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Much talk of a GoT style game not much detail on the houses like who is beholden to whom as such DM_aka_Dudemeister, GM_Solspiral, and Redcelt32 inspired most of this write up (hope it doesn't disappoint)
Some of this is copied from offical sources and rewritten to make better sense with the game I'm running as none of my players are on this message boards it should be safe enough to post
The following is GM notes not the player safe version posted on my game boards for the players to familiarize themselves with the houses and history of the land
House Rogarvia
With Sword and Flame
The House of Chorol the Conqueror, House Rogarvia united the lands of Issia and Rostland into one nation, and ruled the newly named Kingdom of Brevoy for two centuries, until every single member of the family simultaneously disappeared twelve years ago. No one knows what happened to the Rogarvias, but it has become ultimately clear that at least for the time being, they are not returning.
Heraldry: A Two headed Red Dragon, one holding a sword and one breathing fire against a quartered field of White and Gold.
House Rogarvia
House Rogarvia is hardly a noble house at all now. Since the disappearance of all of its members (or at least all of those who can trace a blood connection back to Choral the Conqueror) there power has been lost.
People: Urzen Rogarvia was the last undisputed king of Brevoy – up until his (and all his blood relatives’) disappearance ten years ago.
History: Since Choral’s final victory in the Valley of Fire, until the recent mysterious disappearance, House Rogarvia ruled Brevoy. The house built the Ruby Fortress in the city of New Stetven as its stronghold, and Urzen Rogarvia sat on the Dragonscale Throne up until 4699, when the entire family vanished overnight. The Rogarvias were well known as ruthless rulers, determined to hold Brevoy together in the Conqueror’s name by whatever means necessary. Still, while their loss was not overly mourned, the stability they represented has been. Loyalists have continued to call for investigation into the Vanishing and make much of the fact that their rule lasted precisely 200 years, but it has become increasingly clear that House Rogarvia will not return soon, if ever.
Now: There is just the rump of adopted ‘family’ members left and without the leadership of their ‘king’ they are struggling. These are mainly minor lords in New Stetven, or on the southern edges of the Gonzi Forest – the largest single group is House Shu'mier of the Stetven River.
Colonies: House Shu'mier has an interest in Fort Drelev.
Many say that a true Rogarvia heir exists somewhere, however everyone has a different story. There are at least two people claim to be illegitimate descendents of King Urzen, while others say that the heir is locked inside Starwatch waiting for the right time to return. Still others say that Duma the Sly, from the Gronzi forest, is the only legitimate heir.
Skywatch
Small City: pop 6,590
SEALED
Skywatch is an ancient site - believed to have been used for studying the sky and the stars. In the past it has been a stronghold for House Surtova, but it became a stronghold for the Aldori Swordlords. Eventually they were burnt out and a new city built as a stronghold for House Rogarvia. However of the day of 'The Vanishing' the city sealed its gates and there has been no communication with it since.
Sealed its gates, can be considered a bit of an understatement, - people have tried flying in, tunnelling in, planar travel and all sorts. Even sending fetch's and scrying spells. All have failed miserably.
New Stetven
Metropolis: Pop 32,850
New Stetven is a bustling trade city. Grain, fish, timber, and ore flow from Brevoy through New Stetven and out to the rest of the north. The food from Brevoy sustains much of the River Kingdoms, Numeria, and Mendev, where constant bandit raids and invading demonic armies make farming difficult, and most of that food passes through New Stetven. In return, exotic goods from all corners of Avistan (and beyond) flow back up the Sellen River to New Stetven. However, with the East Sellen closed south of the slough, trade is slow at the moment - and business needs to go north through Port Ice.
