| Ravingdork |
According to the crafting rules, crafting a Medium or smaller object takes 4 hours, or double that for every size category larger.
08 Large
16 Huge
32 Gargantuan
64 Colossal
Less than three full days if you've got the UPBs and a large enough workshop. Hell, with a feat and enough ranks, it could be done in as little as 8 hours! All by one guy! And it doesn't even require a skill check.
This for real?
pauljathome
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According to the crafting rules, crafting a Medium or smaller object takes 4 hours, or double that for every size category larger.
08 Large
16 Huge
32 Gargantuan
64 ColossalLess than three full days if you've got the UPBs and a large enough workshop. Hell, with a feat and enough ranks, it could be done in as little as 8 hours! All by one guy! And it doesn't even require a skill check.
This for real?
Starships are on a different scale than people so its not QUITE that bad. I think colossal==Tiny starship.
So, it would take
128 Small
256 - Medium
512 - Large
1024 - Huge
2048 - Gargantuan
4096 - Colossal
So, over a year for Colossal star ship.
Still completely absurd, of course. Just not QUITE as silly.
| Ravingdork |
Aside from weapon damage being multiplied by a factor of 10, there really isn't a "starship scale."
Colossal = colossal and Medium = Medium.
Now, you do appear to need a proper space for it at least (which would need to be in space what's more, for the larger ships). I guess said "space" is essentially an automated assembly line or factory.
"Welcome to Build A Bea--er, uh--Ship! You only need feed your UPBs into this here slot, then spend a few days inputting your ship design in yonder terminal. The factory does the rest!"
| Harley Quinn X |
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Aside from weapon damage, there really isn't a "starship scale."
Yes, there is. There's a whole sidebar that explains that starship scale is greater than creature/object scale on page 294 of the CRB.
STARSHIP SCALE
Though the size categories of starships have the same names as the
size categories of creatures, they operate on completely different
scales. Even within a size category, a starship’s exact measurements
might differ between base frames and manufacturers. The size of a
starship also modifies its Armor Class and Target Lock as indicated.
| Ravingdork |
Even so, Harley Quinn X, you use Starship scale (what little rules there are for it) for Starships battles and rules, for which crafting is not.
Ergo, you use the standard scale when crafting. This would mean most starships are colossal, but hey, I've already shown that, that's not really a big deal.
You guys are welcome to house rule it, but per the RAW, it looks like 3 days is the crafting limit for pretty much anything.
John Woodford
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| 3 people marked this as a favorite. |
Nope. In the section you refer to, it states
A player character can create all the items presented in this chapter as long as he has the skills, materials, tools, and time needed to construct it. He must have a number of skill ranks in the appropriate skill equal to the item level of the item to be created.
Starships are not presented in Chapter 7, nor do they have item levels as the items in Chapter 7 do. Ergo, the crafting rules on p. 235 of the book don't cover starships.
| Rysky the Dark Solarion |
| 2 people marked this as a favorite. |
You can't craft a starship since starships don't have a price and therefore no UPB to work off of, and for the purposes of crafting a starship /= vehicle (vehicles have a price), here's the relevant rules.
Rather than buying mass-produced, mass-marketed equipment, characters with the right skills can construct their own equipment. This takes time, and due to the economies of scale enjoyed by multisystem corporations and shops with dedicated construction machines and drones, it does not save you any money. However, it allows you to acquire exactly what you need, as long as you can meet the construction requirements.
A player character can create all the items presented in this chapter as long as he has the skills, materials, tools, and time needed to construct it. He must have a number of ranks in the appropriate skill equal to the item level of the item to be created. For weapons, armor, vehicles, and technological equipment, the appropriate skill is Engineering. For magic fusions and magic items, the appropriate skill is Mysticism. For hybrid items, you must have the required ranks in both Engineering and Mysticism. For drugs, medicinals, and poisons, the skill can be either Life Science or Physical Science. For any food or drink, the appropriate skill is Life Science. For computers, you can use either Computers or Engineering, and you can construct a computer with a tier equal to half your ranks in the skill. For items that are not considered any of these categories (such as most clothes, tents, and so on) either Engineering or Mysticism can be used. At a GM’s discretion, an appropriate Profession skill can be used for a narrower range of items. For example, a character with Profession (weaponsmith) might be able to make technological, hybrid, and magic weapons and weapon fusions, but no other items.
Crafting items requires you to have access to tools and a workshop or similar space. Most starships have an appropriate area set aside, and such space can be rented at the same price as lodgings in major cities (with the size of the lodging being equivalent to the size of the workshop, which limits the size of items that can be constructed and how many people can work on a single item at one time). Creating an item normally has a base time of 4 hours. If your number of ranks in the appropriate skill to craft an item exceeds that item’s level by 5 or more, you can craft that item in half the base time. If your ranks exceed the item level by 10 or more, you can create the item in one- quarter the base time. Objects larger than a Medium creature take twice as long to craft for each size category larger.
