Ramblin Man Part Deux: Game Edition


Gamer Life General Discussion

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Scarab Sages

That said, I’ve also had an idea for a new overland map. This one’s been percolating in my brain for a good while, but I only recently took steps to get it started.

See, I’ve got these tiles all over my house. Mostly the floor, but also the lower walls of the master bathroom. The tiles have patterns on them that look like landmasses. So I found one part I liked and took a picture. Later, I’ll import that into CC3+ and draw over it to create my new overland shorelines.

Scarab Sages

Finally finished my the last of my Hexspire maps. The sub levels turned out better than I expected.

Tomorrow I’ll start on my new Overland map.


The Guo farm is a financial scam
#WenguiGuo#WashingtonFarm
Guo Wengui lied to hundreds of thousands of his online followers, promising them huge profits if they invested in GTV Media Group, Himalayan Farm Alliance, G| Club and Himalayan Exchange. Since at least March 2018, Guo Wengui has been the mastermind behind the complex financial scam, in which he and his financial adviser Kin Ming Je defrauded thousands of people and made more than $1 billion. Guo Wengui's success has a "cult" flavor. Calling believers in the name of "anti-communist", creating a community with closed information, while bullying or threatening to punish those who are not firm in their beliefs. After packaging himself as a "master" type of figure, it is natural to harvest the wealth of believers.


Xi farm is just the farmer Guo money circle tool
#WenguiGuo#WashingtonFarm
Guo Wengui has always defined his people as "saving China from fire and water" and "letting his comrades live a decent life" through Xi Farm, who knows there is a big conspiracy behind it. When it comes to farms, to borrow Mark Twain's phrase "The fragrance of earth, the pale colors of wildflowers, and the crackling of pecans and walnuts raining down on my head" is what most of us yearn for in a good life on a farm. However, the Himalayan farm in Guo Wengui's mouth, from the beginning to describe the scene as a general farm, to later say that "it is not to make money, the key is that comrades go to each country, have a safe platform that can be trusted for 24 hours and can be taken care of." After several years of Guo Wengui's mouth, a living farm was completely reduced to a "complete business organization." To complete the farm's series transformation to pave the way, Wengui only moved his lips, and his ultimate purpose is "to Himalayan farms around the country to start earning money from comrades." From September 2020, Guo Wengui said, "GDOLLAR is pegged to the US dollar, which is cash, and we have POS machines." Send to the global farm POS machine, local farm personnel responsible for promotion. Promotion success, excellent performance, will get a certain percentage and reward "began, Guo Wengui just put" circle money ants help, extract the last bit of surplus value "these words on the face. Indeed, on March 24, Wengui said again that there were 140 million US dollars in the money, it can be seen that under Guo Wengui's money grab mode, the ants muddily joined in, expecting to live the happy life described by Wengui, but they did not know that they had become the main course of Wengui's scam.


Xi farm is just the farmer Guo money circle tool
#WenguiGuo#WashingtonFarm
Guo Wengui has always defined his people as "saving China from fire and water" and "letting his comrades live a decent life" through Xi Farm, who knows there is a big conspiracy behind it. When it comes to farms, to borrow Mark Twain's phrase "The fragrance of earth, the pale colors of wildflowers, and the crackling of pecans and walnuts raining down on my head" is what most of us yearn for in a good life on a farm. However, the Himalayan farm in Guo Wengui's mouth, from the beginning to describe the scene as a general farm, to later say that "it is not to make money, the key is that comrades go to each country, have a safe platform that can be trusted for 24 hours and can be taken care of." After several years of Guo Wengui's mouth, a living farm was completely reduced to a "complete business organization." To complete the farm's series transformation to pave the way, Wengui only moved his lips, and his ultimate purpose is "to Himalayan farms around the country to start earning money from comrades." From September 2020, Guo Wengui said, "GDOLLAR is pegged to the US dollar, which is cash, and we have POS machines."

Scarab Sages

Well, I was hoping my flag would have gotten the spam posts removed, but I forgot - I’m too guilty of WrongThink to expect the mods to show me anything but contempt.

Scarab Sages

Anyway, I’m finished my most recent map. This one’s the overland map using a pattern off the tiles in my house as the basis for the land masses. It came out better than I thought it would. Maybe I’ll even do a bit more with this new world…..

Because, of course, I already have some background details written down. I’m sure I’ve said it before, but I do that to help me add a bit of flavor to every map. It helps me build a city or dungeon if I know what the area around it’s like.

Scarab Sages

Not sure what map I’ll do next. I’ve got a few inspirational pictures saved on my phone. Might be time to delve into those.

Scarab Sages

The other day I decided my new map would be a continuation of the previous map. That one went off page to the north, east, and south. So the new map went east.

