
nick_crenshaw |
1 person marked this as FAQ candidate. |

The first thing I am including/changing is the rate of that one gains feats and ability point increases and weapon speed factor as seen below:
Table: Base Save and Base Attack Bonuses with Speed Factors
Good Attack Bonus Speed Factor 4*
+1
+2
+3
+4
+5/+1
+6/+2
+7/+3
+8/+4
+9/+5/+1
+10/+6/+2
+11/+7/+3
+12/+8/+4
+13/+9/+5/+1
+14/+10/+6/+2
+15/+11/+7/+3
+16/+12/+8/+4
+17/+13/+9/+5/+1
+18/+14/+10/+6/+2
+19/+15/+11/+7/+3
+20/+16/+12/+8/+4
Good Attack Bonus Speed Factor 5†
+1
+2
+3
+4
+5
+6/+1
+7/+2
+8/+3
+9/+4
+10/+5
+11/+6/+1
+12/+7/+2
+13/+8/+3
+14/+9/+4
+15/+10/+5
+16/+11/+6/+1
+17/+12/+7/+2
+18/+13/+8/+3
+19/+14/+9/+4
+20/+15/+10/+5
Good Attack Bonus Speed Factor 6‡
+1
+2
+3
+4
+5
+6
+7/+1
+8/+2
+9/+3
+10/+4
+11/+5
+12/+6
+13/+7/+1
+14/+8/+2
+15/+9/+3
+16/+10/+4
+17/+11/+5
+18/+12/+6
+19/+13/+7/+1
+20/+14/+8/+2
* Quick Weapons: Speed Factor 4: bi shou (dagger), butterfly sword, dao (scimitar), gong (shortbow), guai (tonfa), pi bian (whip), unarmed strike
† Standard Weapons: Speed Factor 5: chain and weight*, chui (warhammer), duan jian (short sword), gong jian (composite shortbow), guan dao (guisarme), gun (quarterstaff), i huang (battleaxe), jang bong (club), jian (longsword), kau sin ke, mau (javelin), qiang (longspear, spear), rope and weight*, suan tou fung (heavy mace, light mace), wo dao (bastard sword)
‡ Slow Weapons: Speed Factor 6: blowgun*, chang bong (greatclub), da dao (glaive), greater blowgun, three-section staff, tiger fork (trident), yue ( halberd)
Weapon Speed Factor comes from Player's Guide to Barbarians and Fighters.
Table: Experience and Level-Dependent Benefits
Level Feats
1 1st
2 2nd
3 —
4 3rd
5 —
6 4th
7 —
8 5th
9 —
10 6th
11 —
12 7th
13 —
14 8th
15 —
16 9th
17 —
18 10th
19 —
20 11th
Level Ability Increases
1 —
2 —
3 1st
4 —
5 —
6 2nd
7 —
8 —
9 3rd
10 —
11 —
12 4th
13 —
14 —
15 5th
16 —
17 —
18 5th
19 —
20 —
I am also using the Fast Attributes and Fast Feats campaign traits from Spycraft 2.0 game.