Post Your Starfinder Character Concepts Here


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Matrix Dragon wrote:
ASharkInAPanzerNamedShark wrote:
A kitsune space fighter pilot.
I desperately want kitsune in Starfinder, but I am worried that this idea will never happen because everyone will think of Starfox, lol.

There's also Skyfox. Skyfox is cool, man. You flew a singleship and had to shoot up fighters, tanks, and city-ships. Skyfox 2 was in space and had specific missions.

https://www.youtube.com/watch?v=SurusNWvDmw

https://www.youtube.com/watch?v=UGV6j2bCdS0


Akitonian (red skinned human) Soldier who uses some form of energy or futuristic alloy bow (or even a normal bow).

Kasatha space "hippie" druid type that can kick ass like the best of Monks.


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A goofy human-looking technomancer that channels his spells through an electronic screwdriver and time travels in his T.A.R.D.I.S or Travel in Absalom Reckoning and Drift in Inner Spheres. He uses his powers to help people and calls himself... The Healer. He is the last of his kind, and he has lived for hundreds if not thousands of years. That ought to make The Gap interesting.


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Dwarf space-trucker, wears a cowboy hat. Calls his rig Lenore, is a fan of sweet tea.


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Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Society Subscriber

I'm pretty sure Paul Atreides is possible by mixing some rogue and alchemist skills together.


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
McBugman wrote:
I'm pretty sure Paul Atreides is possible by mixing some rogue and alchemist skills together.

Destined Bloodline.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Society Subscriber
Cole Deschain wrote:
McBugman wrote:
I'm pretty sure Paul Atreides is possible by mixing some rogue and alchemist skills together.
Destined Bloodline.

Hot diggety, spending the rest of the night making that character now... yees.

Question is, sorcerer ot bloodrager?


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
McBugman wrote:
Cole Deschain wrote:
McBugman wrote:
I'm pretty sure Paul Atreides is possible by mixing some rogue and alchemist skills together.
Destined Bloodline.

Hot diggety, spending the rest of the night making that character now... yees.

Question is, sorcerer ot bloodrager?

See, kneejerk, I wanna say Bloodrager... but they're comparatively low on spell options without flashy visual effects, and their battle trance (bloodrage) makes them EASIER to hit, which rings false. Also,their abilities only kick in while raging, whereas Paul was a slave to his prescience at almost all times- I'd go sorcerer, with a focus on self-buffing (to make the most of their bloodline arcana), and mix in as many or as few URogue, Brawler, or Monk (martial artist archetype to keep your alignment flexible) levels as I saw fit- you won't have Paul's phenomenal toe to toe fighting ability expressed in basic hit dice or BAB, but it's what feels right... maybe Destined Sorcerer/Skirmisher Ranger, now that I think about it...

IF you go BR, I'd go straight buff spells and relatively few levels


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Society Subscriber
Cole Deschain wrote:
McBugman wrote:
Cole Deschain wrote:
McBugman wrote:
I'm pretty sure Paul Atreides is possible by mixing some rogue and alchemist skills together.
Destined Bloodline.

Hot diggety, spending the rest of the night making that character now... yees.

Question is, sorcerer ot bloodrager?

See, kneejerk, I wanna say Bloodrager... but they're comparatively low on spell options without flashy visual effects, and their battle trance (bloodrage) makes them EASIER to hit, which rings false. Also,their abilities only kick in while raging, whereas Paul was a slave to his prescience at almost all times- I'd go sorcerer, with a focus on self-buffing (to make the most of their bloodline arcana), and mix in as many or as few URogue, Brawler, or Monk (martial artist archetype to keep your alignment flexible) levels as I saw fit- you won't have Paul's phenomenal toe to toe fighting ability expressed in basic hit dice or BAB, but it's what feels right... maybe Destined Sorcerer/Skirmisher Ranger, now that I think about it...

IF you go BR, I'd go straight buff spells and relatively few levels

Agreed, the rage dynamic is quite contradictory for the personality. UC knife master rogue would multiclass exceptionally well though.


