Scenario #2–02: Before the Dawn, Part II: Rescue at Azlant Ridge


GM Discussion

1/5

I'm running this scenario tomorrow for a mid tier (3-4) group. They're fairly experienced and I doubt they don't take the hint...

Hint:
that the PC controlling the cold iron golem should focus its attacks on the angazhani champion and avoid attacking the charau-ka

...however, if they don't take the hint, this could result in a swarming of apes, and it has TPK potential if they go this way.

Am I reading this correctly?

Page 13, Top Paragraph:
...For each time the champion does this, make the PCs battling the charau-ka fight yet another encounter with them.

I mean, do I add another group "each time"?, resulting in possibly more than three groups per wave.

Or should I add just one extra group each wave, notwithstanding the're focusing on the wrong thing over and over again?

Granted, the same paragraph also mentions:

Description:
Any time the PC controlling the iron golem spends a turn fighting the charau-ka instead of the angazhani champion, describe the champion smashing defenses and laying waste to entire groups of Pathfinders and camp defenders.

I suppose if I emphasize this, it should disuade them from focusing on the wrong thing, but who knows...

Thanks in advance!

Grand Lodge 4/5

I would say add one wave per encounter that they have the golem target the charau-ka instead of the champion, not an additional wave per attack. This encounter is rough enough with six or seven waves. Definitely describe the effects of the champion running unchecked.

1/5

Steven Schopmeyer wrote:
I would say add one wave per encounter that they have the golem target the charau-ka instead of the champion, not an additional wave per attack. This encounter is rough enough with six or seven waves. Definitely describe the effects of the champion running unchecked.

I agree, more than one extra wave per encounter would be overkill.

Thanks for the input.

Community / Forums / Organized Play / GM Discussion / Scenario #2–02: Before the Dawn, Part II: Rescue at Azlant Ridge All Messageboards

Want to post a reply? Sign in.
Recent threads in GM Discussion