Elder Evils (Inactive)

Game Master DireMerc

There are some ancient slumbering evils in the world and if they awaken all of reality could be destroyed. For one insane cultist however that would be a good thing.


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Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

"In that case, it remains to be verified what has been stolen - perhaps that information will allow us to understand all of this, or at least obtain additional clues"


"Well if that's how your going to be, I guess I have no choice." She runs into the Inn and comes back hold a Rapier. It's a magnificent blade crafted with care and with a red ruby in the hilt.


Male Agithon Aasimar HP 27/168 AC 30 saves 16/12/16 Oracle of Life

Channels a few times for the masses outside the cathedral


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara peers with interest at the blade. "A beautiful weapon." She holds her hand out. "May I?"


"Ah..Yes...My father made it for me." She hands Elara the weapon.


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara sizes it up, raises the edge to her eyeline and tosses it, catching it deftly before swishing it about in mock parries and lunges. Finally she nods, and passes it back to Naila. "Your father's craftsmanship is unmistakable, and powerful. This blade can store an exertion of power. At the moment, it stores the power to seek; your next thrust with this will find your opponent without doubt..." She frowns, and examines Naila. "But a found blow is no use if you cannot place any force behind it. Perhaps I should charge your weapon with a fraction of my power... I leave it to you." She hands it back, and looks around. "A busy day, and a busier morning we have ahead of us. Come; I expect we will have to remind the innkeeper that I have a room, and he owes us a fine meal for our work today."

GM, if I charge her sword with a power, would a Touch attack alone set it off, or would it have to hit the enemy's AC?


"I was the one who stored my ability into the weapon. I have a few others that could be useful but I felt that one that guarantied a hit was a good choice." she replies taking the weapon back from Elera. Then looking to Bjorn she says "I'm willing to spar with you to show you what I can do...Just hold back a bit will you? My ability to see into the future gives me an edge in a fight but I'm still quite fragile."


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

To Salzed Is there someone you know in this town, that might know where this tomb is located?


"I highly doubt it. If there is such a tomb it would have been created during the age of creation! In fact the only reason we know anything about Zargon is because some devils spoke of it to mortals who took notes and shared their information with others. If you want more information, your going to need to talk to a devil or find a book containing the notes of someone who did."


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"Perhaps some powerful divinations would help.. Galgar do you have any access to these? Or perhaps you could attempt to bind a devil?"


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

I must say my Divination Skills are not the best, but I can memorize such and attempt some divinations, and even memorize a spell that will summon forth a devil for us to talk to. I'll need a little time to prepare such tho..but warning whatever I summon may not be able to be sent back mystically, we may have to physically kill it. I almost died yesterday training when this happened.
Looking at the others who are here I think I will head back to my room and do so, if another situation arises please send me message SO I may assist. Unless you have other suggestions.


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"At this time finding out what was took and why is our best course of action.. Your magics are our best bet at the moment.."

Remember Divinations fail unless you succeed at a caster level check = DC20+spell level.. So might wanna memorize a couple in hopes of getting one through.. Spells affected are Augury, Divination and Commune. However you've seen the masked man so a Discern Location spell might actually be a better option.. At least you'll know where he is and its not on the list for spell failure.. Vision and Legend Lore are viable options as well, as is Greater Scrying/Scrying.. Contact Other Plane could also work if we can come up with some questions with yes/no answers.. Example: Are the objects stolen being used to locate Zargon's Tomb?

Also remember the summonings also require the caster level check to succeed and unless you bind the outsider we will prob be forced to kill it..

Looks like your gonna be a diviner for a day or 2 lol

Lol i just realized Divination is one of your Opp. Schools.. Deffinitely gonna take a full days spell slots lol.. At least the 5th and up ones..


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

"Or what book may contain the information we are looking for, and where to find it"


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"I can memorize a few scrying/greater scryings as well.. Maybe we can get one to stick to mister masked swordsman.."


I'm waiting for Bjorn to come along so we can et this sparing match taken care off but In the meantime I will keep going with the main thing

The young cleric from before arrives at the lodge. "I started with the artifacts like you said and I found something that was missing" he says

He takes out a piece of paper and shows a drawing of an amulet.

"The inventory says it's called the Talisman of the Spheres. I have no idea what it does as it wasn't mentioned but it's listed as extremely dangerous. I will return to check if anything else was taken but I thought I should let you know about that."

knowledge Arcane dc 35:
A talisman of spheres is an amulet that lets a person control a sphere of annihilation.


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

Not even trying the roll :D

Trihedron looks at his more Arcane inclined companions expectantly - "Talisman of the Spheres?"


