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———Rules for Building a 1st-Level Playtest Character———
Use the following rules for creating your own character for Pathfinder Society Playtest adventures. With some exceptions, everything in the Pathfinder Playtest Rulebook is available when creating a character.
Ability Scores: Use the ability score generation process described on pages 18–20 of the Pathfinder Playtest Rulebook. The Pathfinder Society Playtest does not use the optional systems for rolling ability scores or voluntary flaws.
Ancestries: Choose one of the ancestries that appear in the Pathfinder Playtest Rulebook.
Backgrounds: Choose either one of the backgrounds that appears in the Pathfinder Playtest Rulebook or one that appears on page 3 of Pathfinder Playtest: Doomsday Dawn.
Classes: Choose one of the classes that appears in the Pathfinder Playtest Rulebook.
Feats: All of the feats are available for use.
Gear and Wealth: Your character begins with 150 silver pieces (sp) to spend as you like. Items with uncommon or rare rarities are not available unless you gain access to them with a character ability (for example, an elf with Weapon Familiarity gains access to uncommon elf weapons).
Spells: Choose any spells that have a common rarity. Spells with uncommon or rare rarities are not available unless you gain access to them with a character ability (for example, a sorcerer with the draconic bloodline would still receive the power dragon claws as a bloodline power).

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———Rules for Building a 5th-Level Playtest Character———
Use the following rules for creating your own character for Pathfinder Society Playtest adventures. Except where noted, all of the rules for building a 1st-level character apply.
Gear and Wealth: Your character begins with 50 gold pieces (gp). In addition, you begin with the following permanent items.
Rarity: Your character may select one character option—a piece of equipment, a magic item, or a spell—that has the uncommon rarity. Any spell must appear on your class’s spell list; for example, a wizard cannot learn a bard’s inspire courage composition spell or a cleric’s fire ray domain spell, but he could learn nondetection.

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———Rules for Building a 10th-Level Playtest Character———
Use the following rules for creating your own character for Pathfinder Society Playtest adventures. Except where noted, all of the rules for building a 1st-level character apply.
Gear and Wealth: Your character begins with 350 gold pieces (gp). In addition, you begin with the following permanent items.
Rarity: Your character may select one character option—a piece of equipment, a magic item, or a spell—that has the uncommon rarity. Any spell must appear on your class’s spell list; for example, a wizard cannot learn a bard’s inspire courage composition spell or a cleric’s fire ray domain spell, but he could learn nondetection.