Question: Scope of the PF2 Playtest


Prerelease Discussion


Will the PF2 Playtest contain "all" of the classes, feats, rules, options, etc. for the final game, or is Paizo planning on holding some stuff back for the full release?

I understand that stuff will assuredly change between the playtest and the final game, but will the playtest contain rules for "everything" that you plan on releasing in the Core Rulebook?

In other words, will Paizo be specifically holding back some mechanics from the playtest that they intend to include in the Core Rulebook? (Discounting stuff that get's fixed or tuned after the playtest launches, obviously.)

Liberty's Edge

thflame wrote:

Will the PF2 Playtest contain "all" of the classes, feats, rules, options, etc. for the final game, or is Paizo planning on holding some stuff back for the full release?

I understand that stuff will assuredly change between the playtest and the final game, but will the playtest contain rules for "everything" that you plan on releasing in the Core Rulebook?

In other words, will Paizo be specifically holding back some mechanics from the playtest that they intend to include in the Core Rulebook? (Discounting stuff that get's fixed or tuned after the playtest launches, obviously.)

They don't seem to be. I mean, it's possible, I suppose, but they've indicated nothing resembling 'holding things back', and it seems counter to the point of the playtest.


although I would hazard there might be character options (feats, etc) that show up post playtest, either because someone at Paizo had a nifty idea or due to some point brought up by playtesters.

Grand Lodge

I believe I remember Mona has said somewhere that they can add ~20 pages from Playtest to final PF2.

I hope it's more archetypes. :D

Shadow Lodge

If this is like the Alpha and Beta playtests for PF1 then no, nothing will be head back.

However, I doubt we will get everything. Most likely the NPC/Monster creation system(inherently different from the PC creation system for some reason) will be held back.


I ask because I heard in a podcast that the Playtest Book will be 400ish pages, while the PF1 CRB has almost 600 pages.

Also, I'm pretty sure WotC only playtested a few core races and classed for 5e before it launched.

Liberty's Edge

WotC publically playtested all the classes and races pre-launch. Some just receive more testing than others, with one or two only being in a single package.

As for Pathfinder, I imagine they might hold back some or all of the archetypes. Because that introduces a lot of variables. Better to test one major archetype and focus the testing on the general rules than the subjective balance between builds.


Jester David wrote:

WotC publically playtested all the classes and races pre-launch. Some just receive more testing than others, with one or two only being in a single package.

As for Pathfinder, I imagine they might hold back some or all of the archetypes. Because that introduces a lot of variables. Better to test one major archetype and focus the testing on the general rules than the subjective balance between builds.

I actually have been thinking myself that archetypes might be missing from the playtest book. The playtest book is 400-odd pages, while the final version will be, what? 600 something pages? All of those 200 pages won't be Golarion flavor and GMing advice. If there's 12 classes with, say, 4 archetypes each, that's 48 of those missing pages right there.


I highly doubt they're not going to have at least one archetype per class in the book. Archetypes are a pretty central feature of Pathfinder, and leaving it out of the playtest would not be wise. Now they may not include *all* of them, but surely at least one per class.


I suppose another possibility is the playtest book might just be more "text dense" than the final version. Smaller print, maybe 3 columns per page instead of 2, less borders and art and polish.

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