New Stetven earned the nickname “The City of Wooden Palaces” for the abundant use of timber to build everything from walls and houses to mansions and forts. The only great stone structures of the city are the
Ruby Fortress, the seat of power to the crown of Brevoy, and the Bulwark of Gorum, Brevoy’s greatest temple to the Lord of Iron.
Notable members: None
Sworn Houses:
Major Houses:
House Shu'mier
Motto: Dawns Good Light
Ranking: Major sworn to Rogavira
Heraldry:
Expertise:
Castle:
Lands: The Stetven River and 100 miles south this recent conflict with the now defunct House Wynter has led to the expansion of their lands.
Jokin Shu'mier
Kerenski
Motto:
Ranking: Major sworn to Rogavira
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
House Bath-Rani
Motto:
Ranking: Major sworn to Rogavira
Heraldry:
Expertise:
Castle:
Lands: North of lake Reykal south if the Gronzi forrest
Lady Nicola Bath-Rani, In truth is a conspirator extraordinaire, a perfectionist whose plans are laid years in advance, who considers every eventuality to block every possibility for failure. She excels in setting her enemies against each other while remaining above the fray, spinning conflicts between others into opportunities for House Bath-Rani to carry out public acts of largesse. She is utterly without morals, but hungers for and glories in public love and broad acclaim. She is essentially a psychopath whose glittering madness is predicated upon ensuring that her family’s good name is never sullied.
Nicola Bath-Rani has two children who survived childhood, Tanner*. Tanner and his wife Lidia were killed while rescuing people from a burning home, leaving their young son, Adric, to be raised by his grandmother. In truth, Lidia had discovered just a few of Nicola’s secrets and confronted her abut them, leaving her no choice but to have her killed, the fact that the Squire was there and was proclaimed as Tanner disheartened her however this hasn't stopped her from plotting . As always, the “tragedy” was engineered to reflect glory onto House Bath-Rani.
*This is Loydd "Tanner" Risbin he has escaped his mothers wrath and seeks to establish a power base far from her field of influence Lidia was killed in the fire and his squire. Tanner is still uncertain what game his mother is playing at with the implication as he is certain she knows he is alive.
The other is a Daughter by Lady Calia Bath-Rani she is in the process of considering whom to marry her off to as King Nicolai Sourveta seems uninterested and Nicola is convenced that the sitting Queen would have her Daughter murdered the second she made serious overtures she is looking to Jokin Shu'mier of House Shu'mier. While Lady Calia has plans of her own a schemer on par with her mother she also knows her dear brother is alive
Minor Houses:
Manning
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Baron Manning was the strongest minor Baron and vying to be made Duke. He was instrumental in granting the charter to the party to settle the Stolen Lands. He currently resides in a coma after an assassination attempt, and has been usurped by his younger brother, Darren
Reyne
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Brunwald
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Westerling
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Karamazov
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Poole
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Valyrion-Aelyrion
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
Dimitri
Motto:
Ranking: Minor sworn to
Heraldry:
Expertise:
Castle:
Lands:
many members of this house vanished devastating their power base and leaving their lands open
a magical artifact. This stone statue in the shape of a cat makes people genuinely happy when they tell secrets near it. it keeps locals returning week after week to unwittingly feed what they know into the pipeline of espionage.
Rogarvia
Houses in Rogarvia are Manning, Reyne, Brunwald, Westerling, Poole, Valyrion and Aelyrion. Manning and Reyne are major houses, Brunwald and Westerling are medium size houses, and the rest are very small.
Since he is out of the picture House Reyne is now the leading contender. allowing Lord Reyne to be named Duke of Rogarvia, spelling the end of House Manning, and likely the death of the Baron and his family.