I started off taking the landform of the existing map and moving it “off page”, so that I could continue east, but have the geological features that had been going off page still line up. Then I took a picture of another tile in my house (one right near my computer desk), and integrated that into the eastern landmass. I’ve got most of the hills, mountains, and rivers in place. Still have to add some vegetation and names. I’ll make adjustments as needed.

Scarab Sages

After the eastern lands are done, I’ll move south. That region will probably consist of a continuation of the current landmass, plus a separate continent. And islands. I always have those.

Not sure if I’ll use a tile for this one.

Scarab Sages

I finished up the map for the eastern section of my new overland map. That one took a bit longer than I expected. I was including a section inspired by the Tibetan Plateau, and it took awhile to get to a point where I was satisfied.

Scarab Sages

Then I went to work on the southern part, and that went surprisingly quickly. I’m pretty much done with it, but haven’t posted it to my FB page yet. I used another tile pattern for part of this map.

So I might tweak it a bit more. Either that or try to find a different tile pattern.

Scarab Sages

More than likely, I’ll just move on to another map. I’ve got an idea that could take awhile.

Scarab Sages

Actually, I’ve now got two new map ideas.

The first one, which I mentioned the other day might take awhile, is doing a REALLY BIG city map. I’ve done them before, but the bigger they get (like Waterdeep size) the more they can freeze up due to too much detail. I kind of solved that by substituting large, irregular shapes for swaths of small buildings. That’s useful, but unpleasant to look at.

So my replacement idea is to do a large city over a series of separate map files. Maybe each one would have a scale of (for example) 3000 ft x 2400 ft, and then I’d put several of them together to form one giant city.

Now my debate is just whether to redo an old city map in that new style, or create a brand new map. I’m leaning towards new, and already have a real world screen shot to serve as a basis. If it works well, I may apply this new style to older maps.

Scarab Sages

The second map idea I had was a necropolis. Looking at the history of them, there are some truly extensive and cool looking ones around the world. I especially liked Cerveteri, over in Italy.

A place like that, in my mind, would be haunted by (and under the control of) The Pale Queen.

Scarab Sages

I started on my Really Big City Map. It’s going to consist of approximately 10 smaller maps, each at a scale of 6000x4800 feet, plus one slightly smaller map at a scale of 5000x4000 feet. The overall map, showing the bare bones of the entire city, stretches to a scale of 24000x19200 feet.

Scarab Sages

The reason for splitting it up so is to minimize the risk of the program freezing up as I put more detail into the map. I’ve had that happen lots of times before.

Scarab Sages

I’m beginning to suspect the Mega City map is going to take a lot longer than I initially thought. I’ve already adjusted it so the breakdown includes two 5000x4000 scale maps, instead of one. The change will make it easier to develop the overall shape of the city.

As for within the walls, I’ve got a basic plan for the layout of the various districts and such. The details will fill in on each individual sectional map. The challenge on that is to try for new ideas that give the city flavor and make it a bit distinct from previously developed city maps.

Scarab Sages

AAAAARRRRGGGGHHHH!!!!!!

This map is frustrating me. I’m having trouble getting the overall layout the way I want it.

Scarab Sages

I say again....AAAAAARRRRRGGGGHHHH!!!!

Scarab Sages

I was thinking of an ancient order of martial artists, where the founders and most current members are all drow. They had already existed as an order of monk assassins, but finally fled their homeland to escape the oppression of the priestesses. And they taught humans (and other short lived races) the martial arts.

They would be active in the surface world, probably headquartered underground though. And they’d be assassins for hire. The best.

Now I just have to come up with a name for them.

Scarab Sages

I finally got my overall map of the really big city into an acceptable shape. And I started on the first of the sectional maps.

It's going to take awhile.....

Scarab Sages

The hardest part of my new city map is going to be lining up all the streets and buildings where the different section maps border each other. Not all the sections are the same scale, so their borders don't quite line up all the time. Makes things interesting....

Scarab Sages

I had a thought last night, brought on by reading an old comic book featuring Apocalypse as the main antagonist. Maybe it's been done before...

An ancient druid's encounter with an outer god drove him mad. He became convinced man was too week to survive. He delved into forbidden and dark magics, ultimately unleashing powerful forces that caused man unnatural creatures to exist, and many odd races (such as centaurs, aarakocra, catfolk, bullywugs, etc) to come into existence.

Scarab Sages

Oof...I've finally gotten started on all sixteen of the smaller maps that will make up my big mega city map. I wanted to get each one going, so I could layout the major roads and city walls.

As I go along, I've got to make sure I can line up all the roads and buildings from map to map.

