| BigNorseWolf |
| 1 person marked this as a favorite. |
Neutral = Beyond redemption now.
Ok.
You get one disingenuous twisting of what was said.
One.
That was it.
This is not any neutral person. This is a neutral cleric of an evil deity . This is someone that looked at all the evil a deity does and said "yeah , sure, i'll give my life over to that.. well most of it..." That is not farmer brown looking to mind their own business.
You can not walk around town casting detect evil and smiting whatever shows up, but if you're already swinging at them over some other matter and your smite doesn't pack QUITE the punch you thought it would , taking the -4 on your next swing for non lethal damage is an option. but so is power attack.
Or, you could redeem the evil, thereby stopping it from hurting anyone and also making another champion for good.
That's an option (and there's an archtype for that) But this being an option doesn't make it the best, much less the only, way to be a paladin.
What a lot of that is going to come down to is the paladin's own experience. Many have rightfully concluded that talking to a demon sitting on throne of mangled peasant corpses is so unlikely to change their mind that killing them is the better option: a conclusion backed by the paladins actual class abilities of making large pointy objects kill bad things.
A paladins job is to kick ass and chew bubble gum, and they have a religious prohibition on bubblegum.
Immediately jumping to the conclusion of "im against it so it must die" or worse, "it looks like i might be against it at some point in the future so it must die" is evil.
Thats why they get detect evil.
Methings someone is a Gray Warden who thinks hes still a Paladin.
I think you're equating violence with evil. They're not the same thing.
A paladin has very little if any ability to do what you're talking about.
| Bard-Sader |
This is not any neutral person. This is a neutral cleric of an evil deity . This is someone that looked at all the evil a deity does and said "yeah , sure, i'll give my life over to that.. well most of it..." That is not farmer brown looking to mind their own business.
Would you say a Paladin would be justified in smiting heretical worshippers of Nocticula?
| BigNorseWolf |
Would you say a Paladin would be justified in smiting heretical worshippers of Nocticula?
Depends on the circumstances.
A paladin cannot rush into a Nocticula temple in the middle of town and start slaying them
If they bump into each other in a dungeon and they ping as evil, sharp pointy metal object becomes one of many viable options.
| Baval |
No, theres no disingenuous twisting at all. The person is Neutral. Neutral. It doesnt matter what he does in his day job. He is not even evil yet. He is neutral. That means at least 40% of the time he does the right thing. If he didnt, he would be evil.
But hes not.
Hes Neutral
And apparently unredeemable.
| BigNorseWolf |
| 1 person marked this as a favorite. |
No, theres no disingenuous twisting at all. The person is Neutral. Neutral. It doesnt matter what he does in his day job. He is not even evil yet. He is neutral. That means at least 40% of the time he does the right thing. If he didnt, he would be evil.
There is more than one way to play a paladin
Good is not nice.
Lawful good is not super extra good. it is not double plus good. It is not the best good. it is not more good than the other goods. its morality and ethics trying to work together
Most importantly You are more than your alignment. Even a non evil cleric of an evil deity advances an evil deities desires enough to be problematic. IF a paladin is justified in swinging a sword in the first place, they're justified in swinging it again after the smite doesn't kick in.
Or stopping and trying to talk it over. Different strokes.
| Baval |
Quote:Or, you could redeem the evil, thereby stopping it from hurting anyone and also making another champion for good.That's an option (and there's an archtype for that) But this being an option doesn't make it the best, much less the only, way to be a paladin.
What a lot of that is going to come down to is the paladin's own experience. Many have rightfully concluded that talking to a demon sitting on throne of mangled peasant corpses is so unlikely to change their mind that killing them is the better option: a conclusion backed by the paladins actual class abilities of making large pointy objects kill bad things.
A paladins job is to kick ass and chew bubble gum, and they have a religious prohibition on bubblegum.
Right, just like how a Rogue has come to the conclusion that everyone who isnt paying attention to them should be stabbed. Thats why they have a class ability to make large pointy things kill unaware things right?
Immediately jumping to the conclusion of "im against it so it must die" or worse, "it looks like i might be against it at some point in the future so it must die" is evil.
Thats why they get detect evil.
No, they get detect evil so they can more easily tell who is evil, not as an excuse to head straight from detect=>smite. In fact, a Paladin who did that walking through some town square would not only most likely fall, but will definitely be arrested. Did you know you can be evil alignment just from wanting to do bad things a lot but never actually doing them? Did you know you can be evil alignment from stealing minor things without caring about who they belong to? Did you know that you can be evil alignment and be redeemed? Apparently not since youre of the opinion that a Neutral person can be irredeemable.