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Caster - you're welcome I have some other frameworks I was thinking about posting as well
JohnB - Thanks your write ups look neat I'll take the time to read up on them and see where I can mesh them in (i.e. gonna data mine it for more brain juice LOL)
GM_Solspiral - You and your write ups inspired me among the others mentioned. This is virtually a blank compared to what I have written up for my campaign, my players as I have found out recently read these boards and know my account name so I don't really want to spoil it for them, or I would post the finished product. As I have only the G.M. version as of the moment with notes and plot hooks all over them, it's not wise to tempt ones players.
Maybe when the campaign is finished and I'm doing wrap up I'll post up the full version. all 7 houses and Mivion with it's 30+ minifactions
I also rewrote the magic item economy system using inspiration from others that posted some excellent stuff here on the boards and around the interwebs.

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My players are from house Lebeda so it stands to reason they know more basic information about that house but this is the write up I've given them. it's pre-disappearance of the bloodline of Corral.
Lebeda (Grand house)
(Major)Swann (Farming, Trade, Mercantile)
Staedmon (Merchants)
Trant (River Trade)
Wynter (Aldori Crane wing) patrols the east Sullen river and the southern border with the stolen lands
(Major)Mallister (Aldori blade masters) Protects the north west border with Numeria
Mooton (Aldori Swordmasters) Protects the south west border with Numeria
Toyne (Aldori Standard) patrols the south border along the stolen lands close to Numeria
(Major)Talbett (Stewards)
Mudd (Aldori Standard)Personal guard of the house lebeda
-------------------------------------
Rogarvia (Ruling house)
(Major)Shu'mier
Brunwald
Valyrion-Aelyrion
Dimitri
(Major)Kerenski
Manning
West-Kell
Karamazov
(Major)Bath-Rani
Reyne
Poole
-----------------------------------
Medvyed (Grand house)
(Major)Blackmoor
Hightower
Lewis
(Major)Marrick (extinct) being folded/married under Blackmoor Lewis used to be sworn under this house
(Major)Denaben
Donniger
(Major)Yomtear
Waynwood
-----------------------------------------
Orlovsy (Grand house)
(Major)Saxdale
Khavortorov
Buckler
(Major)Sunmount
Dondarrion
Drumm
(Major)Farland
Harlaw
------------------------------------
Garess (Grand house)
(Major)Grandison
Morrigen
Lonmouth
(Major)Caron
Gower
Horpe
(Major)Strath
Penrose
Mertyn
-----------------------
Lodovka (Grand house)
(Major)Blacktyde
Coldwater
(Major)Sparr
Saltcliffe
(Major)Horefrost
Myre-Sharpe
----------------------
Surtova (Grand house)
(Major)Grimm
Osgrey
Tarly
Hunt
(Major)Hightower
Hewett
Merryweather
Merlyn
Oakheart
Norcross
Redwyne

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I made the Aldori dueling the national past time of Brevoy it's their baseball, soccer, and football all rolled into one the list is a pecking order and I play it up like Italy or France back in the height of their dueling culture with a hint of a blended Asian take on the tradition especially where the dueling blade itself is concerned
And because it's the longsword of the area it's not considered exotic and the swordlord is the method of fighter training available in the area though certain feats are closely guarded secrets.

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(To understand the changes I've made there is some ground work that needs to be put out. When I said I reenvisioned the Aldori they are still a rebellious faction centered in Restov they just have more acceptance in this setting.)
Coral took a fascination with the Aldori style which explains why he allowed the survivors to regroup in Restov.
He even made dueling a means of settling disputes with his own personal Aldori turncoats which when he created the great houses they also sought out Aldori and their training striking up an odd love hate relationship with the fledgling nation and their conquered subjects.
This part acceptance and part stealing of the Aldori culture lead to fierce competition between the houses which was another side effect Coral wanted, leading to many houses spending enormous sums to train the best fighters, craft the most magnificent dueling blades, and the discovery of sword techniques that are jealously guarded secrets of the houses that created them
"Imagine somewhere between Chinese boxing schools and Spanish/French/Italian fencing schools"
Mean while Mivion remains in this setting far closer to the traditional Aldori teachings and way of life Brevoy pushed the cutting edge(pun intended) of Aldori Dueling it is here where the Aldori dueling blade was perfected it was Brevoy's international reach that made the style known far and wide while it is a matter of opinion which country style is superior there is no doubt in anyone's mind that both are effective and deadly.