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Given a lenient GM... I'd go with a Kitsune Technomancer, and likely give her a whole bunch of Conjuring and Transmutation spells, and depending on whether or not they get a familiar, either a Variant Multi-class into Sorcerer or into Summoner.

Given my headcanon of "Sorcerer Bloodlines noticeably change your appearance", probably the former, likely into the Draconic Bloodline, most likely either Blue, Dream, or Lunar. Though I won't discount some of the other fun bloodlines like Celestial, Nanite, or Impossible; the latter two might end up fitting the theme better. Maybe more options if they come out with some Starfinder exclusives.

Part of me hopes there's a special option for Technomancers that lets you summon a digital creature into real space. Like some kind of Digimon, in fact, even without summons, it would be nice to have some creatures that exist in digital space at all.

There's a thought... Digital outsiders; probably an interesting option for improved familiars.


I'm looking at doing an Android Solerion or possibly an Operative. I want to do something between Data from Star Trek and the Ship's Android on Dark Matter. A struggle with wanting to be "more human-like" and fit in with my crew, but also find my own identity as a different race.


I've got so many concepts planned already - fingers crossed I can find a game or two to play!

My current plan - and I'm thinking of converting a miniature, which is probably daft at this stage - is a Kasatha space pirate. Like Yondu from GotG, someone who really bucks the racial stereotype. Foul-mouthed and chaotic, but with a decent streak if you know how to bring it out of him.

Plus the image of a four-armed armour space pirate with energy scimitars is just brilliant.


A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, mmmmmmm maybe amechanic? Human or ratfolk and possibly with a cybernetic eye if that's allowed.


andygal wrote:

A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, ...

Not just in Starfinder, even in Pathfinder that must take forever to find a (lasting) game.


KM WolfMaw wrote:
andygal wrote:

A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, ...

Not just in Starfinder, even in Pathfinder that must take forever to find a (lasting) game.

Ya but a good game is worth the wait. I've found a good/long lasting game can often be proportionate to the amount of alcohol present.


I have a rather different (and less evilish) idea for a Caligni in Pathfinder. Hoping I can play her in the upcoming Ruins of Azlant AP. Or find a custom Darklands focused game.

I might be slightly obsessed with Caligni.


Archmage Variel wrote:
KM WolfMaw wrote:
andygal wrote:

A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, ...

Not just in Starfinder, even in Pathfinder that must take forever to find a (lasting) game.
Ya but a good game is worth the wait. I've found a good/long lasting game can often be proportionate to the amount of alcohol present.

It also helps when everyone in the game makes characters with similar degrees of Crazy/Awesome. I finally got to play as my favourite race (Kitsune), and everyone else decided "you know what? Screw it, full furry party!".

... Alcohol certainly helps in that process.

If you're not one for drinking though, it helps to ask what the others want to play; it helps give you an idea of what the tone of the game will be... It also helps with one more thing...

... Nobody likes to be upstaged, so its a good idea when making a character with a high degree of "X-Factor" so to speak, to be sure the other PCs are all equally insane.

---

Side note: I just remembered a better Bloodline for a Starfinder Campaign, Maestro. Its good, because in space, language barriers could be an issue. How many planets can we reasonably assume can speak fluent Common? One.

Thus, any first contact scenario would benefit from being able to "understand and communicate with any being capable of communication via vocalization".


Luna Protege wrote:
Archmage Variel wrote:
KM WolfMaw wrote:
andygal wrote:

A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, ...

Not just in Starfinder, even in Pathfinder that must take forever to find a (lasting) game.
Ya but a good game is worth the wait. I've found a good/long lasting game can often be proportionate to the amount of alcohol present.

It also helps when everyone in the game makes characters with similar degrees of Crazy/Awesome. I finally got to play as my favourite race (Kitsune), and everyone else decided "you know what? Screw it, full furry party!".

... Alcohol certainly helps in that process.

If you're not one for drinking though, it helps to ask what the others want to play; it helps give you an idea of what the tone of the game will be... It also helps with one more thing...

