Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
I'm really enjoying it so far! I'm a little confused about what Iraldia is up to, but since I would have no idea in character I'm not too worried about it.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
OOC I know what's going on and hopefully since I rolled the nat 20 for perception I'll get a clue. But then, we're in slave collars and rags and they have armor and weapons. What are we supposed to do?
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Hey big and ugly, start snapping necks. SNAP TO IT!
Game Master
Hehe.. I'm sneaking a post on mobile...
Game Master
And I lost the post because it hiccuped... tomorrow morning it is then! And a clue is coming very soon!
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
Argh! The suspense is killing meeeee...
Game Master
It was sort of fun to leave you on a cliff hanger over night :) Though I think that's the inner GM of me!
Also the area map is now up. It can be found in my last post OR the campaign info/header.
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
Cool! I have to go do a job interview but expect me back within a couple hours. *Shakes tiny fist* Ta for now :)
Game Master
Breewyn wrote: Cool! I have to go do a job interview but expect me back within a couple hours. *Shakes tiny fist* Ta for now :) Good luck with the interview!
Game Master
For those who are moving on the map, feel free to update your position, such like Zorgg and his sneaking around to help give me a better understanding where he might be. Such as if hes trying to eat whatever is in the barrels!
I don't think he would like the taste of it, but he IS a goblin after all.
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
I'm about 90% sure...no, I won't spoil it. We're not exactly a functioning party yet.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
I hope you can punch with chains on big and ugly. I have to wait to post until goblin sneak does because if he gets caught that will drastically change the content of my post.
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
I'm not much of an unarmed fighter, but anybody with physical stats like mine is a threat, naked or not.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
If things go as planned we will force the guard to drop his spear and draw his sword. Then you'll have a weapon. Then you fight guards off while I start unlocking slaves. Then I go all street fighter with "Hadouken! Hadouken! Hadouken!"
I love telekinetic fist ability of transmutation wizards.
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
Don't forget we're in magic-suppressing shackles.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Hence the need for me to wait until our goblin posts. If they don't see him my pc is going to take a wild guess and say in goblin "get the keys. Next to his sword."
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Or you could just heatbutt him. That always seems to work.
Hey DM, from where I'm sitting on the ground how far to the first guard and his keys?
Or I could just place my mini.
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
Hopefully the glowering mountain of a tiefling is (unintentionally) distracting them. Won't be the first time he's picked a fight with a guard, but it might be the last. They're wary of him for more than just being big.
Haha flavorful description aside, I don't actually have a headbut attack. That does remind me of my armless monk who took weapon focus (forehead).
Game Master
@Octavian, Guard 1 who has the keys, is about 5-6 ish feet from you, your mini should have your alias portrait on it :)
Can you all see the comments in the map?
Game Master
Also, I'd be very afraid of a tiefling like your's headbutting me, it seems incredibly painful IF not lethal from the look of your horns. Ha.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Had to send the link to myself to be able to edit before I could move my guy.
Game Master
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
Interview went well I think, need to get some references scrambled together. I moved my mini a tad to reflect my post.
Aranae
I'm biggish...sorta...but I agree, get the shackles off and then it will be like fireballs flying...except...rock rays...but hey, it'll hurt all the same.
I see the notes! I've not seen anyone do that on google. Very helpful.
Game Master
Awesome, glad you can see them. Yeah it's super useful, especially when you got a ton of pawns on the board that look the same.
Game Master
Breewyn wrote: Interview went well I think, need to get some references scrambled together. I moved my mini a tad to reflect my post. What was the interview for?
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
Sorry bud, I chose abyssal as my tiefling bonus language. Fits the chaotic flavor more.
Male Goblin Shaman 2 HP: 0/20 | AC:17 T:17 FF: 11 | Fort: +4 | Ref: +6 | Will: +7 | Perception: +11 Initiative: +6
I was considering blowing up the barrel, but couldn't figure out a reason why Zorgg would set this specific barrel on fire. He has no idea what black power is.
Game Master
Zorgg wrote: I was considering blowing up the barrel, but couldn't figure out a reason why Zorgg would set this specific barrel on fire. He has no idea what black power is. Haha, well he could've set fire to it because he was upset that it wasn't something delicious!
