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We know there is magic and energy blades and robots and FTL... you may have to par back on some of the magic to give it the feel but yeah, i would say from what they have released so far you should be able to Star Wars the crap out of Starfinder.
That would be awesome. I'm trying to make my own Star Wars setting for PF, but I might as well make a whole rulebook on Star Wars. Starfinder would be a lifesaver, and I might just get it so I don't have to write 300 pages of setting material, weapons, and the actual AP.

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We know there is magic and energy blades and robots and FTL... you may have to par back on some of the magic to give it the feel but yeah, i would say from what they have released so far you should be able to Star Wars the crap out of Starfinder.
So as an avid Star Wars fan who has run many thousands of hours of Star Wars RPGs (starting with West End Games back in the 90's, and through D20 Star Wars and finally ending with Saga Edition), I can tell you I asked this same question, and I fully agree on the new Star Wars RPG - it sucks.
If you want Star Wars specific, I would recommend checking out Saga Edition. It was released about 6 months before D&D 4.0, and had a lot of 3.x flavor and a little 4.x flavor; skills were either untrained or trained. There are 3 separate defenses and no saves. Most force "powers" are use-once-per-encounter sort of thing. It was basically most of the good stuff about 4.0 without completely railroading you and feeling like an MMO with pencils, paper, and a tabletop.
The only problem with that is Saga Edition is out of print, and is STUPID expensive. I own the core rulebook and 4 supplements, but at this point in time I'd have to spend $80 or more to buy any supplement, and that's off E-Bay or Amazon with used quality.
So that being said, I'd LOVE to be a part of anyone's conversion of Starfinder to Star Wars.