... Nobody likes to be upstaged, so its a good idea when making a character with a high degree of "X-Factor" so to speak, to be sure the other PCs are all equally insane.

---

Side note: I just remembered a better Bloodline for a Starfinder Campaign, Maestro. Its good, because in space, language barriers could be an issue. How many planets can we reasonably assume can speak fluent Common? One.

Thus, any first contact scenario would benefit from being able to "understand and communicate with any being capable of communication via vocalization".

In a pod cast it was said there would likely be a game mechanic that makes communication a non issue. My guess would be some sort of low cost portable translator. Might not translate everything. Who knows.


Luna Protege wrote:
Archmage Variel wrote:
KM WolfMaw wrote:
andygal wrote:

A Caligni chaokeneticist/operative mercenary type. With a blade made of darkness, cool sunglasses (maybe redundant with chaokinesis but hey), and a trenchcoat (just for the badass factor). Not technically evil but probably on the evil side of neutral.

In terms of something that won't take forever to find a game for, ...

Not just in Starfinder, even in Pathfinder that must take forever to find a (lasting) game.
Ya but a good game is worth the wait. I've found a good/long lasting game can often be proportionate to the amount of alcohol present.

It also helps when everyone in the game makes characters with similar degrees of Crazy/Awesome. I finally got to play as my favourite race (Kitsune), and everyone else decided "you know what? Screw it, full furry party!".

... Alcohol certainly helps in that process.

If you're not one for drinking though, it helps to ask what the others want to play; it helps give you an idea of what the tone of the game will be... It also helps with one more thing...

... Nobody likes to be upstaged, so its a good idea when making a character with a high degree of "X-Factor" so to speak, to be sure the other PCs are all equally insane.

In concepts, in appearences, in personalities, or any combinations thereof?


Insane KillMaster wrote:
Luna Protege wrote:


It also helps when everyone in the game makes characters with similar degrees of Crazy/Awesome. I finally got to play as my favourite race (Kitsune), and everyone else decided "you know what? Screw it, full furry party!".

... Alcohol certainly helps in that process.

If you're not one for drinking though, it helps to ask what the others want to play; it helps give you an idea of what the tone of the game will be... It also helps with one more thing...

... Nobody likes to be upstaged, so its a good idea when making a character with a high degree of "X-Factor" so to speak, to be sure the other PCs are all equally insane.

In concepts, in appearences, in personalities, or any combinations thereof?

Part of me wanted to say something to the effect of "all of the above", but "any combination thereof" works too.


Luna Protege wrote:
Insane KillMaster wrote:
Luna Protege wrote:


It also helps when everyone in the game makes characters with similar degrees of Crazy/Awesome. I finally got to play as my favourite race (Kitsune), and everyone else decided "you know what? Screw it, full furry party!".

... Alcohol certainly helps in that process.

If you're not one for drinking though, it helps to ask what the others want to play; it helps give you an idea of what the tone of the game will be... It also helps with one more thing...

... Nobody likes to be upstaged, so its a good idea when making a character with a high degree of "X-Factor" so to speak, to be sure the other PCs are all equally insane.

In concepts, in appearences, in personalities, or any combinations thereof?
Part of me wanted to say something to the effect of "all of the above", but "any combination thereof" works too.

It encompasses "Concepts and Personalities", "Concepts and Appearences", Appearences and Personalities" and "All of the Above".


### MILITARY ###
NPC Class: Space Marine
PC Classes: Space Marine Veteran, Space Marine Spec Ops
Feat: Officer's Training (gives rank, and additional class skills; prerequisite for some other officer-only feats)

### GUESS THE RIPOFF ###
PC Class: Ki Warrior - Basically a monk who can use Ki to also gain a flight speed and fire off ranged energy attacks.

PC Class: Robot Pilot - Pilot specialized in the use of giant robotic armored vehicles, which are usually humanoid shaped.


thecursor wrote:

Here's your basics if you want to get started:

Humans are Core, Ratfolk are Core, Androids are Core, all of the races of Pathfinder will show up but some might be hard to find, Aliens are what you're working with.

