Making the most Un-Core Core character possible...


Advice

Grand Lodge

So, the only table open at my weekly Saturday game- is a CORE game. I don't have any Core characters, as Core isn't run often in my locale.
So, pondering I want to try to make the Un-core-est Core character possible.
My idea? A HALFLING RANGER

Stats:
13 Str/14 Dex/14 Con/12 Int/15 Wis/10 Cha

Was considering Two-Handed Weapon Combat Style with a Katana, but neither are in the Core. :( So, look for advice on building a good Halfling Ranger build for a Core campaign.

Alternatively, a DWARF BARD with several flutes stuffed into an air-bladder and called a "bag-o'-Pipes"
Possible Stats:
13 Str/12 Dex/14 Con/11 Int/14 Wis/14 Cha.

That said, i have no idea what other resources are available to Core Character Creation, like Traits and so forth. Also, considering some Prestige classes for these builds, because why not?
Any help in building either character is welcome, and appreciated.


did you roll or use point buy?

RPG Superstar 2012 Top 32

Mounted Archer Halfling ranger? Just start out as a regular archer feats at levels 1-3 (Point Blank Shot, Rapid Shot, Precise Shot), get an animal companion to ride at 4+, and start taking Mounted Combat at level 5, and Mounted Archery at 7.

You get to move AND full attack!

EDIT:

Depending on the campaign, dip into rogue for sneak attack. You can move, shoot, hide, and move all in 1 round, depending on the terrain.


How about an ungodly mess of a core multiclass?

Race: Human
Stats: (20 point buy)
Str: 14 +2 12th +2 14th
Dex: 15 +2 Racial +1 4th +1 8th +1 12th
Con: 14 +2 16th
Int: 7 +1 16th +2 18th
Wis: 12
Cha: 14

1st: Fighter
Feat: Point Blank Shot
Feat (Human) Precise Shot
Feat: (Fighter) Deadly Aim

2nd: Fighter
Feat (Fighter): Dodge

3rd: Ranger
Feat: Mobility

4th: Ranger
Feat (Combat Style): Rapid Shot

5th: Bard
Feat: Combat Reflexes

6th: Shadowdancer

7th: Shadowdancer
Feat: Two-Weapon Fighting

8th: Shadowdancer
Feat (Rogue Talent-Combat Trick): Manyshot

9th: Shadowdancer
Feat: Double Slice

10th: Shadowdancer

11th: Dragon Disciple
Feat: Improved Two-Weapon Fighting

12th: Dragon Disciple
Feat (Bloodline Feat): Power Attack

13th: Dragon Disciple
Feat: Quick Draw

14th: Dragon Disciple

15th: Dragon Disciple
Feat: Improved Precise Shot
Feat (Bloodline Feat): Blind-Fight

16th: Dragon Disciple

17th: Dragon Disciple
Feat: Greater Two-Weapon Fighting

18th: Dragon Disciple
Feat (Bloodline Feat): Improved Initiative

19th: Dragon Disciple
Feat: Two-Weapon Rend

20th: Dragon Disciple

Total Stats:

+14 BAB
Base Saves: Fort +13 Ref +11 Will +9
8th caster level Bard spellcasting
3rd level Bard spells
Ranger spell trigger wand activation
Ranged Feats: Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, Manyshot, Improved Precise Shot
Melee Feats: Combat Reflexes, Two-Weapon Fighting, Double Slice, Improved Two-Weapon Fighting, Power Attack, Quick Draw, Blind-Fight, Greater Two-Weapon Fighting, Two-Weapon Rend

Special Powers:
Bravery +1, favored enemy, track, wild empathy, bardic knowledge, bardic performance, countersong, distraction, fascinate, inspire courage +1, hide in plain sight, evasion, darkvision, uncanny dodge, shadow illusion, summon shadow, shadow call, shadow jump 40 ft., defensive roll, improved uncanny dodge, claws (5 rounds/day), energy resistance 10, natural armor increase (+5), ability boost (Str +4, Con +2, Int +2), dragon bite (5 rounds/day), breath weapon (2/day), wings, blindsense 60 ft., dragon form (2/day)


Judging from the OP, this is PFS - correct?

Scarab Sages

The resources available for pfs core are the CRB, the Traits web enhancement, and the pfs guide.

Personally, I'd go with a gnome barbarian, but halfling ranger works.