Methings someone is a Gray Warden who thinks hes still a Paladin.
I think you're equating violence with evil. They're not the same thing.
A paladin has very little if any ability to do what you're talking about.
Im not equating violence with evil at all, im equating unprovoked violence with evil. And no, being evil in public is not sufficient provocation for a quick smiting.
A Paladin has 100% ability to convert people through example and care. You dont need a class feature that says "target evil person must make a DC 16 will save or become good" to convert people to good.
| Baval |
Baval wrote:No, theres no disingenuous twisting at all. The person is Neutral. Neutral. It doesnt matter what he does in his day job. He is not even evil yet. He is neutral. That means at least 40% of the time he does the right thing. If he didnt, he would be evil.
There is more than one way to play a paladin
Good is not nice.
Lawful good is not super extra good. it is not double plus good. It is not the best good. it is not more good than the other goods. its morality and ethics trying to work together
Most importantly You are more than your alignment. Even a non evil cleric of an evil deity advances an evil deities desires enough to be problematic. IF a paladin is justified in swinging a sword in the first place, they're justified in swinging it again after the smite doesn't kick in.
1.) Good is, by definition, nice. Cruelty is evil. Good is the opposite of evil. Kindness is the opposite of cruelty. Youre thinking of "just" as not nice.
2.) I never said Lawful had anything to do with this. The only time ive ever mentioned Lawful was jokingly bolding things to make Paladins look like lawyers. Dont straw man me. I said PALADINS are super plus good.
3.) Absolutely, a Paladin is justified in swinging his sword as many times as is necessary to protect the innocent. And that amount of times is exactly as many as is required to make sure whoever hes attacking wont hurt anyone. And that number of times doesnt have to be "until they have no life left in their bodies.
Unless youre a Paladin of Torag, but I hate Torag. Hes not Lawful Good. He isnt out to make the world better, hes just out to protect his own people at any cost. Thats neutral. Hes a god who "values honor" but literally causes his Paladins to fall if they dont kill helpless opponents. Even if they surrender right away. Theres no honor in killing an opponent who cant and wont fight back.
| Baval |
You seem to think, from some of your responses, that im advocating going easy on evil enemies in combat. You should never do this. When an evil creature wants to fight you, you should fight with all your might.
However
You should begin each encounter trying to avoid the combat, and asking the evil creature to surrender peacefully. You should offer chances for it to surrender during the fight and honor their surrender if they do. (this doesnt mean wasting your turn, but asking an opponent to surrender at the end of your turn is a free action) You should capture, not kill, any creature with a chance at redemption when possible (this usually excludes fiends, but you should be aware of the situation and act appropriately if it seems you may be dealing with a rare case).
You should never kill an enemy without giving them the chance to defend themselves, either verbally or at arms. If you find an opponent unaware, you should attempt to capture them. If you are the martially inclined, this might mean making them aware of your presence so you can fight them properly, but it can also include tying up a sleeping opponent.
Even just making these gestures can go a long way towards helping to redeem an evil person or creature whos sick of the cutthroat world of evil. You might not redeem the creature you made the offers to, but its subordinates or fellows might be swayed. Setting a shining example should always be a priority.
| BigNorseWolf |
In fact, a Paladin who did that walking through some town square would not only most likely fall, but will definitely be arrested.
You're missing everything I'm saying to the degree that there's no point in continuing.
-A paladin cannot rush into a Nocticula temple in the middle of town and start slaying them
-No, because that wouldn't be lawful. Part of a paladins oath is to obey legitimate authorities, and oddly enough those authorities have asked not to be killed in the course if their duties.
-You can not walk around town casting detect evil and smiting whatever shows up
Three times (at least) I clarified that this was not my position, but that's what you keep arguing against.
| Baval |
And yes, you can be Farmer Joe just trying to make his way in life who also happens to worship an evil god. Asmodeus in particular, but there are others.
Asmodeus is completely out for himself in all things, but unsurprisingly his brochure doesnt say "come and sacrifice your life to advance my power and win a chance at eternal torment in hell!". Asmodeus greatly plays up the stability his rule brings with it. Thats why Chelix exists. Lawful Evil might not be kind, but its still lawful, and that means the innocent should have nothing to fear.
Other "Farmer Joes" might worship a god of undeath, hoping to extend their lives, or be given a chance to improve their lot in life by becoming a vampire. Others might worship evil gods of war who might keep their area safe, even if it is in exchange for the occasional sacrifice.
Some might even come from civilizations where good is not even presented as an option. A Drow might not even be aware there is another way to live.
| Baval |
Baval wrote:In fact, a Paladin who did that walking through some town square would not only most likely fall, but will definitely be arrested.You're missing everything I'm saying to the degree that there's no point in continuing.