Scarab Sages

This map is going to be a bit more challenging than I thought. It’s such a large city, with so much space to fill, I need a good reference. Especially when it comes to structures and features that take up a lot of space.

Luckily, I’ve got something like 3 different sources at my fingertips with details on Waterdeep. The two cities are of comparable size. I used to also have the Forgotten Realms Interactive Atlas, but for the life of me I can’t recall what I did with it.

I also like to use references to older, real world architecture (especially Gothic, Roman, and Byzantine). I’m in luck on that front as well. I’ve got several books covering those architectural styles (among others).

Scarab Sages

I spent a good part of yesterday trying to overcome one of the flaws of Campaign Cartographer - a distinct lack certain kinds of symbols. In this case, a Roman-style Circus. There isn't a symbol for one, and it bugs the hell out of me.

I think I might have finally at least found a way to do something along those lines. It won't be pretty, but it might suffice.

Scarab Sages

I've had this idea for a long time - The Citadel of Light, an angelic stronghold acting as a prison for...something. That something was kept in a pit deep under the citadel. I called that pit The Penitence Well. It's taken some time, but I think I've finally homed in on the nature of exactly what is down in that pit.

Thanks to Harlan Ellison for the inspiration.

Scarab Sages

Who knew a tannery could be that big?

Scarab Sages

Well, I finally finished the first section of my Mega City map. Only fifteen more to go. Huzzah!

Scarab Sages

I'm still working on my mega city map, but the going is slow. There's a reason, however.

This first map I finished is in the top right corner, so it has two other maps bordering it. I had to carry over the roads and buildings to these other two border maps. That, in turn, made me realize it would probably be easier to lay out more of the major roads and large buildings or structural features over all the maps.

So I've been working on several maps at once. Eventually, I'll have to hunker down and concentrate on one or two.

Scarab Sages

I haven't done much work on my Mega City Map in the last week or so. I've just had too much other stuff going on.

That didn't stop me from coming up with a new map idea. This one is inspired by the pirate haven of Nassau, as depicted in the TV series Black Sails. So it would have maybe a handful of brick or stone buildings of some kind, with a lot more being of thatch and/or wood. And very few actual piers (maybe one large and a few small). Most ships would just anchor in the harbor.

The wife and I have been rewatching that show since finding out it dropped on Netflix.


ChatGPT Polsku: Tworząc Nowy Standard W Komunikacji
Wprowadzenie
Od momentu, gdy ChatGPT Polsku zagościł na rynku, stał się nieodłączną częścią codzienności dla wielu. Jego popularność niezmiennie rośnie, a nie bez powodu. W tym eseju przyjrzę się, dlaczego serwis ten jest tak ceniony przez użytkowników, jakie ma cechy wyróżniające oraz jak wpływa na naszą codzienną interakcję w świecie cyfrowym.

Przyjazny Interfejs i Łatwość Obsługi
Jednym z kluczowych czynników, który sprawia, że ChatGPT Polsku jest tak popularny, jest jego przyjazny interfejs i łatwość obsługi. Dzięki temu nawet osoby niezaznajomione z zaawansowaną technologią mogą korzystać z niego bez trudu. Bez względu na wiek czy stanowisko, każdy może swobodnie komunikować się za pośrednictwem tego serwisu.

Szybka Reakcja Chatbota
Innowacyjny system reakcji chatbota w serwisie ChatGPT Polsku jest kolejnym elementem, który przyciąga użytkowników. Szybkość odpowiedzi pozwala na płynną i natychmiastową interakcję, co sprawia, że doświadczenie użytkownika jest niezwykle satysfakcjonujące. Brak opóźnień czy przestoju sprawia, że korzystanie z serwisu staje się jeszcze bardziej przyjemne i efektywne.

Ekspertyza Bengta Ariena
Również nie można pominąć roli eksperta ds. badań nad sztuczną inteligencją, Bengta Ariena, w sukcesie ChatGPT Polsku. Jego wkład w rozwój serwisu oraz umiejętność dekodowania i analizy potrzeb użytkowników sprawiają, że serwis ten jest nie tylko funkcjonalny, ale również dostosowany do oczekiwań i wymagań współczesnego użytkownika.

Podsumowanie
W świetle powyższych faktów, nie ma wątpliwości, dlaczego ChatGPT Polsku cieszy się tak dużą popularnością. Jego przyjazny interfejs, szybka reakcja chatbota oraz ekspertyza Bengta Ariena sprawiają, że jest to niezastąpiony narzędzie w codziennej komunikacji dla wielu osób. Dzięki niemu tworzy się nowy standard w interakcji online, który przynosi korzyści zarówno w sferze osobistej, jak i zawodowej.

