| Lathiira |
Wall of wine: For the more refined Cayden worshippers.
Mind beading: Great for keeping trophies on a string.
Mind leading: Toxic over long periods, but keeps you safe from detections.
Wall of bind: The wall holds you tight.
Wall of hind: Favorite of Erastil's followers, this spell makes a deer herd.
Clink: Makes a minor noise of metal on metal. Ruins stealth. Repeated castings get you put on a chain gang.
Wall of ace: If cast four or more times, creates a shop to buy equipment.
Wall of store: Can be cast four or more times to create any type of shop.
Crop dead: Kills weeds? Nope. Just the crops.
Blow: Early name for gust of wind.
Flow: Lets you move more easily downhill. Uphill, you're done.
Create fool: Makes a jester on the spot.
Create foot: How to hamper peg-legged pirates, acts as a slow spell.
Sly: New version of fox's cunning, but with equal odds of penalizing the ability score.
Water balk: Great vs. tsunamis and floods, water won't flow into the area.
Dragon farm: Where you get components for the dragonscale armor you want. Milking them is not recommended.
Spellwreck: Dispel magic after a few drinks.
Duplicate toe: Ineffective against peglegged pirates.
Spectral sand: Ghostly beach forms.
Spectral band: Ghostly bards form. Highly annoying sometimes. Other times, a great distraction.
Spectral land: Prerequisite for Reality marble formation, as well as demiplane creation.
Find undead: More potent version of detect undead.
Bend undead: Target undead does yoga for the duration of the spell.
Band undead: Puts all affected undead together in one square and holds them together with a rubber band.
Slack tentacles: Tentacles form, but really need tightened up, they don't grip worth mentioning.
Clock of colors: Large clock appears, each hour a different color.
Tarp mind: Keeps head dry.
Harp mind: Target gets a classical piece stuck in their head and it repeats endlessly.
Laze: Relax and rest, even if work needs done.
Store to flesh: Moves target store next to target living creature.
Rue Seeing: You really wish you hadn't seen that, now it's burned into your mind forever.
Plant shift: Move target plant to one side.
Plane shirt: Upper body is now adorned with its own demiplane.
Bend soul: Soul now gets folded in half.
Uncontrollable dunce: Summons AM BARBARIAN.
| Vic Ferrari |
Ooo OoooH! I've got one, it's already been floating around some circles so I think the PF Team might already be onto this one...
** spoiler omitted **
The spoiler makes me recall a lot of SWSE and 4th Ed product credits.
SWSE is a fantastic game, aside from the BAB vs.+Heroic Level dilemma (easily fixed, and the few other blunders, relating to that).
| Vic Ferrari |
In other news: Dinosaur Fort is Confirmed 2019!!
Ha, yeah, for me, this is probably the most intriguing and interesting news for the game, so far. I can't wait to find out what it it entails. A spell, magic item? I like to think of a megalithic fort made of cyclopean couch cushions.
| Vic Ferrari |
In other news: Dinosaur Fort is Confirmed 2019!!
Ha, yeah, for me, this is probably the most intriguing and interesting news for the game, so far. I can't wait to find out what it it entails. A spell, magic item? I like to think of a megalithic fort made of cyclopean couch cushions.
"...I'm king in here!" *said like Peter in Family Guy*
Tim Statler
|
New classes:
Lighter - Specializes in setting things on fire.
Lizard - Studies to become a dragon someday, maybe.
Sourcerer - In world rulers lawyer.
Banger - hits things with sticks.
Rouge - sneaks around painting everything red.
Mook - Helps out all the other classes.
Band - group class, plays music to inspire. has problems with part of the class wanting to go solo.