Kloh Ryn Pul |
More shopping
Interstellar Droid Monitoring Inc. MK-11 Droid Diagnostic - 200 c
'This as a handheld computer unit and scanner about twice the size of a datapad. it is designed to analyze the functions of a droid it is plugged into, displaying data on screen and listing possible causes of problems. A droid diagnostic provides a +2 equipment bonus to Repair and Disable Device checks made on the droid to which it is connected. Similar diagnostics exist for blasters, repulsorlifts, computers and starships.'
Comlink - 250 c
total now spent - 2250 c
Jarl Tehnos |
Jarl's Shopping List-
4 Power Packs - 100 Credits
4 Comlinks - 800 Credits
1 All Temperature Cloak - 100 Credits
1 Grappling Spike Launcher - 50 Credits
4 Liquid Cable Dispenser's - 100 CRedits
1 Recording Rod - 500 Credits
2 Medical Kits - 50 Credits
3 Medpacs - 300 Credits
500 Credits Left to Spare
Venkru Vong |
Shopping list
4 Power Packs - 100 Credits
1 All Temperature Cloak - 100 Credits
4 Liquid Cable Dispenser's - 100 Credits
2 Medical Kits - 50 Credits
3 Medpacs - 300 Credits
Breath mask +filter 225 Credits
Fusion lantern – 25 credits
Mastercraft Tool kit – 500 credits
Bacta (1 L) – 100 credits
1000 Credits for droid repair/parts
Shanosuke |
Okay, I needed time to work out the details and reread a few things. I appreciate the patience.
First, Venkru, why buy a liter of bacta? it does you no good that I can find. You need 300 liters and a bacta tank to get use out of it.
Second, I cannot post everyday. School and work during the holiday is a pain. I would ask for a little more patience with me. Thank you.
Venkru Vong |
No problem Shanosuke, me and ol Kloh are just spending the evening tinkering on the droid.
RL comes first and all of that.
I thought bacta worked in patches and injections also....
if not that is fine.
We will be patient, just trying to figure where to start on the droid and looking at parts/prices.
If I recall Mos has some salvage dealers who might give us a deal on some parts....
Shanosuke |
Just a heads up guys. Upon completing this mission you all will level again. You have a space battle coming up so I recommend you bolster your piloting abilities when you level. Space battles are nasty because your character HP no longer matters as you would be relying on your vehicles HP.
So, when you level next, consider that fact.
Jarl Tehnos |
I am sticking with Soldier all the way up, Elite Trooper doe snot seem to add much IMHO.
I think Kloh is right, why not pick up one more feat then move on to the Jedi path.
Shanosuke |
Lol, I should point out it will be some time before you will be allowed to play as Jedi classes. As the story arch runs, there is this segment first, the galactic unification campaign. I'd say a rough estimate would put you guys at level 12 before I allow force levels. We have been moving along nicely and with this being one of three campaigns I am actively involved in, I can put a good amount of time into it.
At the Moment I am waiting on Jaira to post, I gave her some info so she can lead a bit.
Shanosuke |
Okay it is discussion time.
Given how well you guys have done, I have decided to not run and or engage in any other RPGs so as to devote more time to this campaign.
Thing you need to know. I wrote the original version of this campaign WAY back somewhere between 1996 and 2000. It has since undergone many revisions and modifications, especially with the releases of episodes 1-2-3. I have had over 35 different players for this campaign since I first started running it and it has seen various forms of completion.
Ultimately, this is a rather long campaign with lots of adventure and story. It is broken up into five major segments that are themselves broken up into three smaller parts each segment.
The segments are:
The Unification Saga
Part 1: Rise of the Dark Lord
Part 2: Corellian Last Stand
Part 3: Legion of the Dark Side
Segment two:
The Great hunt Saga
Part 1: Seeking the Jedi - This would be where you would finally get Jedi training.
Part 2: Zedora and Sith Alliance
Part 3: Birth of the Academy
Segment three:
Time Thoad Saga
Part 1: Back to the Future
Part 2: Clash of Old Order and New Order
Part 3: Void of the Force
Segment Four:
The Great Jedi War
Part 1: Ancient Evil
Part 2: The War Begins
Part 3: The Final Showdown
Segment Five:
The Black Hole Saga:
Part 1: Enemies Beyond
Part 2: Overwhelmed
Part 3: Last Days of the Resistance
These are all the different parts and segments.