This reminds me of my first character I made: a magus style Gish, in the Beginner Box.

If I were to do a rebuild uisng core, I'd probably go with reach Eldritch knight (cast on your turn, stab on your opponent's)

Silver Crusade

I have an elven archer at level 2 in PFS Core. His character class is wizard (transmuter). He just uses his racial dex bonus and longbow proficiency to be good with a bow at low levels, along with Point Blank Shot and Precise Shot as his level 1 and 3 feats. Needless to say, I didn't dump strength like a stereotypical wizard. In fact, it worked out that I started with 11 str, and use the level 1 transmuter bonus to boost it to 12, so I can use a composite longbow with a +1 str rating.

He just uses archery as something to do at low levels, when he doesn't have enough spells per day to get through lots of combats. Sure, I could have done the normal wizard thing of picking up scrolls or a wand of Magic Missile to get me through those levels, but I like playing against type. By level 5, he'll probably never use his bow again, but those archery feats will still help him hit with ray spells.

Scarab Sages

My first Core character is a Halfling Cleric... Negative Channeling Cleric of Abadar (Taxman).

Most of my other Core Characters are pretty normal (Dwarf Melee Druid, etc.), but I am looking at creating a Paladin/Necromancer.

Grand Lodge

SmiloDan wrote:

Mounted Archer Halfling ranger? Just start out as a regular archer feats at levels 1-3 (Point Blank Shot, Rapid Shot, Precise Shot), get an animal companion to ride at 4+, and start taking Mounted Combat at level 5, and Mounted Archery at 7.

We're playing Master of the Fallen Fortress, so mounted combat isn't viable.

And "Mounted archer" is a trope that i'm shying away from.

And yes- This is PFS-Core.
That said, currently the party composition is a Paladin, Rogue, & Monk; playing a Bard or Cleric would provide some spell casting and support.
I don't have a cleric or an Elf in PFS, and i don't know if/when I'll play another core scenario.

Elf Bard:
10 Str/16 Dex/12 Con/12 Int/10 Wis/16 Cha

Elf [reach] Cleric:
13 Str/12 Dex/12 Con/12 Int/14 Wis/14 Cha

The idea of an off the wall Core character is moot at this point.

Sovereign Court

Pathfinder Starfinder Society Subscriber

Between the two, I would go with the bard. You'll get more out of Inspire Courage than bless, and Knowledge can be handy.

Silver Crusade

If nobody has a wand of Cure Light Wounds, go with the cleric. Otherwise, it doesn't matter that much.

Dark Archive

Fromper wrote:
If nobody has a wand of Cure Light Wounds, go with the cleric. Otherwise, it doesn't matter that much.

If the PFS players have a few scenarios under their belt and they HAVEN' picked up their own cure wands, they're not being considerate and they're missing out on a really necessary (one might say a CORE) survival tool.

If you want to look un core, the best shortcut is to do your best to mimic other classes. A Druid with a lance, horse companion, dragonhide full plate and mounted combat feats can look like a Cavalier. A Shadow Dancer can be played up like a Spiritualist.

Pound for pound, the best way to look un-core is to nitpick scenarios to collect as many oddball boons as you can. Wizards can use scrolls of non core spells for their own spellbook if its on a chronicle. Entire weapon and armor loadouts can be filled with random noncore stuff that most people don't look at twice. I know of at least one scenario that has a built in race boon.

Silver Crusade

Rosc wrote:
Fromper wrote:
If nobody has a wand of Cure Light Wounds, go with the cleric. Otherwise, it doesn't matter that much.
If the PFS players have a few scenarios under their belt and they HAVEN' picked up their own cure wands, they're not being considerate and they're missing out on a really necessary (one might say a CORE) survival tool.

He said it's a group of level 1s in an area that doesn't do Core much, so I was thinking that it could be an entire group of brand new level 1s with no prestige available to buy a wand.

Grand Lodge

Fromper wrote:
He said it's a group of level 1s in an area that doesn't do Core much, so I was thinking that it could be an entire group of brand new level 1s with no prestige available to buy a wand.

A while back, I played a lvl 2 in Crypt of the Everflame, and had a Wand of Cure Light Wound- and burned half the charges in that Module.

A cleric can provide healing support and be decent in combat with the proper build; a bard provides more rounded support, and has knowledges, but are limited in their healing capabilities.

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