making a bloodrager what are the ways to get pounce w / o races


Pathfinder First Edition General Discussion


so i am making a natural attack primalist draconic bloodrager and i am looking for a way to get pounce. i could take beast totem combo. but what rage powers to give up. or is pounce not all that?


Pounce is definitely all that and, as they say for some reason, a bag of chips.

However, to get it as a Bloodrager, you need to give up no fewer than two bloodline powers. This is an extremely large price to pay.

And, unfortunately, I am unaware of any viable dips that are race neutral.that can let you pounce, so you might have to bite the bullet and give up bloodline powers. The breath weapon is probably okay to give up, as is the flight, though these are rough trades.

You can give up your dragon form instead, if you want flying pounce, but then it doesn't turn on until 16.

Scarab Sages

You could take a bloodline familiar, give it the valet archetype, and then take the coordinated charge teamwork feat for a psuedo-pounce.


Draconic Bloodline can comfortably give up Breath Weapon and Dragon Form. You can also dip 1-2 levels into Sigebreaker Fighter for a psuedo-pounce, but it only works with a shield and locks you into a very specific build.


Oh. Both natural attack AND draconic. I was going to suggest some reach stuff that would lower the amount you really need pounce (not as great for the long distance attack, but more than enough to full attack from 20' away or more, which can cover a lot of cases).

Yeah. I guess this is just the problem with specific builds. If you want something specific, then you might have to both that and grab something else up as well.

You could still apply long arm for your claws, but that doesn't work well with natural attack builds (since you want to use as many limbs as possible for that, but long arm only affects the arms).


can't i just take the feat Extra Rage Power?


You specifically don't qualify for that feat, so no.


You don't actually have the rage power class feature, you get to trade stuff for rage powers. So no dice on extra rage power.


You could trade out Draconic Resistance. The loss of energy resistance and natural armor will hurt a bit, but it'll get you out there and pouncing at level 8, instead of level 16.


Tyinyk wrote:
You could trade out Draconic Resistance. The loss of energy resistance and natural armor will hurt a bit, but it'll get you out there and pouncing at level 8, instead of level 16.

are you giving up claws or breath weapon?


You can't give up claws, so it'd have to be breath weapon and resistance.


Yeah, that one. It wouldn't be a natural attack build if you didn't have claws.


Doesn't Greater Beast Totem require level 10? So you have to forfeit a post-10 bloodline power to get it.

Liberty's Edge

Saethori wrote:
Doesn't Greater Beast Totem require level 10? So you have to forfeit a post-10 bloodline power to get it.

This is correct. So you'd probably need to give up wings (and probably Draconic Resistance to avoid Natural Armor redundancy). Which hurts, but on the other hand fly is on your spell list (and you get free at 13th from Bloodline). You can pick up Superstition or some other Rage Power at your option.


you could multiclass 2 lvls into barbarian lvls should stack for rage powers plus would qualify for extra rage powers


if i do take 2 lvls of barbarian does it stack with bloodrager lvl wise for rage powers since barbarian is it's parent class?


i would rule that it would but you would have to check with your dm


zainale wrote:
if i do take 2 lvls of barbarian does it stack with bloodrager lvl wise for rage powers since barbarian is it's parent class?

It does not stack. Primalist states that your bloodrager level acts as your barbarian level, which is very specific. It doesn't care about how many barbarian levels you have, or even if you had more barbarian than bloodrager.

Without any wording to the contrary, the two do not stack. Your barbarian qualifies for its own rage powers only.


I was also trying to combine it with reach (for AoO) but was only successful with getting pounce and loosing nothing (fly instead of wings). I also included combination with dragon disciple.
Other feats are here.


Lady-J wrote:
you could multiclass 2 lvls into barbarian lvls should stack for rage powers plus would qualify for extra rage powers

You wouldn't gain the rage-power's benefits while bloodraging, which would make this very limited, even if it worked.


Bloodrage counts as the barbarian's rage class feature for the purpose of feat prerequisites, feat abilities, magic item abilities, and spell effects.

i found this in the bloodrager stuff.


zainale wrote:

Bloodrage counts as the barbarian's rage class feature for the purpose of feat prerequisites, feat abilities, magic item abilities, and spell effects.

i found this in the bloodrager stuff.

But if you're a primalist archetype bloodrager there's this:
Quote:
This ability does not count as the rage power class feature for determining feat prerequisites and other requirements.

