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My PACG group isn't going to be starting Season One for a couple months (we've just finished Adventure 3 of Season 0, and we're going to play through the rest of it before heading to Season 1), but I've been looking through the new Tier rules and trying to make sure I understand them fully.
There's just one thing that I'm unclear on and wouldn't mind some clarification, about earning of Tier feats.
Let's say I play the first four scenarios of Adventure 1, earning the skill, power, and card feat, and decide to increase my tier after the last. There's still one scenario left in Adventure 1, however, so I complete that with my group. Would I then have earned a new skill feat for completing a new scenario?
So, can you increase tier every 4 games, regardless of Adventures? In a hypothetical season with 6 scenarios in each Adventure, that would allow you to hit Tier 5 mid-Adventure 3 if you were that focused on increasing Tier as soon as you could.

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My PACG group isn't going to be starting Season One for a couple months (we've just finished Adventure 3 of Season 0, and we're going to play through the rest of it before heading to Season 1), but I've been looking through the new Tier rules and trying to make sure I understand them fully.
There's just one thing that I'm unclear on and wouldn't mind some clarification, about earning of Tier feats.
Let's say I play the first four scenarios of Adventure 1, earning the skill, power, and card feat, and decide to increase my tier after the last. There's still one scenario left in Adventure 1, however, so I complete that with my group. Would I then have earned a new skill feat for completing a new scenario?
Hi. And this is the place to ask questions. So for your first question, if you go to pg 6 of the guide:
A character gains one skill feat after successfully completing one scenario, one power feat after successfully completing two scenarios, and one card feat after successfully completing four scenarios. ... You can gain only one feat of each type in each tier, unless instructed otherwise.
In general, you would not get an extra skill feat but that last part matters because:
Each character gains a skill feat.
So you do get an extra Skill Feat by completing 1-1E because it specifically says so. But like I said, in general, you only gain 1 of each type of feat per tier even if it is 4 or 6 scenarios per adventure.
So, can you increase tier every 4 games, regardless of Adventures? In a hypothetical season with 6 scenarios in each Adventure, that would allow you to hit Tier 5 mid-Adventure 3 if you were that focused on increasing Tier as soon as you could.
Unfortunately, the guide rules don't actually state that you can only advance one tier per adventure and it probably should. As written, you could focus on advancing tiers, but you'd still be behind on dice bumps and card upgrades. (Even though you'd be Tier 5 mid-Adventure 3, the highest card you'd be exposed to is a 3.) We'll have to bring this one up to Tanis. There are other additions to the guide that need to be made.

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After thinking about it for a bit, you can't simply state that you can only advance one tier per adventure. If you are playing scenarios from 0-1 and 1-1 during the same period of time, you could (in theory) complete 3 from 0-1 and 3 from 1-1 and have gotten to 6 scenarios without completing a single adventure.
Like I said, we'll have to bring it up with Tanis.

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After a bit of discussion with other VOs (Venture Officers) ...
What you describe is possible and allowed, however:
1) Remember that a player can only play scenarios within 1 of their current Tier. So if a player would advance to Tier 5 within Adventure 3, they would be unable to continue playing Adventure 3 scenarios. (Also unable to get the Die Bump and any reward from the missing scenarios and from the Adventure itself.)
2) You're not able to delay feats once you are rewarded them. So if you have reached Tier 5 within Adv 3, you're going to have checked off all 4 of your base power feats. You may or may not want that.
3) Since a player is able to play both Season 0 and Season 1 at the same time, they would need to be careful of advancement because of the above.
So while a player can focus on tier advancement only, it is probably in their best interest to continue to advance simply by completing Adventures.

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Thanks for the responses. Yeah, I kind of figured that you would typically want to keep your tier right at or just above the adventure you're playing, to get Adventure rewards and dice bumps, but I'm also wanting to have an answer in case someone does ask me 'hey, can I do this?'
I've been watching these forums and playing since the RotR came out (mostly solo, alas, I've been finding it difficult to find other interested players nearby, so my 'local' playgroup is an hour's drive away), so I've gotten a fair bit of experience under my belt, but I certainly can't claim to know everything.
I agree, that playing the Tier-raising game would be definitely a not-ideal way of playing, but I can see one reason at least why you might go that route rather than playing up the Adventure route: if you were playing with a group, and your character died in a higher adventure, you might want to swiftly tier up your new character to rejoin them, rather than go the more leisurely route.
I'll wait to hear if Tanis has an update or chimes in later with a clarification on the issue, but for now I'll put it as 'legal, not recommended'.

zeroth_hour |

1-1E does not reward you with a skill feat. Completing 1-1 does.
Also, you can advance to Tier 5 mid adventure 3, but you couldn't complete Adventure 3 because you'd be out of tier (you can only go down 1). If you needed the Adventure Reward (and you would because it probably involves the role card), you can't even do it, so you'll be really really screwed.
If you die in a high-tier adventure and your friends didn't, there's a few options:
A) Start a new character from the beginning and level them up (slow obviously)
B) Start a new character at that Tier (no feats at all, so you'll be really behind in the power curve)
C) Start a pregen of that Tier or lower, which allows you to start with Feats, but they and the character are set for you.

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Okay, after a bit of discussion (again) and a prior post, we have an answer.
If you try to go tier advancement initially, as soon as you complete an adventure, you also level up a tier. So for Adventure 1-1, if you complete 1-1A thru 1-1D and decide to advance to tier 2, you can. Then when you complete 1-1E, you automatically advance a tier to 3. Any time you complete an adventure, you automatically advance. Only the advancement after you gain your card feat is optional.
And, as stated, once you advance to a tier that is more than 1 plus or minus from the adventure deck, you can no longer play those scenarios. (If you advance to tier 4 after playing an Adv 2 scenario, you can no longer play any more scenarios from Adv 2.)