
Bigguyinblack |
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With the latest announcement of new Seeker content I plan to dust off my Emerald Spire Wizard.
A general snapshot.
Level 14 Human Wizard (Void) no Archetype. Barred Fire spells.
Str 7
Dex 14
Con 14 (16)
Int 22 (28)
Wis 14
Cha 7
initiative +15 before wand of Heightened Awareness
Traits: Reactionary, Fate's Favored, and Observant from a boon.
Skills of note. Spellcraft and most knowledges +28, Perception +31, Escape Artist +18, Sense Motive +22.
Saves
Fort +17
Ref +14
Will +19
+4 Insight bonus vs spells and spell-like abilities.
Feats
Acadamae Graduate, Spell Focus Conjuration, Greater Spell Focus Conjuration, Spell Penetration, Augment Summoning, Great Fortitude, Toughness.
Metamagic feats: Extend, Persistent, Quicken
As a Void Wizard I can spend a standard action to lower a creatures AC and saves by -7 no save, or spend a standard action to add +2 Insight bonus to all rolls allies within 30 feet of me make for 1 round.
I also summon as a standard action.
My spells mostly fall into 3 categories. Long duration buffs, Summons, and Save or Suck conjuration spells such as persistent Glitterdust, persistent Aqueous Orb, or Chains of Light.
Items of note:
Circlet +6 to Int
Staff of the Master
Stone of Good Luck
Belt +2 Con
Eyes of the Eagle
Cloak of Resistance +5
Gloves of Reconnaissance
Ioun stone +1 Competence bonus to saves
Ioun stone +1 Competence bonus to initiative
Ioun stone of +2 Competence bonus to a skill
Lesser Extend rod
Lesser Silent rod
Ivory Statue of myself for Contingency
Handy Haversack
Odds are after he plays the All for Immortality trilogy he'll go back into retirement so I don't want to save up for a book.
At the moment I have a little over 35,000 gold to spend.
So what should I buy?

MichaelCullen |

A dueling cestus.
+4 to init is always welcome.
It was mentioned above but Orange Prism Ioun Stone.

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Ferious Thune wrote:A second Staff of the Master?*gasp* What kind of mortal could wield such power?
*runs to the item shop* I'll take 10!
An Immortal, or didn't you notice the name of the new Seeker arc?
I'm in a much less enviable position. I only have 16,360 gold. It doesn't sound like either of us have the ubiquitous Jingasa. Or I might pick up another metamagic rod.

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Spellguard Bracers might help with concentration checks. Only 5,000 gp.
Also, get the Cord of Stubborn Resolve for 15,000 gp. It will eliminate the fatigue and exhaustion problems inherent with Acadamae Graduate.
The ring of sustenance can help if you need to rest during a mission. Only 2,500 gp.
I would use a rod for extend and retrain the extend spell feat to expanded monster summoning for a massive power increase. If you don't want to buy the book, then consider one or more of the rings of summoning affinity found in the ACG.

andreww |
Grappling still seems like I could be an issue for you. I would consider investing in a Greater Talisman of Freedom (9k, 1/day 3 round freedom of movement on grapple, entangle or paralysis). Alternatively sell something to get to the 40k necessary for a Ring of Freedom of Movement or retrain to Arcane Bond and get I for 20k. Yes you lose +4 init but the trade is quite possibly worth it.
If you do neither I would strongly suggest picking up several Lesser Talismans of Freedom. They are like the greater ones but one use and only cost 900.
Necklace of Adaptation is also a choice pick, especially if you want to drop Stinking Cloud/Cloudkill on the enemy.

master_marshmallow |

Lesser Quicken Rod seems to be suspiciously missing.
Blessed Books can be nice.
The Jingasa of the Fortunate Soldier adds 2 to your AC.
Dusty Rose Ioun Stones (both normal and cracked) would be useful.
I second the Dueling cestus/spiked gauntlet.
Ring of Sustenance helps with sleepy time necessities.

Slithery D |

master_marshmallow wrote:4 quickened spells is better than two.The lesser rod is three quickened spells of level 1-3. The staff is two quickened spells and a persistent spell of any level at all. I will take quickened level 7 spells for 5k less every time.
It takes ten days to fully recharge that staff, and you have to actually know the feats, so it's not as obvious a choice as you make it seem. Over the course of a week the rod gets you up to 21 quickened spells, the staff gets you 1.75 if you started without any charges, 4 if you had a full charge and burned some of your daily spells as fast you could to recharge.
I'd say a rod is much better for the average adventurer. No feat investment, no long term depletion, no worry.

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andreww wrote:master_marshmallow wrote:4 quickened spells is better than two.The lesser rod is three quickened spells of level 1-3. The staff is two quickened spells and a persistent spell of any level at all. I will take quickened level 7 spells for 5k less every time.It takes ten days to fully recharge that staff, and you have to actually know the feats, so it's not as obvious a choice as you make it seem. Over the course of a week the rod gets you up to 21 quickened spells, the staff gets you 1.75 if you started without any charges, 4 if you had a full charge and burned some of your daily spells as fast you could to recharge.
I'd say a rod is much better for the average adventurer. No feat investment, no long term depletion, no worry.
PFS. Full recharge between scenarios.

andreww |
Slithery D wrote:PFS. Full recharge between scenarios.andreww wrote:master_marshmallow wrote:4 quickened spells is better than two.The lesser rod is three quickened spells of level 1-3. The staff is two quickened spells and a persistent spell of any level at all. I will take quickened level 7 spells for 5k less every time.It takes ten days to fully recharge that staff, and you have to actually know the feats, so it's not as obvious a choice as you make it seem. Over the course of a week the rod gets you up to 21 quickened spells, the staff gets you 1.75 if you started without any charges, 4 if you had a full charge and burned some of your daily spells as fast you could to recharge.
I'd say a rod is much better for the average adventurer. No feat investment, no long term depletion, no worry.
This. Also, as far as feat investment goes, you are going to have metamagic feats as they are incredibly helpful to the large majority of casters. Also the OP has three.

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Get the Cord of Stubborn Resolve for 15,000 gp. It will eliminate the fatigue and exhaustion problems inherent with Acadamae Graduate.
The ring of sustenance can help if you need to rest during a mission. Only 2,500 gp.
Since the CON belt is only +2, you should be able to upgrade it to Cord of Stubborn Resolve.
I don't think you need both this and the ring, though. You could just rest to get rid of fatigue.
andreww |
Since the CON belt is only +2, you should be able to upgrade it to Cord of Stubborn Resolve.
I don't think you need both this and the ring, though. You could just rest to get rid of fatigue.
A potion of lesser restoration is 150gp, chump change at this level even if you are worried about fatigue. Which, as a caster, you probably aren't.

andreww |
Get the Cord of Stubborn Resolve for 15,000 gp. It will eliminate the fatigue and exhaustion problems inherent with Acadamae Graduate.
The highest DC he faces for Acadamae Graduate at the moment is 22. If he upgrades the Con belt to +4 and makes uses of Heroism (which wizards at this level should be, it lasts ages), then he only fails on a 1 as it is. It can be safely ignored.

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As you appear to be quite good at conjuration may I suggest an Goz Mask. It will allow you to see through smoke/clouds and the alike.
8k (ISWG)
Or maybe a lesser intensified rod for use in combination with Anticipate peril. Or maybe even two of them!
3k per piece (APG+UM)
Upgrading your belt might be a good idea as well.
But if what you want is more fire power an addition staff is undoubtedly the best choice.