-A paladin cannot rush into a Nocticula temple in the middle of town and start slaying them
-No, because that wouldn't be lawful. Part of a paladins oath is to obey legitimate authorities, and oddly enough those authorities have asked not to be killed in the course if their duties.
-You can not walk around town casting detect evil and smiting whatever shows up
Three times (at least) I clarified that this was not my position, but that's what you keep arguing against.
No, youre not saying its ok to walk into town and smite whatever shows up, and your temple example is the exact same. But as you so eloquently put it "Lawful Good is not super good plus"
A Paladin doesnt not slaughter every evil person he comes across just because it would be illegal to do so. Would it be ok to kill every evil aligned person in a temple of Nocticula if you found it in the middle of the woods? In a deep cavern? In someone basement? None of these would be breaking any formal laws, but indiscriminate slaughter is still not the right course of action.
Its curious to me that earlier you made a big deal out of me "twisting your words" when I quoted you in full context, while you decided to cherry pick out a line to make it seem like im claiming youre saying something you arent. That line was specifically to counter your point of "well they have detect evil, and thats obviously so they know who to smite"
But by all means, if you dont feel the need to continue this discussion we can stop. Your opinions will not affect my game or vice versa, so its really just an argument of principle.
Isonaroc
|
The question is: Should the DM make a paladin Fall for accidentally slaying a good-aligned being due to (logical) biases? 99.9999999% of demons are evil after all.
Also, at what point has a Paladin taken "reasonable care" in making sure he doesn't accident attack an innocent?
Yes, she should fall. I would, however, rule that she should qualify for the zero cost version of atonement as I would consider the act unwitting. Now this is just for your standard paladin, there may be some wiggle room depending on exactly what flavor of paladin we're talking about.
Personally, and I recognize that there are differing opinions, I'm of a mind that simply being part of a race that is traditionally evil is not an excuse for wholesale slaughter of them.
I would also argue that a redeemed succubus (or any other brand of evil outsider) would NOT register as evil, because a redeemed succubus is no longer a succubus, they are something else (probably an angel of some flavor). My reasoning is that if they were, three out of four of the Whore Queens would still ping good and most (though not all) of the Erinyes would as well, which they don't (unless you house rule it or something).
| Baval |
Bard-Sader wrote:The question is: Should the DM make a paladin Fall for accidentally slaying a good-aligned being due to (logical) biases? 99.9999999% of demons are evil after all.
Also, at what point has a Paladin taken "reasonable care" in making sure he doesn't accident attack an innocent?
Yes, she should fall. I would, however, rule that she should qualify for the zero cost version of atonement as I would consider the act unwitting. Now this is just for your standard paladin, there may be some wiggle room depending on exactly what flavor of paladin we're talking about.
Personally, and I recognize that there are differing opinions, I'm of a mind that simply being part of a race that is traditionally evil is not an excuse for wholesale slaughter of them.
I would also argue that a redeemed that a redeemed succubus (or any other brand of evil outsider) would NOT register as evil, because a redeemed succubus is no longer a succubus, they are something else (probably an angel of some flavor). My reasoning is that if they were, three out of four of the Whore Queens would still ping good and most (though not all) of the Erinyes would as well, which they don't (unless you house rule it or something).
To be fair, Asmodeus often reshapes his followers. The Erinyes of 3.5 were fallen angles, but they were reshaped in this way making them fully devils (and thus no longer of the good subtype) while the Pathfinder ones are just mockeries of angels, not actually fallen. The Whore Queens could similarly have been reshaped, though its possible they DO ping as good.
Isonaroc
|
Isonaroc wrote:To be fair, Asmodeus often reshapes his followers. The Erinyes of 3.5 were fallen angles, but they were reshaped in this way making them fully devils (and thus no longer of the good subtype) while the Pathfinder ones are just mockeries of angels, not actually fallen. The Whore Queens could similarly have been reshaped, though its possible they DO ping as good.Bard-Sader wrote:The question is: Should the DM make a paladin Fall for accidentally slaying a good-aligned being due to (logical) biases? 99.9999999% of demons are evil after all.
Also, at what point has a Paladin taken "reasonable care" in making sure he doesn't accident attack an innocent?
Yes, she should fall. I would, however, rule that she should qualify for the zero cost version of atonement as I would consider the act unwitting. Now this is just for your standard paladin, there may be some wiggle room depending on exactly what flavor of paladin we're talking about.
Personally, and I recognize that there are differing opinions, I'm of a mind that simply being part of a race that is traditionally evil is not an excuse for wholesale slaughter of them.
