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Each faction has a goal for each season. The level of success that the faction obtains partially depends on the amount of prestige earned by their members. The rest depends on reported results for specific in game outcomes. The outcomes are aggregated to determine what the majority of players experienced, effectively making that cannon.
For example, if a scenario has the GM report whether an NPC survived, the aggregate may determine if the NPC reappears in a future scenario. If said NPC was important to a certain factions goals, it will help determine the faction success that season.
If a faction had significant prestige earned in its name and several reported outcomes went it's way, it will probably succeed at that season's goal.

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I remember when the original five factions: Andoran, Cheliax, Osirion, Qadira and Taldor. were all involved in a "shadow war" to gain influence in Absalom.
I believe after 3 years, Andoran being the most popular with the most faction members won the pile of prestige points. I think Osirion came in next, Taldor and Qadira were tied, and Cheliax came in last.
I think this set the stage for
I guess since the shadow war ended, and we no longer have faction missions, I was just wondering what the information could be used to track.
Thanks

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The totals are also used to gauge the popularity rank of a Faction.
If one Faction's membership seems to be dropping, then Campaign Leadership can adjust the next Season's Journal Cards to increase incentives for joining.
If one Faction's membership continues to drop, it may set the stage for another storyline upheaval, like we had with Shadow Lodge, Lantern Lodge, or Sczarni.