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The Aldori dueling sword (pronounced AL-door-ee) is a 3½-foot-long sword that has a slightly curved tip. Although first developed by weapon smiths in Iobaria, it is the signature weapon of the Aldori Swordlords, a fighting school from the region of Rostland in the Brevoy nation. It is only sharpened on the outside edge. A wielder of the Aldori dueling sword relies more on speed than strength to injure opponents.
Unlike many precision blades, an Aldori dueling sword can also be effectively wielded with two hands, and those trained in its use suffer no penalties to its accuracy.
where Elven weapons look like delicate works of art and Dwarves weapons are bulky and like wise artistic and other races play at war with weapons they can pretend are something else when the fighting stops this blade is not accepting of excuse it's artistry lays in it's function as an implement of death nothing more.
A very simple, sleek, effective weapon, this is a one-or-two handed single edged sword used for powerful slashing attacks, capable of devastating piercing strikes, and the thick back and tip of the blade acts as a blunt striking/parrying surface. The blade is straight and has a tip suitable for thrusting/piercing as well as slashing with the odd heavy weight of the end of the blade acting as a small mace.
The hilt lacks any type of cross-guard, being a simple, long leather wrapped handle with a small pommel, this blade is forged out of one single piece of steel providing it a strength that few weapons of lesser craftsmanship enjoys. The first few inches of the blade are sharpened with a piercing strike in mind, thicker, and more compact than the cutting edge of the blade. The cutting area of the blade broadens along the belly to a consistent width, giving it a distinctive profile.
It can be used from horseback or on foot with equal ease, and does not require an Exotic Weapon Proficiency feat to be used as a long sword, however to use this unmistakable weapon of war to it's fullest extent it requires an exotic proficiency.
In Brevoian culture Phrasma wields no scythe but an Aldori Blade

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The Aldori Kyne
Daggers are to be found in every culture known to man, they are the most basic weapon in personal protection, but in some cultures they represent far more.
In the sword lord tradition daggers known as Kynes, which is essentially a 12 - 16 (depending on era and school) inch version of an Aldori dueling blade (same stats as kukri, d4 18-20x2 P/S) with ornate handles usually bearing the crest of the dueling school and or house. These blades have become the traditional and ceremonial sidearm of the Aldori duelist and thus have a odd place as the dueling culture which seems to have a love/hate affair with them.
Some Aldori fighting schools use them in duels mostly as a parrying blade as it is considered crass to strike at an opponent with one and to use one for a final death blow is an insult for all times between the differing schools with challenges and insults offered in ever increasing legion usually resulting in one school surviving
They are one of the few blades not looked upon as an insult to a host at formal functions and often as a tabard used to recognize the wielders house and school these are traditionally worn at he small of the back with the handle on the side of the predominate hand if ready or looking to fight it is thought of as good manners to wear the handle on the non dominant hand side at court functions.

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The Aldori Quint
The Aldori Quint occupies a lot of the same tradition as the Kyne but is used as a more formal dueling off hand blade and at 16 - 24 inches in length fills the roll of short sword (same combat stats as a rapier d6 18-20x2 S/P) in the Aldori tradition. Like the Kyne it is cut in the same tradition of the Aldori dueling blade and has an ornate handle and also worn at the small of the back, this is where the similarities end.
If this is worn at a non dueling function it is considered an insult to the host and almost always results in some sort of repercussion from social stigma of the one offering deliberate insult to a duel depending on how other social dynamics play out and differences in the status levels of the people involved

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The Aldori Daga or Sgian Or Kuai
The Daga or Sgian, is a dagger that can be easily concealed on the person. still cut in the style of a miniaturized Aldori blade it follows more a form of functional tool from a hunting and skinning knife to food preparation and eating utensil this blade is used for almost every purpose one can use a tool knife (d2 x2 S/P)
Courtesy and etiquette would demand that when entering the home of a friend, any concealed weapons would be revealed. It follows that the Daga or Sgian would be removed from its hiding place and displayed in the vambrace.
The difference between a Daga and a Sgian started as masculine and feminine with the Daga being the masculine blade thicker usually made of tougher metal and more of a utilitarian tool, where as the Sgian is the feminine lest sturdy construction and often made out of softer materials but still an acceptable utilitarian tool
Where the tradition started with Lord Aldori and his sexist attitudes against women duelist has evolved into the Daga being the traditional tool blade of an Aldori duelist and the Sgian being the traditional tool knife of a non-duelist.
Crafted from a single piece of metal, the Aldori kuai has a thick 8 inch spike of a blade that is vaguely reminiscent of the Aldori dueling blade
and a ring for a pommel,and a blade that is sharpened only near the tip. (d4 x2 P/S). It is mostly used in throwing competitions and entertainment sport, very, very rarely for self defense and never for formal duels
Benefit(s) Unlike finer weapons, the kuai can readily substitute for a crowbar or piton without being damaged in the process.

