
MrConradTheDuck |
So, I'm going to be playing a pirate game here short and finally got the Occult book and my GMs approval for an Android. So, I do what I'm sure he predicted I'd do. But now, I need a little help on the matter. Our point buy is 30 points 1:1 ratio, max 18 before racial. With that I know I'm pretty much guaranteed to be stronk. What I'm looking for is best/coolest spells to deck out my arsenal as well as maybe some options or feats that would also be pretty spiffy (Any VMC that would be functional would be cool too) From a min/max perspective I'm pretty solid but I'm looking for the cooler stuff that's also decently strong at least and I'm a pretty bad spellcaster all things considered.
Any suggestions?
My Party so far is
1 Gunslinger (Musket Master)
1 Oracle (Flames I think)
1 Rogue (Probably)
1 Swashbuckler (Probably)
1 Druid (Probably)

Knitifine |

Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
Mind-affecting =/= emotions.

Dwarf in the Flask |

Dwarf in the Flask wrote:Mind-affecting =/= emotions.Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
Then they are capable of having emotions because they only have a bonus against mind-effecting spells. So if they are not immune they should be able to produce emotions enough, just not be very emotional.

Knitifine |

Knitifine wrote:Then they are capable of having emotions because they only have a bonus against mind-effecting spells. So if they are not immune they should be able to produce emotions enough, just not be very emotional.Dwarf in the Flask wrote:Mind-affecting =/= emotions.Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
Uhm... are sure that's what you meant to type because it sounds a little... off.

Nevan Oaks |
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Dwarf in the Flask wrote:Uhm... are sure that's what you meant to type because it sounds a little... off.Knitifine wrote:Then they are capable of having emotions because they only have a bonus against mind-effecting spells. So if they are not immune they should be able to produce emotions enough, just not be very emotional.Dwarf in the Flask wrote:Mind-affecting =/= emotions.Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
The fear spell is a mind effect, fear is an emotion. If androids are not immune to mind effects then they can have emotions. They are just not overly emotional (don't display or factor emotion into their life actions).

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Knitifine wrote:The fear spell is a mind effect, fear is an emotion. If androids are not immune to mind effects then they can have emotions. They are just not overly emotional (don't display or factor emotion into their life actions).Dwarf in the Flask wrote:Uhm... are sure that's what you meant to type because it sounds a little... off.Knitifine wrote:Then they are capable of having emotions because they only have a bonus against mind-effecting spells. So if they are not immune they should be able to produce emotions enough, just not be very emotional.Dwarf in the Flask wrote:Mind-affecting =/= emotions.Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
Which is the exact reason I find Android Psychics problematic. Psychic phenomena tend to be themed around things such as "second sight" "intuitive hunches" and other non-logic based ways of thinking. Which is about as opposite from Android as you can get.
I'm sure that's why you want to do this, but at some point, you break the trope so much it breaks plausibility as well.

MrConradTheDuck |
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I think a dev posted this somewhere on the forums, but I can't remember who or where. But from what I remember in the post, an android is unable to provide the emotion components for a psychic spell because he lacks emotion. You would have to take the relevant feat before you could do so.
We know, we also find it dumb, so we ignored it.
So, knowing we ignore the android being unable to psychic it up, may we get back to, like, my question?

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Androids can either take the ability to gain emotions or take the Logical Spell feat and pay for metamagic like the NPC in Shattered Star Book 5 who has still spell on all her spells. You can't provide an emotion component if you are emotionless.
If you want to house rule it out fine. But the rules are that you can't provide an emotion component without the empathy feat.

MrConradTheDuck |
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Mark Seifter wrote:If you want to house rule it out fine. But the rules are that you can't provide an emotion component without the empathy feat.
Androids can either take the ability to gain emotions or take the Logical Spell feat and pay for metamagic like the NPC in Shattered Star Book 5 who has still spell on all her spells. You can't provide an emotion component if you are emotionless.
Yes, that's fine, we are house ruling, I would like thie trainwreck to find the rails again thanks.

