Midgard (Kobold Press) PbP on RPoL


Recruitment


We're looking for one new player for a recently started PbP on RPoL.net set in Kobold Press's Midgard setting, around and within the city of Triolo, where the party's allegiance mostly coincides.

Link: Midgard - Adventures and Other Tales

Using mostly standard Pathfinder rules, starting at Level 1 with abilities at 20 point buy. We're looking for a compatible 5th player to shore up the roster and help keep a steady baseline momentum. Any coverage of party roles/skills is a bonus.

Knowledge of the setting is not necessary. In fact, three of four current players are new to the setting.

Commitment is casual, at about a post a week. The current players appear to be in this for the long haul (knock on wood). And the GM as well, if I do say so myself. One of the players has been my PbP DM for three years and counting, I'll try to return the favor and not be flaky. Thus, the relaxed commitment of about one post a week, sometimes more sometimes less (I will try for the former and less of the latter).

Adventure mix will probably lean towards roleplaying/exploring/pursuing personal character goals, but I do plan to include combat and dungeon crawling. I may adapt some PF modules or KP adventures as a framework for later adventures, but we're still at the introduction stage.

Current characters are:

- Human Male Sorcerer, aspiring privateer and merchant-noble, former shipmate of minotaur barbarian
- Roachling Male Witch, a traveling merchant of questionably desirable foodstuff
- Minotaur Female Barbarian, former sailor, then galley slave, now bodyguard/hired help for roachling merchant
- Aasimar Male Paladin, honor guard member for a diplomatic envoy from a neighboring kingdom

Most Pathfinder (Paizo) classes accepted (Core, Adv. Players, Ult. Magic, Adv. Class), most Kobold Press classes as well (Class Compendium). Exceptions include gunslinger, summoner, and savant, for either setting or book-keeping reasons.

Most Midgard appropriate races accepted (unless they're already present, also no Gearforged, they're reserved). Everything else on a case-by-case basis.

General preference for human (setting is human-centric after all), or other non-represented Midgard race. General preference for a class not present in party. As you can see, most of the existing characters are archetypal (in the classic sense) [::hint::]. Simpler for one to get a concept going than to to list out everything I'm accepting. I'm somewhat lenient on these things, but conserve your weird (Standard Race & Class > Unusual Race with Standard Class or Standard Race with Unusual Class > Unusual Race & Class).

Before sending a Request to Join through RPoL, please provide a brief character concept here (a few lines will do). Please mention intended character race, gender, class/archetype, and background, including (but not mandatory) potential links to existing party members or ties to elements of Triolo or Midgard (for those familiar with the setting or want to take a shot at fitting something into the locale or setting).

Triolo is part of the Seven Cities and is the capital of a mercantile maritime republic set a midst a fractured collection of six other oft feuding city-states, over a backdrop of the ambitious and treasure-hungry Mharoti (Dragon) Empire expanding from the east.

The Midgard setting has a home for most of the standard medievalesque fantasy concepts that one could find in other comparable settings like Golarion or Forgotten Realms (Northern raiders, reaver dwarves, cantonal dwarves, noble elfmarked, steppe barbarian, mystical Nurians (Egyptian-based), conflicted corsairs, Free City urbanites, etc.). If it can work in those other settings, it can probably work in Midgard. Feel free to ask questions, we can work something out.

Characters will need a reason (any reason really) to be in Triolo (given it's a major trade port and diplomatic center, shouldn't be hard) and not of ill-repute enough to draw scrutiny from the naval officers the party is currently interacting with and the party's generally good tendancies. They could be freelance mercenary types and don't have to be saintly paragons. Besides, there is flexibility on the morality scale if going by Midgard's pantheon.

Thanks for looking over my recruitment post. Hope to see one of you in the game soon.


i have a character who is a thief by night but a tradesman by day. human oracle of wind, there's a chance i need to re-stat him for this but here's the alias for him

Backstory:

He wasn't always the Prince of Thieves, He used to be just a nobleman's child. Scipio Le Valiere, the son of Catarina and Massimo Valiere. The child was made to study his entire life in order to inherit the family business of trade, one must have knowledge of all things to be a great business man after all. Engineering and Mechanics were among his favorite things to study .

Young Scipio grew bored of his responsibilities and lost childhood, and when he came of age he sneak out at night and take on his other persona The Prince of Thieves. The Prince would steal from the rich, being involved in his father trade business he often knew who was in town. The money, he would give to orphans and poor children; whether purposeful or not he despised adults. Eventually he became rather well known among the people as the uncatch-able thief, who lead a group of child thieves. Although truth be told he never lead anyone, there was no group just him.

This act of rebellion did not come out of no where, the young Scipio had the spirit of a legendary thief attached to his own. Unbeknownst to him that is were his Talents came from, with those talents came other thing. As the Prince, young Scipio became brash, constantly looking for a challenge. As different as the two soul were, they shared a similar love for the sky and for freedom.

The point came when Scipio eventually spent more time among the outcasts and street urchins as the Prince, than he did studying. His parents became more and more suspicious as to the where abouts of their son until eventually they had him followed. That night when he came home, his parent confronted him. Scipio having been found out ran away, worried that his new found freedom would be taken away.

As he ran out of the city, He collapsed his eyes racked with pain. He woke up, his vision clouded. he could no longer see the sky he loved, but he felt as if the connection was stronger than ever. The young Scipio began embraced the his Prince Persona, slowly becoming the legendary thief that was housed in his soul.

Appearance and Personality:

Scipio is a young man with Grey eyes and blonde hair tied back, light stubble he keeps shaven and clean. his normal attire consists of a quilted white shirt which doubles as his armor and a fitted leather vest and leather boots.

As the Prince his attire is similar except he bears a storm grey cloak and wears a mask like this one click here
Scipio himself is a kind, intelligent, young man. Free Spirited, he he has no permanent home And is often traveling, staying in town only as long as wants. His kind heart leads him to helping people who he thinks deserves help, although he is harsher with the judgement of adults than children due to his bad relationship with his parents.

As the Prince he becomes confident and mysterious, this is both accidental and purposeful. As part of this personality is the spirit of the legendary thief that is housed in his soul. He becomes far more focused as the Prince and will do anything to accomplish his mission whatever it be.

mostly just copy and pasted sorry if it's too long. his connection would most likely be he is a tradesman getting more involved with a major trading company or what not. he's level 3 so i'll need to de level him by two .


Scipio, your proposed character is eerily on point in terms of theme and cultural aesthetics.

Please down-level the current stats in line with our Level 1 starting point and send me a request to join over at RPoL. Welcome aboard.


kk should be all set, level 1 and everything

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