I would also argue that a redeemed that a redeemed succubus (or any other brand of evil outsider) would NOT register as evil, because a redeemed succubus is no longer a succubus, they are something else (probably an angel of some flavor). My reasoning is that if they were, three out of four of the Whore Queens would still ping good and most (though not all) of the Erinyes would as well, which they don't (unless you house rule it or something).
"While most other devils are created from mortal souls, most erinyes are sculpted from the essences of fallen celestials that have been turned away from the path of good. A few are created from lesser devils, but only if that devil had a spark of piousness in its past existence."
DM Beckett
|
The really important lines though, imo, are these ones:
"Although their convictions might lead them into conflict with the very souls they would save"
"risking their lives to do right and fighting to bring about a brighter future"
they risk their lives to do right and bring about a better future, not to combat evil. Combating evil is part of it, but their primary goal is to make the world better. They also want to save evil souls, but understand they might not be able to and might have to fight them.
While I respect that you have a different opinion than I do, the point I'm trying to make is that you can't ignore a great deal of the class writeup that seems to contradict the point you are making. I disagree that "A Paladins first goal should always be redemption". Firstly, I do not see redemption as the best good. Not within the context of the game. It can be, but it shouldn't automatically be the assumed default. Nor is it always an option in the circumstances. Secondly, Evil prevails when good men do nothing. Trying to be nice instead of good, (the two are not the same thing), is a form of doing nothing that would allow evil to hide their evil in plain sight. Thirdly, it seems to heavily smack of a DM looking for excuses to either play the character for the player, make Paladins boringly cookie-cutter, or to find a way to make them fall. Like I tried to point out, I can see Paladins of Sarenrae, and maybe Shelyn maybe going the redemmer route, (but not required). However, for the vast majority of other LG faiths, it should also be very unlikely to be the goto default. Iomedae, Erastil, Torag, Abadar, and others. That doesn't mean they can not or will not, simply that it's not the go to. Lastly, Paladins are not stupid. Nor are they perfect.
Iomedae is by far the most active god when it comes to battling evil on Golarion. As a worshiper of the Inheritor, your first goal is to stamp out evil and injustice wherever you find it.
-
They are crusaders and live for the joy of righteous battle. They serve as examples to others, and their code demands they protect the weak and innocent by eliminating sources of oppression, rather than the symptoms.
-
The paladins of the Dawnflower are fierce warriors, like their goddess. They provide hope to the weak and support to the righteous.
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* I will seek out and destroy the spawn of the Rough Beast. If I cannot defeat them, I will give my life trying. If my life would be wasted in the attempt, I will find allies. If any fall because of my inaction, their deaths lie upon my soul, and I will atone for each.
* I will redeem the ignorant with my words and my actions. If they will not turn toward the light, I will redeem them by the sword.
* I will not abide evil, and will combat it with steel when words are not enough. I do not flinch from my faith, and do not fear embarrassment. My soul cannot be bought for all the stars in the sky.
-
<Shelyn> I am peaceful. I come first with a rose. I act to prevent
conflict before it blossoms.
* I never strike first, unless it is the only way to protect the innocent.
* I accept surrender if my opponent can be redeemed—and I never assume that they cannot be.
-
<Torag>
You despise the cult of Rovagug and seek to smash it every turn, yet this strangely isn’t enough to make you comfortable around followers of Sarenrae—you appreciate their devotion to the cause, yet you can’t help but see their focus on forgiveness and veneration of the sun as weaknesses.
-
* Against my people's enemies I will show no mercy. I will not allow their surrender, except to extract information. I will defeat them, and I will scatter their families. Yet even in the struggle against our enemies, I will act in a way that brings honor to Torag.
Wow... he's the son of a Devil who battles his dark side, not automatically evil, but happens to be good.
You sound like you subscribe to the racist Paladin philosophy.
"Their kind's all evil. Born that way. Only we to redeem 'em is death"
I'm going off of the assumption that Outsiders with an Alignment Subtype are not normally capable of changing their Alignment. It takes extraordinary circumstances, generally by another source, to do so. That is not how I'd personally do it in my home games, but that is the assumption in the Setting and what I'm going with here. It's also worth noting that this doesn't apply to everything, only (non-Native) Outsiders with an Alignment Subtype, Undead, and certain specific other creature such as Drow, (which my understanding Paizo also designed to never allow non-Evil Drow as part of the setting's creation story and lore).
