| Reduxist |
Fighters have access to an advanced armor training technique called Steel Headbutt, which on top of granting an additional attack, allows you to enchant your helmet with weapon enhancements.
So now I have to ask; which weapon enhancement would be the most effective for the helmet attack? Alternatively, which one would look the coolest? Flaming is an obvious choice, but how good would be a brilliant energy brain bucket look?
| Java Man |
Some scattered thoughts: dancing might be funny, defending sounds good (but a touch cheesy), thundering is thematic.
If you have a GM that injects some logic/realism rulings be careful with brilliant energy, I can see it ruled that whilemthe helmet passes through platemail your skull still.comnects with the opponents armor.
Fromper
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I have a dwarf with a dwarven boulder helmet as his backup weapon (his main weapon is a dwarven longhammer with reach, so he needs a backup without reach). I was going to take the feats that redirect crit damage into breaking his helmet, so I was planning on using cheap, non-magical versions and just keep pulling new ones out of the haversack when they break. His motto will be "Crunch all you want. We'll make more."
So unfortunately, the awesome concept of this thread won't apply to me.
| Reduxist |
I have a dwarf with a dwarven boulder helmet as his backup weapon (his main weapon is a dwarven longhammer with reach, so he needs a backup without reach). I was going to take the feats that redirect crit damage into breaking his helmet, so I was planning on using cheap, non-magical versions and just keep pulling new ones out of the haversack when they break. His motto will be "Crunch all you want. We'll make more."
So unfortunately, the awesome concept of this thread won't apply to me.
My friend, helmet weapons are always useful, especially in this thread. Did he ever sell any to make a profit? Any of them ever enchanted?