Right now you are in "The Unification Saga" And the part is "Rise of the Dark Lord"
The overall story has a very defined course in which it is to follow with victors, losers, and special events already laid out. However, as I have joyfully experienced in past times with this campaign, players can alter future developments and even change the course of the story as a whole. This is the fun part that shows player power.
Right now you guys have made one minor alteration. The assault on Jabba's palace was suppose to end in a complete blood bath and with Zedora unable to take control of the facility.
This is only a minor alteration as Zedora would have taken it eventually as he would have succeeded on Lok.
Ultimately you guys will have a variety of options to alter the long term story for not only yourselves but the entire galaxy. Anytime you attempt to do something that is apart from your orders or that has a higher benefit to your initial orders, you are slightly altering the overall story for segments to come. If you do something significant however, this would be an outcome that would only be possible through your interference and would not likely have been accomplished without you.
These events are pretty big and daughting tasks when enountered but that is kind of the point. If they weren't, then it really wouldn't be changing the story now would it.
For example. I had one player who was sent to a world to retrieve something for Zedora. The world was controlled by one of Zedora's rivals. It was a mining world that was worked by slaves. Rather than complete his mission, the player set about starting a slave uprising. Through much difficulty but with the aid of another player and in game NPC allies he acquired, and no small amount of creativity and clever planing, he completely aided the planet into a successful uprising. The slaves made the player their leader and from there the player went on to control a major faction in the galaxy.
This was no small feat and has yet to be repeated. But if he hadn't decided to quit Zedora and help the miners rebel, the story would have continued on it's prewritten course. Instead, he added another faction to the story and it had a HUGE impact on everything that took place from that point on.
Again this is the most extreme example of the kind of impact that player actions can have on the predestined story. So don't feel the need to follow all the rules to a T. If you see an opportunity where YOu could make a difference in the world to benefit yourself, those you work for, or just for the sake of altering the predictable, that would otherwise go unaltered without your interference, go for it.
The main plot is fun but the best part of this campaign is that there are SO MANY ways to shape the galaxy as you please.
Just letting you know what your options are, thoughts?
Venkru Vong |
Lots of good information in there seems we will be busy for the foreseeable future.
Glad you liked the Jedi pirate image.
Depending on how many of us go into bounty hunter we might try and replace one of the other groups in the power struggle....nothing creates a vacuum like empty space.
I have been trying to carefully build venkru retaining viability into higher levels.
I assume that we will discover a lot of the information through our current contact and then some other rumors and hearing who has a bounty on whose head.
Kloh Ryn Pul |
Holy impressive homework Shanosuke!
I'm mad psyched to be in this game. Nothing cooler than a PBP with a long life, an invested GM and dependable players.
Thats awesome that we changed the outcome, even if only slightly.
You guys going Bounty Hunter is a cool spin. Kloh is going to stick with the Shipjacker track and be the baddest pilot this side of the Outer Rim and be able to steal any ship we want...or need to.
Venkru Vong |
Looks like 7th level before bounty hunter or elite trooper come into play with the +6 BAB requirement to enter.
I am not sure which of the two works best, but am willing to take a wait and see approach though skills and feats will have to match the other entry requirements.
Venkru Vong |
Knowledge (Int) trained only
Alien species
Archeology
Architecture
Astronomy
Geology
Bureaucracy
Business
Chemistry
Droids*
Engineering
Forensics
Genetics
Geography
History
Jedi Lore
Medicine
Physics
Politics
Streetwise
Tactics
Technology
Wilderness lore
World lore
*New one via master DM ; )
Are there others we should look at or make sure we are covering?
Venkru Vong |
Tactics seems related/interchangable with profession military officer
I am so putting a point into jedi lore....next level ;)
and see if I can talk GM into the force sensitive feat ahead of taking a jedi level.....
Kloh you old multi-classer you. I did notice a level dip in anything else loses me a BAB advancement as the other classes all have +0 at first level (even the scout ;( ) I was suprised by that.