Pathfinder Society 2 and the new Common Ground Framework


Pathfinder Society Playtest

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3/5

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GM_Starson wrote:
Also agree, whatever it ends up being, I don't wanna fight with my fellows over loot and squabble over that stuff.

Works bad both ways as well. In Adventurer's League I got a Ring of Mind Shielding at last year's Gen Con-

It was the ONLY magic item given out in all 3 sessions I played. Now, because I have it and it's eating one of my 3 total magic item slots I have a lesser chance of getting a piece of equipment that's actually useful in my Gen Con slots THIS year.

2/5 5/5 **

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No comparison.

No reason to voice support for fighting over table loot with strangers because of dislike of a system completely different from PFS.

1/5 5/5

Pathfinder Lost Omens Subscriber

Moving forward and back to the discussion topic, though, what would be a fair method of ensuring 'cool stuff' without 'opportunity cost gating'?

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Since PF2 appears to be heading in the SF direction regarding equipment levels, the SFS is a good model.

You can get any legal item with possession of the resource but not right away.

I would't want a prestige tax.

I might stomach a gold tax.

But, really, I would rather not include the Rarity system in PFS2. Unique things are currently gated on Chronicles, which is fine. In the same vein as the race access argument that people have made: if you're asking me to buy a book or $10 PDF so I can have my character wield a bolas with the returning enchantment, then I ought to be able to do so if it's a legal resource without an in-game tax.

4/5 5/5 ****

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So SFS personal boons could be a method for access to uncommon items. Slot your Minkai Influence boon during the scenario in which you want to purchase a katana. If Minkai Influence wasn't your free background boon, either earn it on a chronicle or purchase it with Prestige.

2/5

There should be an easy way to access uncommon goods because they really aren't that uncommon, not to a world-traveling adventurer with ambiguous amounts of downtime to hunt items down. Uncommon items might not be available during play w/o the right context, but back at the Grand Lodge which sits in the middle of one of the largest trade hubs in the world? I'm thinking you can find katanas, elven items, and similar stuff there.

If the item levels are going to be a factor for availability, then maybe uncommon is at 1 level less. Any more than that and you'll get people intentionally building PC backgrounds just to gain easier access. Adjudication would get tricky at that point.

On the other hand, I think rare items should be chronicle sheet items or have a high cost (in PP) or a lower cost, but severe limit (only things up to half or even a third the PC's level.)

But what about copying spells in party?
Will it become a free-for-all? "Ooh, I have to travel with Spurxious, he has that spell I want."
What about spontaneous casters who peruse such books, or even scribe such a book just to justify their "spells known"?
Hmm...

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