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For spells I would check out the various guides for insight into what spells tend to be strong. For VMC I would point you towards the battle oracle VMC taking skill at arms as your revelation at 3rd to get heavy armour and good weapons to use when you run out of psychic spells. For the Curse I would probably go with wolf-scarred face as it has no downsides for you, gives you magic fang/greater magic fang as spells known and gives you an always on melee attack so your hands can be used for shields or ranged weapons. I apologize for the thread derail(I was the one who brought the whole android with psychic spells issue up in the playtest)

Skylancer4 |

Knitifine wrote:The fear spell is a mind effect, fear is an emotion. If androids are not immune to mind effects then they can have emotions. They are just not overly emotional (don't display or factor emotion into their life actions).Dwarf in the Flask wrote:Uhm... are sure that's what you meant to type because it sounds a little... off.Knitifine wrote:Then they are capable of having emotions because they only have a bonus against mind-effecting spells. So if they are not immune they should be able to produce emotions enough, just not be very emotional.Dwarf in the Flask wrote:Mind-affecting =/= emotions.Thought that was flavor text given their mechanic of them not getting morale bonuses.
If its mechanics based it then Androids should be immune to mind-effects and other effects like that. But they only have a +4 Race bonus to it. So I would argue that they can.
Actually they could not normally have emotions, but be forced to by the spell.
Kind of like, you don't fly as a human, but you can be levitated or fly with a spell cast on you.
Your logic is flawed.
An undead lich could (and has been noted on several occasions through RPG history) be enraged by actions and act accordingly. They have emotions but are immune to mind effecting. It doesn't mean what you are trying to say it means. It isn't an all or nothing, nor is it inclusive/exclusive like you are trying to state.
Mechanically by the writer and apparently dev team admission, they don't have emotions. The bonus is due to this. However a spell can enforce emotional states on them something that is not possible on their own unless they take the trait/feat.

avr |

Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
The overpowering mind phrenic amp. makes all your will save spells better. Starting with color spray at level 1. Undercast surge makes a bunch of their class-specific spells better. Telekinesis is a spell they get early.
As always when answering questions like this, what level range are you looking at?

Slithery D |

Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
You only need to do that if you want your regained phrenic pool to also accomplish something useful. Otherwise just complete a minimum DC jump for fun, get a point back. It's essentially free/at will restoration of your pool, and the only discipline that does that.

Skylancer4 |

avr wrote:You only need to do that if you want your regained phrenic pool to also accomplish something useful. Otherwise just complete a minimum DC jump for fun, get a point back. It's essentially free/at will restoration of your pool, and the only discipline that does that.Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
I half expect that to get "clarified" to not work.

MrConradTheDuck |
Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
The overpowering mind phrenic amp. makes all your will save spells better. Starting with color spray at level 1. Undercast surge makes a bunch of their class-specific spells better. Telekinesis is a spell they get early.
As always when answering questions like this, what level range are you looking at?
We're starting at first and have no clue when we'll be ending

Anzyr |

Slithery D wrote:I half expect that to get "clarified" to not work.avr wrote:You only need to do that if you want your regained phrenic pool to also accomplish something useful. Otherwise just complete a minimum DC jump for fun, get a point back. It's essentially free/at will restoration of your pool, and the only discipline that does that.Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
Doesn't need one, as you can only use Physical Push a number of times per day equal to your Wisdom modifier, not at will.

avr |

Pissing off the GM by long jumping 5' to regain a pool point seems like a bad idea in general. Also, personally I'd prefer to make some use of the bonus to the skill if I were you too; tumbling away from or past the enemy sounds good, given that casting defensively isn't going to work often.
Low level stuff then. If you're going to be casting color spray a lot - you should, it's your best attack spell out of spell levels 1-2 - then you're going to be attacked occasionally due to being too close for comfort. Getting improved unarmed strike followed by snake style may then be worthwhile for you, given that you'll have some wisdom and sense motive as a class skill.
If you don't like the idea of getting that close then you may want to expand your spell list instead. VMC witch gives you a patron; you don't care about the hexes or other secondary abilities as much as you do the patron spells.

Slithery D |

Skylancer4 wrote:Doesn't need one, as you can only use Physical Push a number of times per day equal to your Wisdom modifier, not at will.Slithery D wrote:I half expect that to get "clarified" to not work.avr wrote:You only need to do that if you want your regained phrenic pool to also accomplish something useful. Otherwise just complete a minimum DC jump for fun, get a point back. It's essentially free/at will restoration of your pool, and the only discipline that does that.Self-perfection seems like the most appropriate psychic discipline, and it should work reasonably well for you. Make sure you're good at some physical skill (e.g. acrobatics) and make it come up fairly often.
You can use it at will in the sense of "whenever you want, subject to the limit on times per day." Every other discipline either requires an outside occurrence beyond your control (Rapport) or the inconvenient expenditure of your own resources (Lore) at a time that might not be conducive to regaining phrenic pool. Self Perfection you can always do, and the resource you're expending isn't that important.