I'm also going off of the assumption that said Outsiders, like Demons, literally taint the Material Plane by simply existing. That is, even if, in the extremely rare occasion that a give Demon is not actively doing Chaotic Evil stuff, the very fact that they are there has an effect of strengthening the influence of Chaotic + Evil, helping it influence everything around them, simply by existing. (This is also true for any Aligned Outsider with their particular Alignment, and Undead with Negative Energy).
And yes, you can be Farmer Joe just trying to make his way in life who also happens to worship an evil god. Asmodeus in particular, but there are others.
Farmer Joe is not a Cleric of Asmodeus, and very likely pays lip service. A Cleric works to make their chosen Patron stronger, enact their will, bring in more followers, and does various acts that are necessarily, (for Asmodeus), going to be both Evil and Extreme Evil.
| UnArcaneElection |
DM Beckett wrote:So, like a Succubus? A scenario like that.
If you tell the player "You better act fast or the succubus is going to eat that baby!" when its a redeemed succubus, you are leading him to do wrong. Whatever your motivations are, that is being a predatory GM.
{. . .}
Um . . . like the kind of GM who might say what I first misread the above as: "You better act fast or I am going to eat that baby!"
Knight who says Meh wrote:It sort of begs the question (raises the question?), why a neutral person is working for an evil organization. The "it's a job" argument tends to fall flat in a reality with physical tangible evil.Well, in the case of say, Cheliax, there's not exactly a whole lot of options unless you want to be a renegade. Of all the evil deities, Asmodeus is the least bad, really.
That’s what Asmodeus wants you to think . . . He’s certainly the most insidious . . . .
DM Beckett wrote:Baval wrote:DM Beckett wrote:Baval wrote:A Paladins first goal should always be redemption, followed closely by protection. It should never be extermination.Shouldn't a Paladin's first goal be to destroy evil before it has a chance to corrupt, destroy, poison, torture, enslave, or otherwise harm anyone else? That IS protecting others.No. Preventative annihilation is not protection, its genocide. Theres no redemption in genocide. This kind of action just makes good a different shade of evil, one that is considered acceptable to the common folk because "hes just killing the people who do the bad things"
Good, especially Paladins, should be good. An evil creature should not be able to say "were really not so different" to a Paladin. A neutral character should be able to be inspired by him to switch to good because he sees the benefits of good, not just because hes against the concepts evil enjoy.
Redemption will always be the number 1 goal in any conflict. An evil person destroyed at best stops his particular evil, but an evil person redeemed goes on to propogate more good.
Through a select, worthy few shines the power of the divine.
Called paladins, these noble souls dedicate their swords and lives to the battle against evil. {. . .}Um, its not hard to bold certain parts of that to make it support whatever side you want. watch:
Through a select, worthy few shines the power of the divine.
Called paladins, these noble souls dedicate their swords and lives to the battle against evil. Knights, crusaders, and lawbringers, paladins seek not just to spread divine justice but to embody the teachings of the virtuous deities they serve.
In pursuit of their lofty goals, they adhere to ironclad laws of morality and discipline. {. . .}
From reading of the various deities’ Paladin Codes, it looks like this bolding actually happens in the Pathfinder Campaign Setting. After all, even before Gray Paladin came out, Oath Against Chaos was already a thing. Although I haven't found proof yet, it seems reasonable to hypothesize that Paladins of one deity might fall for something that would be considered normal and maybe even expected for Paladins of another deity. Which makes it seem just wrong that Paladins are all (except for the recent and rather unsatisfying Gray Paladin archetype) all hard-coded as Lawful Good . . . That's a holdover from earlier D&D Editions for you . . . .
{. . .}
Lastly, Paladins are not stupid. {. . .}
Actually, having checked several guides and several posts on these message boards plus a Paizo web tale featuring a Paladin in Geb, it does seem like they do very often dump Intelligence . . . and Wisdom . . . .
| Baval |
Baval wrote:While I respect that you have a different opinion than I do, the point I'm trying to make is that you can't ignore a great deal of the class writeup that seems to contradict the point you are making. I disagree that "A Paladins first goal should always be redemption". Firstly, I do not see redemption as the best good....(rest ommited for space)The really important lines though, imo, are these ones:
"Although their convictions might lead them into conflict with the very souls they would save"
"risking their lives to do right and fighting to bring about a brighter future"
they risk their lives to do right and bring about a better future, not to combat evil. Combating evil is part of it, but their primary goal is to make the world better. They also want to save evil souls, but understand they might not be able to and might have to fight them.
You say for example, maybe Shelyn, but then you show that motto, and everything in it is the role of a redeemer.
"I am peaceful. I come first with a rose. I act to prevent
conflict before it blossoms."
