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Something one of my players is interested in doing in the playtest is playing a Human Paladin of Torag who was raised by Dwarves since he was a few months old. I was wondering- how would this work, mechanically? Are there going to be rules stating somewhere along the lines that Adopted Characters may take the Heritage race of their own race, but the ancestry feats of the race that raised them? Has anything been said before about this?

Malachandra |

Something one of my players is interested in doing in the playtest is playing a Human Paladin of Torag who was raised by Dwarves since he was a few months old. I was wondering- how would this work, mechanically? Are there going to be rules stating somewhere along the lines that Adopted Characters may take the Heritage race of their own race, but the ancestry feats of the race that raised them? Has anything been said before about this?
That's an interesting question. I haven't seen anything like that, but my guess is that the Playtest won't have specific rules for something like this, but then the Core Rulebook will add options later. Especially if people ask for it. But there are many people who know more about what is in the Playtest then I do.

PossibleCabbage |

Seems like with heritage feats separating genes from culture, it's simple enough to house rule what the OP suggests. It's not like ancestries are balanced against each other with "well, gnome feats are awesome, which makes up for the rest of the package being bad."
I'd be wary of people trying to cheese the extra feat from being adopted by humans though.

AnimatedPaper |
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That possibility was brought up, yes. Part of why they transitioned to "ancestries" from "races" was to specifically open up that as an option. I don't know if there will be rules for it in the playtest, but I can't imagine it won't be in CRB.
Edit: One houserule I'm considering is allowing players to select more than one background. You'd select the first one as normal, but then instead of your free stat boost, you'd select a second background, accepting the limitation of that stat boost (with the normal restriction that you can't get the same boost twice), and in exchange you get the associated lore skill, but not the skill feat. I could see making the same for an adopted ancestry: for your free boost you pick between the desired ancestry's normal strong stats, and get either an ancestry specific lore skill or their language. Which might wind up with a human paladin knowing more about dwarves than most dwarves, but actually that rings kind of true.
There was this great line in the movie "Selena" about the perils of being from two cultures: "We have to be more American than the Americans AND more Mexican than the Mexicans. It's exhausting!" My Mexican-American family found that line hilarious.

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I thought they've specifically noted this as part of the design justification.
I recall that, but I wasn't sure if there was an official statement that this was gonna be in the rules. I'm hoping to podcast this, so I wanna be as close to the rules as I can!