Aranae
I'm sorry I think my feed is broken did someone say a goblin needed a "reason"?
Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10
Zorgg wrote: He has no idea what black power is. Well it is a campaign that started with racism.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Jietin wrote: Sorry bud, I chose abyssal as my tiefling bonus language. Fits the chaotic flavor more. Changed post. He said it in abyssal. I chose my languages based on the various PCs that were here.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Jietin wrote: Zorgg wrote: He has no idea what black power is. Well it is a campaign that started with racism. *facepalms* Really?
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
Vinsomner wrote: Breewyn wrote: Interview went well I think, need to get some references scrambled together. I moved my mini a tad to reflect my post. What was the interview for? Getting a job with a tech consultant company that contracts out hires.
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
Jietin wrote: Zorgg wrote: He has no idea what black power is. Well it is a campaign that started with racism. AHHHH I love it lol
Game Master
Hey Xaeken, can you add your AC to your alias? that way I don't have to calculate it? Thanks!
Male Goblin Shaman 2 HP: 0/20 | AC:17 T:17 FF: 11 | Fort: +4 | Ref: +6 | Will: +7 | Perception: +11 Initiative: +6
Game Master
Okay, to help me keep track of movements, when you move your pawn, please use the arrow too to indicate where you moved from, to where you are now. That will be very helpful, thanks!
Game Master
Zorgg wrote: It had to happen. Of course it had to, I would be disappointed if someone DIDNT set those things off :D
Female Gnome Oracle 6 / Heirophant 1 HP: 45/60 | AC:22 T: 13 FF: 21 | Fort: +6 | Ref: +5 | Will: +9 | Perception: +7 Initiative: +3
I just added most of the basic defense and saves and perception for ease as well.
Game Master
Thank you, it's incredibly helpful to have that showing in your posts. Makes it so I don't have to open your alias. If everyone could actually do that, it would be greatly appreciated!
Male Goblin Shaman 2 HP: 0/20 | AC:17 T:17 FF: 11 | Fort: +4 | Ref: +6 | Will: +7 | Perception: +11 Initiative: +6
Vinsomner wrote: Okay, to help me keep track of movements, when you move your pawn, please use the arrow too to indicate where you moved from, to where you are now. That will be very helpful, thanks! I am not quit sure how to do that.
Aranae
Yes I will do that at some point in the next little bit...
Game Master
There is a line tool, to the right of the selection. There is a little drop down menu you can click which gives you different line styles. Click the arrow, then click and hold where you want it to begin, then drag it to the destination and then let go.
Male Ilidari Transmuter Wizard (Archmage) 6(1) HP: 40/51 | AC:22 T: 14 FF: 22 | Fort: +4 | Ref: +4 | Will: +7 | Perception: +5 Initiative: +2, Darkvision 60 ft.
Aranae
Probably we were in manacles all the time, right? Can't let us out at night otherwise all the caster types would be jail breaking? Unless our cages are suppressing I guess...
Edit: ninja'd by the GM, lol
Game Master
Yeah, growing pains. I was so wrapped up with everything I didn't catch it on the first spell. The idea is everyone has the manacles on 24/7, so no casters could potentially do anything to get out.
Game Master
I made it work, Zorgg is the breaker of broken manacles!
Female Human Cleric <Fire, Good> - [ L01 (HP: 9/9) | AC: 12 / FF: 10 / T: 12 | Fort: +3, Ref: +2, Will: +6 | Init: +2 | Perception: +7 ]
Hi! Just a question, as I'm not really familiar with play-by-post stuff, but I noticed that the campaign has made a lot of progress since I last posted (around last night). I'm thinking on what to write for my next one now that I'm actually able to respond, but I was wondering where I should start off... since the second chain of slaves are within the mine (I think Marra was with Xaeken?) I would start off there? Or simply from when combat started onwards?
Game Master
Yeah, you want to go ahead and start off in the tunnels, your character would've just went proxy, walking along with everyone. In a sense, you can post to what ever is happening now. I know that can be quite different. Your post could also just cover the entirety, it will be a longer post. Or you could make a shorter one of the more recent events, then get multiple posts out today :)
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