To create an item, you must have UPBs with a total value equal to the price of the item to be created. At the GM’s discretion, you can scavenge similar items for parts, allowing 10% of the scavenged item’s value to count toward the UPBs needed. Even magic and hybrid items are created using UPBs, as the Mysticism skill is used to form the materials into runes and specific implements for rituals utilized in the creation of magic devices.
Custom-built equipment has a few advantages over mass- produced items. If you have a skill that allows you to repair an item you crafted, you can do so in half the normal time. When determining the hardness, Hit Points, and saving throws of an item you have crafted, treat its item level as if it were 2 higher. (For more about calculating these values, see Breaking Objects on page 409.)
Vehicles range from simple personal transports to massive airships and sea vessels. The rules for vehicles and vehicle chases are found in Chapter 8, starting on page 278. Starships are handled differently from vehicles—see Chapter 9 for more on starships. Statistics for specific vehicles are detailed below.
| Ravingdork |
| 2 people marked this as a favorite. |
That's a good point about ships not having a price value. That would make it pretty much impossible to do per the existing rules.
That whole "it's not in the equipment chapter" bit won't fly though the moment they release new gear in another source book though.
So we've gone from, starships can be easily crafted in no time at all, to it's impossible to craft starships.
That's not much better in my opinion.
Where did they come from? Were they all simply disgorged from deep space? Have they all been around since the Gap, and no one really knows where they came from or how to make new ones?
My discussion point still stands in any event. Simply substitute "starship" for any ridiculously large, expensive, and/or complex object that couldn't realistically be built in 3 days by one individual.
| Hiruma Kai |
So we've gone from, starships can be easily crafted in no time at all, to it's impossible to craft starships.
That's not much better in my opinion.
Where did they come from? Were they all simply disgorged from deep space? Have they all been around since the Gap, and no one really knows where they came from or how to make new ones?
My discussion point still stands in any event. Simply substitute "starship" for any ridiculously large, expensive, and/or complex object that couldn't realistically be built in 3 days by one individual.
Roll engineering and ask your GM. If there aren't rules for it, that is who gets to decide. There are no ridiculously large, expensive and/or complex objects listed in chapter 7, so the crafting rules aren't going to help. I'll also point out the core rulebook in Pathfinder didn't include rules on how long it takes to build a castle. Or a tower. Or a road.
In any case, its takes 1d4 Months to have a ship built from scratch according to the rules on page 305. Presumably by a construction team at a shipyard, but it doesn't explicitly call this out.
| Ravingdork |
In any case, its takes 1d4 Months to have a ship built from scratch according to the rules on page 305. Presumably by a construction team at a shipyard, but it doesn't explicitly call this out.
Thanks. That's good to know!
| EC Gamer Guy |
By your logic a medium spaceship weighs less than 500lbs and is less than 9ft long. Those are the dimensions of a medium "creature."
Even so, Harley Quinn X, you use Starship scale (what little rules there are for it) for Starships battles and rules, for which crafting is not.
Ergo, you use the standard scale when crafting. This would mean most starships are colossal, but hey, I've already shown that, that's not really a big deal.
You guys are welcome to house rule it, but per the RAW, it looks like 3 days is the crafting limit for pretty much anything.
| Ravingdork |
UBPs equate to credits. There is no RAW equivalence between credits and BPs. You can't build starships with a sufficiently-sized and equipped work space and a trailer full of UBPs by yourself.
well, you probably could, but the rules don't really cover it (by design).
| The Mad Comrade |
The Mad Comrade wrote:UBPs equate to credits. There is no RAW equivalence between credits and BPs. You can't build starships with a sufficiently-sized and equipped work space and a trailer full of UBPs by yourself.well, you probably could, but the rules don't really cover it (by design).
Agreed.
The King In Yellow
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Considering the rust, etc, on the picture I am wondering if that is meant to be the goblin junkcycle. No, it doesn't have wheels, but maybe it's still considered ground based.
The basic enercycle seems to be a motorcycle. It is a single passenger ground vehicle that provides no cover to the rider. Yes, it is only 22 mph. But /shrug.
| Ravingdork |
I suppose it could be something more akin to a moped (as stated by Deadmanwalking above), but no way is it anything like a motorcycle, not with those speeds or those stats.
Ravingdork wrote:Yeah, no. That's a bicycle.Interesting how that 'bicycle' is large sized and ten feet long. . .
Interesting how every playable humanoid is medium sized and 5 feet wide, long, and tall.
It's an abstraction, mate.