Marc Radle |
Deep Magic is coming to 5th Edition!
Yes, the huge collection of Pathfinder-compatible spells and variant schools we published in 2014 is now an option for your 5E campaign, starting with Clockwork Magic.
Deep Magic: Clockwork brings the secrets of clockwork magic into your 5th Edition campaign, featuring:
- A Clockwork domain for clerics, featuring Improved mending, Channel Magic, and Clockwork Apotheosis
- The Great Machine pact for warlocks, with three new invocations: cloud of cogs, heat of the furnace, and voice of the machine
- A Clockwork Mage school of wizard magic, with new abilities including Clockwork Savant, Clockworker's Charm, Metal Shape, Golem Form, and Clockwork Mastery
- 45 new and updated spells, including chains of the goddess, gear barrage, hellforging, robe of shards, and more!
The magic of the gears is yours to control! Will you use it to uphold order, progress, and industry? Or grind your enemies under the ceaseless cogs of might...?
Get your copy NOW
SmiloDan RPG Superstar 2012 Top 32 |
Marc Radle |
The second installment, Deep Magic: Rune Magic is Now Available!
Beneath the auroras is a savage land of frenzied barbarians, doom-laden heroes, flinty dwarves, and giants who dare to wage war against the gods themselves. The magic of the north is deep and ancient, and its practitioners are masters of the secret powers of the runes.
Deep Magic: Rune Magic brings the secrets of rune magic into your 5th Edition campaign, with 24 pages featuring:
- New Rune Knowledge and Rune Mastery feats
- 25 runes that grant wisdom and power over time, fire, water, wealth, and more
- 5 new rune rituals, including Curse of the Wild Moon, Scourge of Hateful Nettles, and Tyr’s Peace
- 32 new or updated rune spells, including curse of Boreas, Loki’s gift, snowblind stare, and Wotan’s rede
- New magic items, monsters, and more!
The ravens gather, and the wolves howl. Ready yourself, wizard: whatever emerges from the cold, dark forests this day will learn the power of rune magic!
Wolfgang Baur Contributor; Publisher, Kobold Press; RPG Superstar Judge |
Marc Radle |
Speak Not The Words. Read Not The Glyphs.
The third installment, Deep Magic: Void Magic is Now Available!
The speech of the void is oblivion given form. It corrupts and degrades physical reality. The Great Old Ones murmur it to their followers in nightmares, and it is whispered by creatures that dwell in the silent, cold expanses between the stars. Void magic is anathema to existence itself. Only the mad, desperate, or power-hungry seek to wield it—and you are one of them.
Deep Magic: Void Magic brings the secrets of these dark conjurations into your 5e campaign, featuring:
- A Void school of wizard magic, with two new feats: Void Channeler, and Void Scribe
- A Void Speaker arcane tradition, with new abilities including Whispers of the Void, Rebuke from Beyond, and Powerful Echo
- 13 new spells, including conjure voidborn, life drain, maddening whispers, word of misfortune, and more!
Who can say what drives you to master the magic of the void, casting spells that threaten to unmake the universe itself? Yet it may be that someday, when all seems lost, you will be the one who has the power to save the world.