So you seek to avoid evil, not crush it when it appears
"* I never strike first, unless it is the only way to protect the innocent."
You dont attack first unless there is no other option
* I accept surrender if my opponent can be redeemed—and I never assume that they cannot be.
Obvious.
The Dawnflower says
"I will redeem the ignorant with my words and my actions. If they will not turn toward the light, I will redeem them by the sword."
You will kill, but only if they cant be redeemed
"* I will not abide evil, and will combat it with steel when words are not enough. I do not flinch from my faith, and do not fear embarrassment. My soul cannot be bought for all the stars in the sky. "
You will attack evil, but only when words arent enough.
Torag Ive already said my peace on. I dont consider him to be really Lawful Good, and im not afraid to say I think Paizo messed up with him.
I omitted Iomedae and the unnamed excerpt because they are open to interpretation depending on how you want to define "stamp out evil" and "eliminate source of oppression". They could mean killing, but both, and especially the latter, can also lend themselves to nonviolent resolutions, such as converting or deposing evil rulers or laws.
So Im not sure if these were meant to support your argument or mine?
Also, if redemption isnt the best option in any given situation, what could be better?
"Evil prevails when good men do nothing"
The Paladin isnt doing nothing. He is capturing the evildoer, and undoing their evil schemes. He just isnt killing them for it. Being kind and being good may not be 100% synonymous, but they are far from mutually exclusive. Its entirely possible to be both kind and good in all your dealings. One never ever needs to be sacrificed for the other. One could be sacrificed for the other, but there is no situation where they have to be.
Im also not sure what saying Paladins not being stupid means. Its never stupid to show mercy to your enemies. This does 4 things:
1) Makes it more likely they will show mercy to you. Whether due to honor or a sense of debt.
2) Makes it more likely future enemies will surrender to you. No enemy will surrender if doing so means death. Many will if you have a reputation for being both powerful and kind.
3) Makes it more likely your enemies will cast off evil. If the BBEG will kill them for failure, but you wont even kill them for trying to kill you, which side are they going to want to be on?
4) Makes it less likely for you to spread more evil through your actions. If you kill Archijal the Mad without even offering or accepting quarter, his son Archibal the Slightly Unhinged might swear revenge on you, even if he wasnt planning on being evil. Hes less likely to if you try every chance to let his father live and only kill him when you have to.
Finally:
"Farmer Joe is not a Cleric of Asmodeus, and very likely pays lip service. A Cleric works to make their chosen Patron stronger, enact their will, bring in more followers, and does various acts that are necessarily, (for Asmodeus), going to be both Evil and Extreme Evil. "
He might pay lip service, he might not. He could genuinely believe Asmodeus brings stability. But even with that said, the original example was an accountant. Hes not a cleric either.
| Baval |
Bard-Sader wrote:Legit question: Do aligned outsiders have Free Will?Anybody who is portrayed by a player or the GM has free will, I figure.
It is a good question though, as it is true (at least in 3.5, im not as familiar with Pathfinders lore) that outsiders are literally made of their subtypes. So a devil is literally Lawful Evil personified. Can Lawful Evil be anything other than Lawful Evil?
Apparently so, since angels can fall and devils can be redeemed. So if evil itself can be redeemed, anyone can.
| PossibleCabbage |
I meant that literally, insofar as a character is acted out by a human being, they are capable of changing their mind, whether they're the grand Duchess or Hell or Joe the farmer. A being that can change its mind has free will.
I would just read "made of elemental evil" as just a very strong form of enculturation. The only values a demon has ever been exposed to or learned were important were chaotic evil values. They likely have no interest in learning about any different way to be than they way they are, but it's not to say that they can't.
The long and short of it is that outsiders have to have free will, insofar as the GM wants to tell a story about one of them making a choice. That's how you get all kinds of redeemed outsiders out there: someone wanted to tell a story about their redemption. Saying "such and such doesn't have free will" is meaningless because any GM who wants to tell a story involving their breaking from their programming is just going to ignore that.
DM Beckett
|
You say for example, maybe Shelyn, but then you show that motto, and everything in it is the role of a redeemer.
Yes, because I wanted to show why I said maybe Sarenrae or Shelyn, but also to emphasize that there is no "one true correct way".
That's also why we get a whole variety of LG, and while you might not like Torag, I do. I think that the variations between his faith, Sarenrae's, Iomedae's, Eristal's, Ragathiel's, Arqueros', Damerrich's, etc . . . on basic assumptions of what is "Good", what Good can, will, and is allowed to do, adds a great deal of interesting options and shoots down definitively that any one real world political or ethic view is "correct" in the game.