Absalom Station is where you're probably from or one of the planets of the Golarion Solar System.

I have this concept of a powerful psionic floating octopus like race.

The Exchange

O_O

I can haz Octopus?????

6 attacks + grapple?

Yez pleeez!

Grand Lodge

Mardonnen Bartonel
Human starship mechanic
Orphened at a young age with no recollection of who his parents or family are.
Abnormally high IQ with a pension to jumble world rather than numbers.
Able to calculate space jumps (hyper space coordinates) on the fly without the use of a NavCom.

He is accompanied by two small droids that tend to cause more problems than help repair the ship.

His sole purpose is to search to the fringes and back to find where home is.


An astronaut on Mars discovers a stargate built by the god of war, it is powered by magic on the other side. A team of astronauts explore the SF Galaxy.


A Triaxian Solerian who was born on a planet where dragons are worshipped like gods. He's on a mission to retrieve a dragon egg that was stolen as a gift to a king's daughter.


I'm pretty sure Kasatha is core so.....

Kasatha Solerion
Dragon Rider

Heck yes.

Silver Crusade

I'll definitely do a PC named Marvin. I just haven't decided if he'll be based on Marvin the Martian or Marvin the Paranoid Android.

RPG Superstar Season 9 Top 32

The Dragon Ball Abridged version of Krillin.

Short, bald human male with mid-high charisma, low strength, low dex, always wears an orange gi and has a ridiculously low constitution but takes every available feat/spell/item to improve his roll to not die while dying.

"SENSU BEAN!"


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My character Zack as a human Envoy or Mechanic, hopefully with some sort of xenobiologist background, out to find new worlds with green skinned alien space babes and follow in the Captain Kirk school of first contact.

Sovereign Court

Seth86 wrote:

Character idea?

Magic/tech/psi eating tentacle/bug monster =^^=

Hmmm. Tyranid style *nomnomnomnom*

As it advances in level it evolves. Almost like an eidolon. But the evolutions are set once chosen

I was thinking of if the "space druid" class could turn into something akin to the Xenomorph in Aliens when boarding an enemy ship and attack them through the ventilation.


I'm thinking of a character similar to Trigger Argee. Skilled at intrusion and observation, good at survival, skilled with her pistol and limited psionics. It should be easy enough, but I prefer to see how the rules support a type of character before committing to it.


Some not quite Star Wars characters translated to Starfinder
"Princess Zeia", "Dark Raider" "Lucas Starwalker", "Ken Benobi", "Hank Bolo", "Sasquatch", D4QP - a gold plated robot butler, and S3E3 - a squat looking robot that is often mistaken for a garbage can, he rolls around on wheels and is a virtual "swiss army knife" of appliances and specialized tools and sensors.

Sovereign Court

Anyone else want to play a Grippli that fights unarmed while wearing sunglasses?


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Fromper wrote:
I'll definitely do a PC named Marvin. I just haven't decided if he'll be based on Marvin the Martian or Marvin the Paranoid Android.

Both:

"I'd be looking for my alludium Q38 explosive space modulator but I am so depressed, a brain the size of a planet and I can't remember where I put it"

Silver Crusade

Mmm....
I have an idea that could work for both pathfinder and Starfinder...
Kasatha Grey Knight Paladin/Bararian who's NG and focuses on raging-smiting-multiattacks.


I'm leaning heavily towards a Vresk Solarion seeking to prove himself at every turn. May change depending on the Solarion "code" or whatever flavor they get.


Duel Wielding Solarion who is probably human.


Cybelle is a robot designed to look like a human being, she is not the standard android, and she obeys the Three Laws of Robotics:
1.A robot may not injure a human being or, through inaction, allow a human being to come to harm.
2.A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
3.A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.
I am not sure she would make a great PC, but as an NPC, she is an interesting piece of equipment. Her stats are as follows:
Str 18, Dex 18, Con 18, Int 18, Wis 18, Cha 18.
Her great disadvantage is she obeys the three laws of Robotics, she really has no choice, they are programmed into her, and if she is somehow forced to disobey them, her brain self-destructs. Other than that, she is a character, she can gain a class, she can advance in level, underneath her artificial skin is some type of armor.