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

You can take 10 on knowledge checks btw.. Unless you need more than 10 to make the dc ;0


Male Agithon Aasimar HP 27/168 AC 30 saves 16/12/16 Oracle of Life

looks totally not worried about the news

It's good work you did! And if that's all that's missing I'm sure it's important, but we'll need to do some digging to find out why. If you find anything else missing, I think me and some of the other volunteers were working through the pathfinders lodge. You can direct inquiries there, but please make sure it comes to me Wyatt and not to anyone else. You know how those pathfinders can be about hoarding rumors at times

Heads towards the lodge after healing a group or two more to relay the information to his new "companions/volunteers"


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

Knowledge Arcana: 1d20 + 26 ⇒ (20) + 26 = 46
Sure use the 20's up now :)
Why would they steal an artifact that control a Sphere of Annihilation? ponders Galgar aloud...


Male Agithon Aasimar HP 27/168 AC 30 saves 16/12/16 Oracle of Life

Annihilation doesn't sound good... can it uh... annihilate anything and where is the sphere that it controls?


HP: 13/13, AC: 11, T: 11, FF: 10, F: 4, R: 1, W: 0, CMB 4, CMD 15 ||| Stamina 3/3, Challenge 1/1, Tact 1/1, Per +1, Init +1

Sorry, I missed the response, I thought I was along with the group already!

"Alright little girl, come at me, an remember with the intent to kill."
Bjorn says while adopting an open stance perpendicular to Naila, Axe to one side. The pure size of him is unsettling and all together intimidating.
Intimidate Check: 1d20 + 29 ⇒ (6) + 29 = 35


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

Yes it can annihilate anything, I have heard of wizards who duel with them, the loser never being seen agian. They are usually controlled by mental abilities, this Talisman would prob let lesser minds do so


Male Agithon Aasimar HP 27/168 AC 30 saves 16/12/16 Oracle of Life

So if you knew where a certain door/barrier was to your favorite dark lord... you could get it there and destroy it...

He gives a knowing look towards Galgar and then to anyone else... letting them put that piece together for themselves


Naila strikes at Bjorn. There is hesitation in her attack but the blow is perfect. She seems to anticipate Bjorn's attempts at blocking and hits the weak spot in his armor. You realize that when she attacked she went for were you were going to be rather than were you were. The blow was simply unavoidable and clearly heavily depended on her ability to see the future.

However she hits with the flat of the blade and even if she didn't the blow would hardly matter to Bjorn.

As she pulls back she starts dancing, waving her cloak around herself in a strange matter and as she does so she becomes blurry and it's hard to tell were she is exactly. Using her cloak dance ability as a move action to give your attacks against her a 20% miss chance.

Naila attack: 1d20 + 41 ⇒ (2) + 41 = 431d6 + 5 ⇒ (5) + 5 = 10

She took the -4 penalty in order to deal non-lethal. So 10 non-lethal damage


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"Well that doesn't sound good.. The Talisman just controls it right? It doesn't come with this Sphere does it? Wonder if thats what was stolen from Absalom?"


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

+41 :O


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

Thinking that might have had a built in true strike :)


HP: 13/13, AC: 11, T: 11, FF: 10, F: 4, R: 1, W: 0, CMB 4, CMD 15 ||| Stamina 3/3, Challenge 1/1, Tact 1/1, Per +1, Init +1

Ya I am pretty sure that had a true strike in there somewhere ;)
10 non-lethal damage it is!

Taking the attack square on, without attempting to dodge, Bjorn felt the damage it had done.
"Hmmm. your ability to hit is commendable, why I'd say you might even be able to strike truer than me. Yet, there was no bite behind the sting. No, nothing like THIS!"
Bjorn lashes out with force and shocking speed.
to hit: 1d20 + 31 ⇒ (15) + 31 = 46
20 and below means miss: 1d100 ⇒ 55
damage, If I had followed through with the strike: 1d8 + 25 ⇒ (8) + 25 = 33

With shocking finality, Bjorns blade stops at Nailas throat, drawing just a trickle of blood. It is evident that had the blow continued Naila would have been no more.

"No, you are not ready to come with us, yet, that insight you showed intrigues me. One condition. You use that precog ability to keep yourself out of harms way. I dont know if thats even possible, but that is what you need to focus on. Let us do the fighting, you do the surviving. Now, lets follow the rest of these guys and go to the Lodge. May we learn what we can there"

Yeash, my guy is sounding like an old sage, not a savage ork :P I might have to work on that XD
Ya, I relented and let the girl come :P


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

As Bjorn lashes out, Elara steps forward eyes widening slightly hands contorting into a complicated gesture before his blow stops and she pauses. Returning to her stance, she examines the orc with a raised eyebrow. She shakes her head. "We have our own business this night. We shall meet at the city gates, and share what intelligence we each have gathered. Come, Naila." So saying, she turns and walks into the inn.


Naila could have avoided that attack. She has an ability that can increase her ac significantly by spending power-points. For example she could have avoided that attack by spending 8 power-points out of her pool of 99. She wasn't going to die from that either even if it hit she has 80 hp. Please don't presume too much in the future.