Being stupid means "Because good is dumb". Essentially if you take every single opportunity to redeem Evil, Evil is going to figure that out very fast, (especially if we are talking every Paladin in the world), and use that against them, going through the motions to look like it's working, all the while corrupting everyone good and neutral around them. Leading to a lot more Evil and damage. It's also worth noting that Sarenrae and her faith outright state that Undead, Evil Outsiders, and the Spawn of Rovagug, as well as a few others are automatically classified as "Beyond Redemption", and "strike fast and strike hard" is encouraged.
| Plausible Pseudonym |
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I was initially confused as to why this tame thread I had been desultorily following had 70 new posts over night. Then I did some investigation.
Does a Paladins Smite Evil work on a Neutral Cleric of an Evil God?
Does a Paladins Smite Evil work on a Neutral Cleric of an Evil
Does a Paladins Smite Evil work on a Neutral Cleric of an
Does a Paladins Smite Evil work on a Neutral Cleric of
Does a Paladins Smite Evil work on a Neutral Cleric
Does a Paladins Smite Evil work on a Neutral
Does a Paladins Smite Evil work on a
Does a Paladins Smite Evil work on
Does a Paladins Smite Evil work
Does a Paladins Smite Evil
Does a Paladins Smite
Does a Paladins
a Paladins
Paladins
Paladins
Paladins
Oh, right.
| Jader7777 |
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I think what is being discussed here is that if a certain actions causes a Paladin to fall then an inaction would also cause them to fall, so paladins would automatically have to do the 'thing'. I believe Paizo draw a picture about it
http://pre01.deviantart.net/73c2/th/pre/f/2015/106/4/6/seelah_by_windmaker- d8pxfm9.jpg
Paladins, the delema class of D&D
| PossibleCabbage |
I can't see inaction causing a paladin to fall, unless this is a very clear cut situation with an obvious solution. If it's an ethically messy situation, and the Paladin is unsure, or has to make a hard call based on incomplete information I have to imagine that whatever forces are responsible for rescinding Paladin credentials will cut him or her some slack.
After all, the reason there's a "Fall" mechanic in the first place is to ensure that players aren't just paying lip service to the whole "holy warrior" thing in order to get the sweet class abilities. If a player is engaging with the actual moral dilemma and is wrestling with the conflict inherent in it, then you should never make them fall since that's exactly how a Paladin is supposed to RP ethical dilemmas, even if the choice they end up making doesn't end up being the best one.
| Snowlilly |
Lady-J wrote:and then the paladin loses their powers for committing an evil act unless of course they have an oath((especially the oath against fiends were they would lose their powers for not smiting her) going by the terrible rules paizo has for paladins)I just want to take the time to point out that this isnt necessarily true. It depends on how you define "evil outsider" in the oaths text. Its true that she would be an outsider with the type evil, but she is not an outsider who is evil. While the phrase "evil outsider" usually refers to the former, in this case I think we can assume it means the latter due to the contradictions in goals. Even though Oath Paladins dont have the same oath as standard paladins, they are still Lawful Good, and killing someone based on racism certainly isnt.
The oath against undead/abberations sadly isnt so redeemable.
The precedent in Pathfinder is that the risen demon loses the evil subtype.
Or so I have heard from a certain follower of Desna.
| Baval |
Baval wrote:You say for example, maybe Shelyn, but then you show that motto, and everything in it is the role of a redeemer.Yes, because I wanted to show why I said maybe Sarenrae or Shelyn, but also to emphasize that there is no "one true correct way".
That's also why we get a whole variety of LG, and while you might not like Torag, I do. I think that the variations between his faith, Sarenrae's, Iomedae's, Eristal's, Ragathiel's, Arqueros', Damerrich's, etc . . . on basic assumptions of what is "Good", what Good can, will, and is allowed to do, adds a great deal of interesting options and shoots down definitively that any one real world political or ethic view is "correct" in the game.
Being stupid means "Because good is dumb". Essentially if you take every single opportunity to redeem Evil, Evil is going to figure that out very fast, (especially if we are talking every Paladin in the world), and use that against them, going through the motions to look like it's working, all the while corrupting everyone good and neutral around them. Leading to a lot more Evil and damage. It's also worth noting that Sarenrae and her faith outright state that Undead, Evil Outsiders, and the Spawn of Rovagug, as well as a few others are automatically classified as "Beyond Redemption", and "strike fast and strike hard" is encouraged.
If you say "evil will take advantage of our trying to redeem it to corrupt more people" you are tacitly submitting to evil by saying that it is more powerful and persuasive.
