Helvellyn |
It’s probably something obvious I’ve missed after reading through the scenario but.....
Is there any relevance regarding the track list that is provided as Handout 1? I can’t find any further mention of it in the scenario.
Is the conspiracy you investigate in data breach, sugar star heartlove etc resolved in this scenario? I can’t find any mention of that organisation in the scenario so was wondering if that conspiracy is still afoot and the events here are separate to that investigation.
Thurston Hillman Starfinder Society Developer |
GreyYeti Regional Venture-Coordinator, Central Europe |
Andreas Forster Venture-Captain, Germany—Hamburg |
** spoiler omitted **
I just recently played it as well.
On that note, another question:
Waldergrave Venomous |
1 person marked this as a favorite. |
When I ran it, they got the missing letter almost immediately (had a person who has a 'thing' for word puzzles).
Though they did hit me with a few curve balls. And with that--since I hope that other GM's will have a single place to come to do some background prep--I might slightly hijack this thread for a couple of thoughts. And I will spoiler it to just make certain that it isn't just out there to see randomly.
And after that spoiler...anybody run this on the low tier feel that the fights were just a little too easy? I did have a five player table with a decent spread (Exo-Mechanic 8, Operative 7, Soldier 5, Drone-Mechanic 5, Mystic 5, so APL=6) and they basically 1 rounded everything except the final boss. I know a few of the 3-6 and the 5-8 seem that the tier 3-4 or the 5-6 are cake walks.
CptJames Venture-Agent, Netherlands |
And after that spoiler...anybody run this on the low tier feel that the fights were just a little too easy? I did have a five player table with a decent spread (Exo-Mechanic 8, Operative 7, Soldier 5, Drone-Mechanic 5, Mystic 5, so APL=6) and they basically 1 rounded everything except the final boss. I know a few of the 3-6 and the 5-8 seem that the tier 3-4 or the 5-6 are cake walks.
I think it's about how you do the fights as well. A level 7 Operative is going to do a bunch of damage and auto-flat foot every enemy, which can be a problem especially in low tier.
For example, the 2 Historia's on the Bridge, I had them go to the back as part of their first turn movement, and lure the PCs past the shocking bridge controls, that really helped extend the fight and make it interesting. The first fight was pretty simple, and the final boss had them in trouble to start with.
It wasn't a total cakewalk but as a GM I had to get creative, and high initiative helps. So that's got luck behind it too.
CptJames Venture-Agent, Netherlands |
CanisDirus Contributor |
On that note, another question:
The "Always Prepared" boon says it's an Ally Boon in the boon's title, but the text says that it's slotted as a Social boon once it's activated. So which is it, an Ally Boon or a Social Boon?
Wow, so I only noticed this myself over a year later. I don't suppose anyone has heard any word on this one?