Old Jimmy Legs |
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I've been running games for 30 years now . It is literally one of my favorite things to do . I know my players appreciate and look forward to my games .
But every now and then being a GM seems like a thankless and arduous job .
Example ;
Me - I've been thinking about doing a city-based political intrigue style campaign , would you guys be interested in that ?
Players - Sounds great !
After 2 adventures ;
Players - This is good and all , but we want pirates .
Me - Uh , I'm not sure how that would fit in but maybe there's a coastal city that . . .
Players - Whatever man , just make it happen .
After the next adventure ;
Players - What was that that ?! We wanted the pirates to be our friends , they were total jerks !
Me - Why would pirates be on your side ? You're basically the police .
Players - That's your problem buddy .
After the next adventure ;
Me - What was that ? Those pirates were going to be your allies and you massacred them .
Players - Yeah , they had good stuff . You can't have NPCs with cool gear try and befriend us , you know what's going to happen - that was your fault . We want the pirates to BE cool not have cool stuff that we are forced to kill them for .
After the next adventure ;
Players - Why are there so many pirates in this campaign ? What is this some kind of dang pirate campaign ? I thought we were doing political intrigue . You should have told us this was a pirate campaign .