Its is a Paladins job to be vigilant and be an example. If people are being corrupted while youre around, youre not being a good paladin
Sagotel
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It sort of begs the question (raises the question?), why a neutral person is working for an evil organization. The "it's a job" argument tends to fall flat in a reality with physical tangible evil.
Law, structure, discipline - these are paramount. Nothing else matters. Only Asmodeus, the Lord of Law, can being order to the world.
| UnArcaneElection |
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Baval wrote:Lady-J wrote:and then the paladin loses their powers for committing an evil act unless of course they have an oath((especially the oath against fiends were they would lose their powers for not smiting her) going by the terrible rules paizo has for paladins)I just want to take the time to point out that this isnt necessarily true. It depends on how you define "evil outsider" in the oaths text. Its true that she would be an outsider with the type evil, but she is not an outsider who is evil. While the phrase "evil outsider" usually refers to the former, in this case I think we can assume it means the latter due to the contradictions in goals. Even though Oath Paladins dont have the same oath as standard paladins, they are still Lawful Good, and killing someone based on racism certainly isnt.
The oath against undead/abberations sadly isnt so redeemable.
The precedent in Pathfinder is that the risen demon loses the evil subtype.
Or so I have heard from a certain follower of Desna.
The Rules As Written say that creatures with {Insert Alignment} subtype keep this subtype and suffer all disadvantages of it no matter what their actual alignment is, so the above seems to be true only if you get it done by a professional (I think Desna certainly qualifies as a pro, even if this isn't in her official portfolio).
| Scàthach Ulster |
Okay. Thread has been dead for about a week. But here are my 2cp. A quarter of alignment, I think, is intention. Another quarter is circumstance, another is reaction, leaving just a quarter for action. If a paladin sets up a trap against a numerically and physically superior force, which backfires and kills innocents, I wouldn't make him fall immediately. But you can darn well bet he'd better be digging through the rubble, healing folks and trying to fix his screwup. If I tell the player the consequences of his actions, and his reaction is "meh," he's gonna fall. Fast. If the party comes across a lone bandit, and they kill him outright, that's a Bad Thing. If the party comes across a group of known-hostile bandits outnumbering them 2-1, who have them outgunned, killing the bandits is unfortunate but necessary. Self-preservation againsts those who seek to snuff you out, I don't think, is an evil act. Self-preservation at the expense of those who mean you no harm is neutral, at best.
That said, if you come across something that pings as evil, that does not mean you have carteblanche to slay them, ESPECIALLY if you have an upper hand before combat. My favorite example is Salvatore Scream in CoCT. I am honestly confused as to why he's considered evil in the first place. Morbid, sure. Evil as a person? No. I do understand that he has a corruption, but still. It's tenuous at best.
Anyone who's read this far: thank you for reading my barely coherent ramblings on alignment.
Zahir ibn Mahmoud ibn Jothan
RPG Superstar 2014 Top 16
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A Paladins first goal should always be redemption, followed closely by protection. It should never be extermination.
Completely untrue. First of all, this depends on the Paladin's deity, but even a Paladin of Sarenrae need make no effort to redeem followers of the Rough Beast.
Being a Paladin isn't black and white.
| Bill Dunn |
That said, if you come across something that pings as evil, that does not mean you have carteblanche to slay them, ESPECIALLY if you have an upper hand before combat. My favorite example is Salvatore Scream in CoCT. I am honestly confused as to why he's considered evil in the first place. Morbid, sure. Evil as a person? No. I do understand that he has a corruption, but still. It's tenuous at best.
I'd counter with the recognition that not all evil needs to be badass, plotting to dominate the world, villainous, or heinous. You could argue that Salvator Scream has a number of things pushing toward evil in his history and psychology. He paints and is fascinated by sadism. He worked at the Exemplary Execrables - a showhouse for things vile and grisly. So I have no problem branding him evil - and therein lies part of the lesson for players who think that evil = legitimate enemy that must be destroyed. Not all evil in nature is so evil in deed that they need to be destroyed.
| Tarik Blackhands |
Problem is PF puts alignment (permanent alignment, not the temporarily pinging as good/evil due to the same thoughts) as based on deeds. If you want to be evil, you better go burn down a few orphanages or punt some puppies, not just have fascination with the macabre. Similarly, painting the Sistine Chapel roof isn't going to make you Good unless it was an act of charity for the local church or something.
So really, outside neutral clerics of evil deities, people who ping evil have generally made a life of foul deeds. Of course there's enough corner cases to prevent the local Lawful Stupid paladin from just smiting everyone who pings ranging from the former cleric thing, the guy is thinking evil thoughts at the time, or his foul deeds happened to be casting protection from good 5 times during his daily stint of chain summoning angels.