A Vesk nicknamed Boots who didnt get for years that it was an insult and instead thought it was because they would crush their enemies beneath their feet. Now they like using the name because it provides a good conversation starter with people you want to fight.

Silver Crusade

Tom Kalbfus wrote:

Cybelle is a robot designed to look like a human being, she is not the standard android, and she obeys the Three Laws of Robotics:

1.A robot may not injure a human being or, through inaction, allow a human being to come to harm.
2.A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
3.A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.
I am not sure she would make a great PC, but as an NPC, she is an interesting piece of equipment. Her stats are as follows:
Str 18, Dex 18, Con 18, Int 18, Wis 18, Cha 18.
Her great disadvantage is she obeys the three laws of Robotics, she really has no choice, they are programmed into her, and if she is somehow forced to disobey them, her brain self-destructs. Other than that, she is a character, she can gain a class, she can advance in level, underneath her artificial skin is some type of armor.

Do the laws only apply to humans, or all sentient life? Because making it only apply to one sentient species (possibly not even humans - maybe she was programmed by Vesk) would make the character that much more interesting.


Humans means just that, I don't want to make her totally useless after all! Lets just say, she comes from a part of space where there isn't a lot of intelligent alien life or magic for that matter, she is from a long way off, she has a gap in her memory and doesn't really know how she got here. In her setting, humans are the only intelligent life other than robots, they spread through their galaxy originating on one world where they believe humans had evolved. The setting she finds herself in now is unfamiliar to her. If someone uses magic to try and detect alignment, her alignment comes out as true neutral, If someone tries a detect magic spell on her, she comes out as nonmagical, she is a pure technological device.


KingOfAnything wrote:
I wish I knew more about how the Mechanic's AI companion worked.
Lord Mhoram wrote:
Fromper wrote:
I'll definitely do a PC named Marvin. I just haven't decided if he'll be based on Marvin the Martian or Marvin the Paranoid Android.

Both:

"I'd be looking for my alludium Q38 explosive space modulator but I am so depressed, a brain the size of a planet and I can't remember where I put it"

Fromper: Or both, with Martian-Marvin as a mechanic with HHGttG-Marvin as the AI companion.

Bonus points if AI Marvin is a fork/copy of Martian-Marvin's mind with personality differences caused by digitizing/upload errors.

Triple word score if AI Marvin is instead the original which downloaded itself into a meatbody (Martian-Marvin) with personality differences caused by download errors and/or "filling in the gaps".


Well Mars would have to be in this setting wouldn't it!


Tom Kalbfus wrote:
Well Mars would have to be in this setting wouldn't it!

Akiton


A Human named Cole. Probably an Operative or Envoy. A western-style space gunslinger who is also a great pilot. He wears a long trenchcoat and may have a robotic limb or two. He also sports a quick draw belt with two holsters and two laser pistols. He is loyal to his crew members and daring on the helm of a starfighter

Silver Crusade

I think I've already mentioned in another thread that I want to do a Shirren character named Vrusk.


XanaverForgedawn wrote:

I'm pretty sure Kasatha is core so.....

Kasatha Solerion
Dragon Rider

Heck yes.

I'm REALLY surprised that you were the very first one that mentioned Kasatha!!

I'm dying to make a Kasatha engineer/pilot. That's 4 arms and 20 fingers for hitting ALL the mother-trucking buttons, knobs and gears. Heck, he could pilot the ship and still have a hand free for flicking off whatever pathetic soul thinks that they could out fly his ship. XD

Also, I want to play a Vesk as a space marine. ALL THE BEEF BABY. xD


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"Hello, Flush Gurdon, Custodial Maintenance Engineer. What? Someone shoved a goblin into a biomaintenance cubicle? How long ago? Where??"

Sigh. Of all the plumbing on this station..

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