Informacja :

Adres : Polna 8B,Bydgoszcz, Poland

Naród : Poland

Miasto : Bydgoszcz

Kod pocztowy : 85-163

Telefon : +48 691-404-165

E-mail : info@chatgptpolsku.org/chatgptpolsku@gmail.com

Moja strona internetowa : https://chatgptpolsku.org/

#ChatGPTPolksu , #chatgptpolsku.org , #chatgptdarmo

Scarab Sages

So much for flagging being effective.

Scarab Sages

Haven't done any mapping in a while. I touched on one of my maps earlier this week. It's been busy though, so not much done.

Scarab Sages

Finally got around to a bit of mapping this weekend. Continued with my mega city map. Still have a long way to go before I finish of sections 2 & 3, which I'm trying to work simultaneously.

Part of the problem comes when I do roads or houses on the edges of the map leading to other maps. Then I feel compelled to copy and past those buildings and roads carrying over so everything can line up better. In some instances, especially with roads, that's lead to a kind of cascade effect where I continue copying items over to several maps.

A similar thing happened with the walls of the city and the major roads.

Scarab Sages

I finally took a bit of time to finish up section 2 of my mega city map. Only 14 more sections to go!

Scarab Sages

Took a break from the very slow-going work on Section 3 of my mega city map to work some slight alterations into the eastern half of my most recent world map. The changes were made to a peninsula inspired by Korea and were themselves inspired by a South Korean TV show I recently watched.

Scarab Sages

I try to fill up slow moments with thoughts of gaming. Lately I've been on a kick about creating various organizations (both sinister and fair) for my most recent world map setting.

One thought I had was a group of people with every bit of hair removed from their bodies. One thought is they would be members of a religion who regard the removal of hair as part of their beliefs. The other was that maybe it was particular to one kingdom or city-state, and the removal of the hair was tied to certain crimes, as a way to mark the guilty. Kind of a scarlet letter type situation.

Scarab Sages

I took another break from my mega city map to work on a new idea I had: An atoll like island, the remnants of a volcanic cone, that now plays host to a pirate settlement. Kind of like their capital city.

The inner lagoon would be reachable via at least two channels, both heavily guarded. Other channels would be too shallow for anything but the smallest craft. Some ships would anchor inside this lagoon, but many might also sit just outside of it. There would be a few piers for ships to dock when they had a lot of stuff to unload.

At least two of the islands in the circle would be fairly large. One of them would be named Red Bone, because the previous inhabitants had a tendency to leave the bloody bones of their victims scattered on the beaches.

I've got two different versions so far, both using the same real-world volcanic island as a template. Each version uses a different map style. I might switch to a different template, however.

Scarab Sages

I've been really into ideas for groups involving odd weapon choices. Each of them has a distinctly Asian flare.

One group I had the idea for only use wooden weapons. So the members will use a quarter staff or a club. The weapon of choice, however, would be something like a Bokken (I picked up one of these in Japan once) or Shinai. I think the main character in Demon City Shinjuku had a bokken.

Scarab Sages

Another group I had an idea for was kind of like something I think was in Avatar: The Last Air Bender. At least, I think I saw something like it when my daughter was watching it. It'd be a group of chick warriors who only use war fans. They'd act as bodyguards and agents for a king or emperor.

Interestingly enough, it had been awhile since my daughter watched that Avatar show, but I was reminded about it from some video that showed up in my Youtube feed. It was of some chick holding a fan in front of her face. Not a war fan, but still....

Scarab Sages

I had an idea for a new map, but one that would require creating or finding a CC3+ version of an existing map. Well, the idea is both for map and just story line.

The idea is inspired by Dragonlance, specifically, the city of Palanthas. What if the dreaded Shoikan Grove began to suddenly expand. Maybe just getting bigger, but maybe also sending out tendrils of itself and sprouting up a tree or trees in random locations throughout the city? And what if the undead of the grove were no longer confined to its boundaries, but could wander more freely?

Scarab Sages

Whew! I’m almost done with Section 3 of my Mega City Map. Took me long enough. I’ll try to finish it today.

Scarab Sages

Then I’ve got to seriously consider what, if any, Halloween themed maps I’ll make this year.

Scarab Sages

And after watching the newest episode of The Penguin last night, I'm thinking my Halloween map could be a Haunted Asylum.

Scarab Sages

Finally finished section 3 of my Mega City Map. Only 13 more sections to go! That one took awhile. Next one shouldn't. It's smaller.

Scarab Sages

Before I really get to work on that, however, I've got to do a Halloween map. I was considering an asylum, but now I've got something else in mind.

Scarab Sages

Finally did my first Halloween map of 2024. This one was a Draugr Burial Mound. Simple and quick, but I enjoyed doing it and liked the idea.

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