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The Aran Blade
There are many things the Aldori dueling blade is and each school in turn will argue over ring pommel or the varieties of tip or if the weighted section of the blade should be six or eight inches in length or if the thickness should be a certain heft, even the hilt and it's acceptable wrappings are under scrutiny.
The irony of the phallic nature of these arguments are not completely lost on the Aldori and in fact some cases you have to pay close attention to make sure which kind of argument or in some cases insult you might be witnessing, many a duel to the death has been started over both these arguments.
The one thing all Aldori agree on is the masterwork quality of the blade while the range of the vaguely agreed upon qualities of the dueling blade are in some contention at times the one thing is they are the qualities of an Aldori blade if one of these conditions are not met the blade is called an Aran Blade, or false Aldori these are still excellent quality blades (treated as bastard swords for combat stats and feat purposes) and often as not created by apprentice smiths by accident because they didn't pay attention to the forging process less ethical smiths have tried to pass these off as Aldori to foreigners and fools alike but most smiths know they don't need some fool out there bearing an Aran blade with their smiting mark on it calling it Aldori
Any fool that approaches an Aldori and challenges them with such a blade would be ridiculed and mocked, only if they try to pass off an Aran Blade as a Aldori dueling blade if they are aware of such and make no pretense then the Aldori being challenged may feel some pity for this person but will take the challenge seriously all the same.

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Now that some of the basic precepts are out of the way I'll be posting up some houses. Again I have taken Ideas from MANY sources if you recognize something in there as your Idea and I failed to give you any credit I apologize I've gone through 2 computers in the last several years and had to rebuild notes many times some from memory just make a note if you are so inclined and I'll be happy to correct my notes for future posts.

