be fun...


Yes yes it will since the heat and light source for the underground country is a river of lava... would be interesting seeing a bunch of goblins reach that


Dotting for interest.


I don't really see enough interest to create a reruitment, if I was ready, I may just say congratulations, you've got a game. Sadly, that's not the case either..... hmm, But then, do I really need to be ready. After all, this would be a game where exploration is heavy... I could always give you guys information if any of you know how to map.

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