That text on the vanilla blood rager is to let them take Extra Rage, or Furious Finish, etc. The Primalist is specifically prohibited from taking Extra Rage Power.


but if i use barbarian to get the required first rage totem then i have the requirement for the second and third totem, right?
since the only reason i am taking the rage beast totem is to get the pounce.


You could always go Bloodrager 1/ Strength Patron Synergist Witch 8/ Eldritch Knight to get flying pounce with 4 permanent natural attacks by level 9. Synergist with Improved Familiar Silvanshee gets fly, pounce, and bite, and Witch already gets claws and potentially hair attack. BAB is a lot lower, but when using natural attacks with Heroism, Arcane Strike and Divine Favor/Power it doesn't really matter. Throw in some Extra Rage and it's good to go. Plus you get lots of spellcasting as well.


PossibleCabbage wrote:
zainale wrote:

Bloodrage counts as the barbarian's rage class feature for the purpose of feat prerequisites, feat abilities, magic item abilities, and spell effects.

i found this in the bloodrager stuff.

But if you're a primalist archetype bloodrager there's this:
Quote:
This ability does not count as the rage power class feature for determining feat prerequisites and other requirements.
That text on the vanilla blood rager is to let them take Extra Rage, or Furious Finish, etc. The Primalist is specifically prohibited from taking Extra Rage Power.

Thanks, noe I need to rebuild my bloodrager a bit to be rules legal.


Here he is:
- feats (and bloodline feats and traits)
- rest (race, classes, skills, abilities, equipement)


The Cornugon Smash + Hurtful feat combo gives you kind of a mini-pounce at 7th level (move up, hit once, use CS to demoralize and Hurtful to attack again as a swift action). That doesn't require spending any rage powers, and both attacks are at your full BAB.

You could get up to two attacks per round at 4th level by using Intimidating Glare, but that probably isn't worth it unless you want to become a Terrifying Howler (which can actually be pretty effective given the high DC)

The drawback is that undead and some other things can't be intimidated. Greater Trip and Vicious Stomp can be another way to turn a standard action into 2-3 attacks, but that requires a lot more investment.


Wait, if you're getting beast totem, why can't you trade claws? Lesser beast totem gives them back.


Because you can only trade powers from 4th level and later.


Johnnycat93 wrote:
Because you can only trade powers from 4th level and later.

As in "they know the first powers aren't that good, and that you would easily trade them away. That is why they don't let you trade for anything more than a familiar".

I mean... it is something vaguely based off of sorcerer bloodlines. The first power always sucks with those too.

Anyway, they likely chose the set up for the trade of powers because it was painful. You are already grabbing the best class feature of another class (at least, out of the ones you don't already have). That comes with costs.


I'd argue Fey and Destined have pretty good first level powers, but yes generally they're all perfect fodder for a Primalist.

Frankly it's hard to justify why Primalist is even an archetype. It doesn't really give anything up in the normal sense of an archetype. It probably would have been fine to have swapping for rage powers as a built-in option for bloodragers.


Johnnycat93 wrote:

I'd argue Fey and Destined have pretty good first level powers, but yes generally they're all perfect fodder for a Primalist.

Frankly it's hard to justify why Primalist is even an archetype. It doesn't really give anything up in the normal sense of an archetype. It probably would have been fine to have swapping for rage powers as a built-in option for bloodragers.

It is likely to make it so you can't use that mechanic with other archetypes that affect the powers.

...which leads most people to avoid the other archetypes like the plague, since they want beast totem for pounce. A small subset of the savy theorycrafters might take those archetypes while using aberrant (since aberrant can have enough reach that it barely misses pounce)... but still...


lemeres wrote:
Johnnycat93 wrote:

I'd argue Fey and Destined have pretty good first level powers, but yes generally they're all perfect fodder for a Primalist.

Frankly it's hard to justify why Primalist is even an archetype. It doesn't really give anything up in the normal sense of an archetype. It probably would have been fine to have swapping for rage powers as a built-in option for bloodragers.

It is likely to make it so you can't use that mechanic with other archetypes that affect the powers.

...which leads most people to avoid the other archetypes like the plague, since they want beast totem for pounce. A small subset of the savy theorycrafters might take those archetypes while using aberrant (since aberrant can have enough reach that it barely misses pounce)... but still...

that and it lets them swap out bad bloodline abilities with out taking an effective -4 to will saves all the time in exchange for things you actually want like with crossblooded archetype

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