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House Lebeda
Success Through Grace
House Lebeda of Lake Reykal are known as the most “Rostlandic” of
Brevoy’s noble houses, having inherited a good deal of Taldan blood and
tradition, including a fondness for sword fighting and an appreciation
of the finer things. tempestuous, driven, prickly about their
honor, in short, much like the Swordlords.
Their family seat of Silverhall is one of the grandest castles in Brevoy, its spires rising above the shores of Lake Reykal. The Lebedas earn and maintain their fortune as merchants and brokers between the northern and southern reaches of Brevoy, and control much of the shipping across the lake.
People: Dame Sarrona Lebeda has ruled the house as
regent since the death of her husband, but their son Lander is
approaching his majority, when he will become lord of the house. His
older sister Elanna spends a great deal of time representing their house
in New Stetven.
History: The Lebedas have come to prominence only
since the arrival of Choral the Conqueror. Forged out of a mixture of
Taldan settler stock, river pirates and the older Issian residents – the
Lebeda developed as a pragmatic, and powerful, merchant house..
Now: House Lebeda made their money by trading from Lake Reykal into the river Kingdoms and beyond – along the East Sellen river. However, the East Sellen is now blocked and their primary source of income is diminished. Subsequently they have turned their attentions to courting House Surtova.
Notable Members:
Dame Sarrona Lebeda
Lady Elanna Lebeda
Lord Lander Lebeda
Ser Harren Talbett - A Knight in service to House Lebeda. Brandyn Orylovsky squired for him.
Sworn Houses:
Major Houses:
House Swann
Motto: Through Grace Strength
Ranking: Major sworn to Lebeda
Heraldry: Battling swans black and white, with beaks and feet of gold, on per pale white and black
Expertise: Aldori Swordmasters
Castle: Stonehelm
Lands:
Next to House Surtova, House Swann is probably the most powerful and influential family in Brevoy. They rule from Stonehelm, a castle
situated on Lake Reykal and built to oversee a major river route inland
to the Rostlands, and have governed these lands for as long as any can
remember. Their wealth and power makes even the Rogovarians consider a
situation carefully before angering the Swann family.
The head of the house is Lord Gulian Swann, a man in his later years of life.
Having survived war famine and any number of raids. Gulian has two sons: his first and heir is Donnel, while his second—and far more respected son—is Ser Balon. Ser Balon is a skilled warrior, an expert with the Aldori Blade. Lady Ravella, wife of Lord Smallwood of Acorn Hall, is also a Swann.
House Mallister
Motto: Above the Rest
Ranking: Major sworn to Lebeda
Heraldry: A silver eagle displayed on indigo
Expertise: Aldori blade masters
Castle: Seagard
Lands:Silveriver
Near the Silveriver stands Seagard, a great castle and seat of House Mallister. This old castle was raised to protect the coast against Numarian raiders and still serves in this capacity to this day. Its greatest feature is the Booming Tower, a mighty tower equipped with a great bronze bell that’s rung when the hordes are sighted. The people of Seagard have a bone-deep distrust of the Numarians and see them as their greatest enemies. The castle and surrounding community are well fortified, able to resist just about any strength attack.
Lord Jason Mallister: The current lord of Seagard, fought bravely at the Battle of the hill, Although he is still a great warrior, a proud man who fears nothing, time is starting to catch up with him. His long brown hair is salted with white and his features are gaunt. Still, he’s tall and lean, with high cheekbones and fierce, blue-grey eyes. Patrek Mallister: Son of Lord Jason, Patrek has all the exuberance of youth. He’s heir to Seagard, but he’s spent the last few years sowing his wild oats, wenching, drinking, and hunting. In spite of these excesses, Patrek takes his position seriously and is nearly his father’s equal in battle. Ser Rodrick Mallister
Jeffory Mallister
Brandon Mallister
Lord Jason Mallister
House Talbett
Motto:
Ranking: Major sworn to
Heraldry:
Expertise: Stewards
Castle: Lands: Siverhall
City: pop 30,952
Silverhall is the seat of House Lebeda and boasts one of the grandest castles in Brevoy, its spires rising high above the shores of Lake Reykal. While it has farmlands to the south and west, it grew wealthy as a trade Port, facilitating trade between the old Issia and the river kingdoms to the south.
Minor Houses:
House Mooton
Motto: Wisdom and Strength
Ranking: Minor sworn to Mallister
Heraldry: A red salmon on white, a gold treasure
Expertise: Aldori
Castle: Maidenpool
Lands: Bay of Crabs
Lord William Mooton is the head of the house His daughter and heir is Eleanor Mooton. Ser Myles Mooton, the former squire of at the time Prince Urzen Rogarvia, Another older house in the Rostlands, House Mooton rules their lands from Maidenpool, where it’s said Florian the Fool first beheld Jonquil. Legends aside, House Mooton was well known for their ties to House Rogarvia.
House Staedmon
Motto:
Ranking: Minor sworn to Swann
Heraldry: A black dagger piercing a red heart on white de sang within an undulating border
Expertise: Merchants
Castle: Broad Arch
Lands:
Lord Alesander Staedmon, called Pennylover, rules this minor house.
House Toyne
Motto: Fly High, Fly Far
Ranking: Minor sworn to Mallister
Heraldry: A winged heart, black on gold, within a black bordure embattled
Expertise: Aldori
Castle:
Lands:
House Trant
Motto: So End Our Foes
Ranking: Minor sworn to Swann
Heraldry: A hanged man, black on blue
Expertise: River Trade
Castle: Gallowsgrey
Lands:Ser Meryn
House Wynter -Extinct-
Motto:
Ranking: Minor sworn to Swann
Heraldry: Expertise: Aldori Crane (Monk) Style
Castle: Winters end
Lands: subsumed by Shu'mier
House Muddle
Motto:
Ranking: Minor sworn to Talbett
Heraldry: A golden crown studded with emeralds on a red-brown field
Expertise: Aldori standard
Castle: Oldstones
Lands:
Lord Andal Mudd Ser Tristian Muddle the Fourth.