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*cheesy advertisement music*
Without gear clamps
move action: I move up to the fire.
standard action: I take out the fire extinguisher.
*fire WHOOSHES up in the ysoki's face*
Next round, standard action, I put the fire out *blink blinks around scorched fur*
With gear clamps
Move action: I move up to the fire drawig the extinguisher as I go because the gear clamp lets you draw it as a weapon
Standard action: I put out the fire
Next round: I am NOT all burned and singey.

HammerJack |

You thought incorrectly, I'm afraid. Having a BAB of +1 or better allows you to draw a weapon as part of a move action, not any object.
Drawing other objects as though they were weapons (meaning that you can do it during movement, or as a swift action with the Quick Draw feat) is one of the benefits of the Starfinder Backpack or a Gear Clamp. Other items can still be drawn as a move action, but not while moving. See the two actions from CRB page 247 quoted below.
Draw or Sheathe a Weapon
Drawing a weapon so that you can use it in combat or putting it away so that you have a free hand requires a move action. This action includes activating or deactivating the weapon. This also applies to weapon-like objects that are easily accessible, such as remote controls and most tools or sensors you can carry and use with one hand. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, you must instead retrieve it as a stored item before you can use it (see Manipulate an Item below).
Exception: If you have a base attack bonus of +1 or higher, you can combine drawing or sheathing a weapon or weapon-like object with moving up to your speed as a single move action.
Manipulate an Item
Moving or manipulating an item is usually a move action. This includes retrieving or putting away a stored item, picking up an item, moving a heavy object, and opening a door.