
Avoron |
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Grenadier alchemists aren't proficient with grenades.
Swordmaster rogues aren't proficient with most swords.
Trapsmith rogues gain no abilities for making traps.
Nature Fang druids don't get fangs.
Dragon Shaman druids can't summon dragons, turn into dragons, have dragon companions, or do anything at all related to beings of a draconic nature.

M1k31 |
Rosc wrote:
An Unchained Summoner's water elemental Eidolon doesn't know how to swim. It is also capable of drowning.
wouldn't you flavor that as dissolving?... it seems a common trope of Supervillain/fantasy villains who can melt/dissolve/reassemble for the hero to beat them by combining them with mass quantities of the element they dissolve into.

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M1k31 wrote:
Rosc wrote:An Unchained Summoner's water elemental Eidolon doesn't know how to swim. It is also capable of drowning.wouldn't you flavor that as dissolving?... it seems a common trope of Supervillain/fantasy villains who can melt/dissolve/reassemble for the hero to beat them by combining them with mass quantities of the element they dissolve into.
The idea of a water elemental that dissolves in water is even more hilarious than one that drowns.

Starbuck_II |

My Self wrote:
Amnesiacs don't have amnesia.
Tecnincally they have minor amnesia.:
All the amnesiac's older memories have been deeply hidden, as though she had been affected by multiple repress memory* spells. She isn't prevented from remembering things that happen over the course of a game, but might be forgetful. If the amnesiac's memories are ever restored, she loses this archetype and reverts to a standard psychic.