Naila follows Elara "I could have avoided that attack you know. I just didn't because I knew what he was going to do."


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

...pool of HOW many power points? Have we run into a Vergence?


I rechecked it 99 is correct...I'd explain but I may have said too much already ;) more will be revealed later.


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara raises an eyebrow. "Truly?" She steps back to allow Naila to enter the inn first. As Naila walks ahead, Elara concentrates on her from behind.

Manifest Detect Psionics;
Auto-pass DC15 Concentration Check to do so without outward sign. Note that Detect Psionics picks up active or permanent powers, active psionic feats, levels in a psionic class and creatures with the Wild Talent feat, as well as everything Detect Magic picks up.
Feel free to send me the results via PM


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara's eyes involuntarily widen as she gazes at the young girl from behind in amazement; after another second she regains control and her aura of haughty aloofness reestablishes itself. She continues on into the inn and heads to her room with Naila.


Well what do you do next? If you don't have any other actions for the moment we can fast-forward some


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara has something she'd like to do during the night, otherwise can fast-forward to the morning.


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

I was planing to rest and re-memorize some spells.


go ahead and post the changes to your list. If your gonna be casting those today then we wont fast-forward to the next day just yet.


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

Galgar will cast Discern Location, and then He will attempt to Use scrying (DC 22 will ) on the man to see what he is up to and if there are others with him.
then will re-memorize spells have this spell list:

Spells:

0 lvl
Disrupt Undead
Message
Ray of Frost
Resistance
1st lvl
Burning Disarm
Color Spray
Endure Elements
Feather Fall
Magic Missile
Magic Missile
2nd lvl
Knock
LipStitch
Resist Energy
Resist Energy
Scorching Ray
Scorching Ray
Squeeze
3rd lvl
Fireball
Haste
Haste
Serrens Armor Lock
Serrens Armor Lock
Vengeful Comets
Water Breathing
4th lvl
BoneShatter
Calcific Touch
Calcific Touch
Elemnetal Body 1
Stoneskin
Touch of Slime
Volcanic Storm
5th lvl
Baleful PolyMorph
Baleful PolyMorph
Break Enchantment
Excrutiating Deformation (Persistant)
Teleport
Teleport
6th lvl
Beast Shape 4
Cold Ice Strike
Dispel Magic, Greater
Stone to Flesh
Tar Pool
7th lvl
Arcane Cannon
Elemental Body 4
Giant Form 1
Tar Pool Selective
8th lvl
Form of the dragon 3
Tar Pool PErsistant
Undead anatomy 4


results of spells:

Discern location reveals to you he is currently in Undersump the home of jubilex. The scrying fails.


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

After The Heroes gather together later that day He's in the Abyss...Jubilex Home....Undersump...I'm sure


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"Well that doesn't sound good.. Did we hear anything about the other items stolen form Absalom yet?"


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

"IN the Abyss" - Trihedron shakes his head.

Listening to Reveries' question, he puts in - "Wasn't that the Talisman of the Spheres?"


"Nothing yet, it may be a day or two before we get a response from them things are hectic over there." responds Sazed to Reverie's question.


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"So what do you suggest we do until then?"


"If you have any other leads you can look into then you should do so, I will contact you if I get anymore information regarding the item taken in Absalom. You could if you wish travel to Absalom yourself and see what is happening, or leave that to me and go to Rahadoum...I strongly believe the tomb is located in that country. However there is a risk to going there...Are you familiar with that countries laws?"


Active Spells:
Ext, Barkskin, True Seeing, ComAir Walk, Ext Com Pro Energy(Fire), Ext Com Resist Energy, Windwalk(Cold)
Garuda-Blooded Aasimar
Vital:
HP 159/183 | AC 32 | T 16 | FF 29 | CMD 27 | Fort +20 | Ref +13 | Will +24 | Init +7 | Perc +30
Druid 15 (Reincarnated)

"Im not personally familiar with them.. Anything better than sitting here.. Would you mind explaining the difficulties of their laws?"


Male 1/2 Orc Wizard 15 HP 107/107 AC:24/15T/22F Fort +12 Ref +12 Will +15 Percep +16

Rahadoum? I'm sure I've heard of it or been there
Know Geo: 1d20 + 16 ⇒ (5) + 16 = 21
I can hopefully get us to either of them. Tho teleporting has not been working as well as it should, it has been effect by this Demon also.


"They follow the laws of man...Let no man be beholden to a god...The use of divine magic whitin the borders of that country is punishable by death. The possession of magic items that carry divine magic is punished by death or exile depending the severity of your transgression and the worship of any god is also punishable by death or exile. You should also know that slavery is perfectly legal in that country."


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

"There are surely magical ways to mask such effects - it does seem like a downtrodden place to live in though. It will not be a pleasant trip if we actually need to go there"

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