
Darrian Masters Dungeon Maestro |

Found years after the exodus of mankind from earth, the planet known as the Ridden is a place of great wealth and of great conflict. Many have laid claim to this dangerous and priceless world and war would have broken out over it if not for the fear of destroying it. So the factions established a fragile peace over this treasure of the stars and thus started a race for its riches...
However... 5 years prior to the present day, that fragile peace was unsettled when a new power came to rise. A mysterious woman with an unknown background and immense influence seemingly sprouted up on the planet and overtook it within three days’ time. None of the factions had enough time to stop her takeover and when the dust settled, The "Ruler" of Ridden had laid claim to the planet and set up almost impregnable defenses. Currently, she rules with a fair but unbendable will against the tide of humanity that would take the Ridden for their own.
A. The Ridden is currently under what can be seen as a fair but uncompromising dictatorship. All outside faction presence currently on the planet is regulated and two new "factions" have come about from the Ruler of Ridden's takeover five years ago: The "People of Ridden," which is made up of the remnants of the other factions' peoples who sided with the "Ruler" in the conflict and the rest of the "Ruler's" forces, and the "Separatists of Ridden," a rebel organization (and the only known one) that is currently residing on the Ridden that have resisted the Ruler of Ridden through guerrilla tactics and secrecy.
B. There are many townships that are established on the Ridden and all can create their own laws, but each one has to be authorized beforehand. The Ruler herself wrote three adamant laws that, if not followed, would extract the highest punishments possible: 1. "Murder begets in kind" (Those who murder others will be punished with death, the only exceptions being self-defense and those who are killed under the Ruler's own orders), 2. "Those who steal from the Ridden, steal from it's people" (This law actually means two things: Don't steal from other residents of the Ridden and don't take things from the planet itself without permission. Those who don't follow this law are usually sentenced to many years in prison with only a few getting away with lesser sentencing), and 3. "I rule with Iron, but pay in my leniency. Don't abuse this kindness." (This is the only law that is most open to interpretation, but has one strict meaning: Don't screw with the Ruler of Ridden).
C. The "impenetrable" defenses mentioned include the following: Progenitor tech surface to space cannons and a surface wide force field (both of which were seemingly dotting the planet's surface, hidden underground until they were revealed by the Ruler 5 years ago), The Ruler's fleet and the Ruler's own forces.
She is kind and courteous to all she meets, even her enemies, but is also very ruthless and has brought out executions herself in public. Make no mistake... She the dictator and Ruler of Ridden.
The Ridden has many dealings with the Factions of the universe's current humanity. All that come and go, to and from the Ridden have to be authorized, scanned and searched thoroughly before going anywhere. All research, all business, everything has to go through the current "government" in some fashion.
You select few are the "Peace" offering to the Ridden. The promising select from from your individual factions that was given to the Ridden so that each might gain further and better dealings with the planet... However... you are also agents of your individual factions, given missions to complete while you stay on the planet's surface...
Here are your orders...
Character Creation Requirements and Guidelines:
- Level 1
- 25 Point Build
- Only Necropunk Classes (Please ask about archetypes as they come up)
- Any Alignment/Faction (As this is Necropunk, Alignment is more your own personal view on the world itself than your own personal tendencies... though your view might influence this. Your faction is your starting true Allegiance! Betray it at your own peril.)
- Average Starting Wealth (Any Requisitions will either have to be approved by the current Government or bought illegally... starting equipment must be presented up front for viewing)
- Please include a short backstory about your character (All characters must have three Missions that they are to accomplish: Your Overt mission (the one you present yourself for the ruler of Ridden (Researcher, Soldier, etc), Your Personal mission (Why are you specifically here? Whats in it for you? (nothing too ludicrous like obtaining unimaginable wealth, unless you obtain it yourself K?)), and Your Covert mission (Why did your superiors really send you here for?(Please note that you will not come up with this yourself and we will work together to come up with something once chosen... just a heads up for the future though.))
- Please also include an organized crunch like so (just as an example):
True Neutral Medium Human
Init +3; Perception +1
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DEFENSE
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AC 16, touch 13, flatfooted 13
HP 8 (1d8 + 0 Con)
Fort +2, Ref +5, Will +3
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OFFENSE
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Speed 30 ft.
Melee
+1 Light Mace +5 (1d6 + 2)
Dagger +4 (1d4 + 1)
Range
Light Crossbow +6 (1d8)
Spells Known
1st (2/day) DC 15: Cure Light Wounds, Charm Person
0th (infinite) DC 14: Light, Spark, Detect Magic, Sift
Spirits Known
Aza'Zati, The Green Wyrmling
Cave Mother, Sorceress of Secrets
Forash, Prince of Spirits
Marat, Guardian of Shields
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STATISTICS
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XP
Str 12 , Dex 16, Con 10, Int 14, Wis 12, Cha 19 (17 + 2)
Base Attack +3 (+3 Extra Die); CMB 4; CMD 17
Feats: Capstone Binder, Rapid Recovery
Traits: Spirit Combat, Son/Daughter of the Occult
Favoured Class: Occultist
Skills: (+3 Extra Die) Appraise 6 (1 Rank + 3 Class + 2 INT), Bluff 8 (1 Rank + 3 Class + 4 CHA), Diplomacy 8 (1 Rank + 3 Class + 4 CHA), Disguise 8 (1 Rank + 3 Class + 4 CHA), Knowledge (Arcana) 7 (1 Rank + 3 Class + 2 INT + 1 Bard), Knowledge (Dungeoneering) 7 (1 Rank + 3 Class + 2 INT + 1 Bard), Knowledge (History) 7 (1 Rank + 3 Class + 2 INT + 1 Bard), Knowledge (Planes) 7 (1 Rank + 3 Class + 2 INT + 1 Bard), Knowledge (Religion) 7 (1 Rank + 3 Class + 2 INT + 1 Bard), Linguistics 6 (1 Rank + 3 Class + 2 INT), Sense Motive 5 (1 Rank + 3 Class + 1 WIS), Spellcraft 6 (1 Rank + 3 Class + 2 INT), Use Magic Device 8 (1 Rank + 3 Class + 4 CHA).
Languages: Common, Draconic, Infernal, Terran
Equipment: Wizard's kit, Explorer's Outfit, +1 Light Mace, Dagger, Light Crossbow (50) Leather Armor, Buckler
Current encumbrance:
Money: 102 GP
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SPECIAL ABILITIES
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-Class Abilities-
Bind Spirits
Constellation Aspects
Bardic Knowledge
Archaeologist's Luck
- Lastly, Please put everything in a spoiler format in a post on the thread please. You can make an alias for it to get ready for the campaign, but I would like all relevant information in a post ready for viewing.
Any questions, Comments, or Concerns?

Darrian Masters Dungeon Maestro |

This is the Main Book. You can also get it on RPG Drivethru if you don't want to go through Paizo.
There are also a few supplementary books you can get if you want, but like I said, most of the information about the Ridden is found in the back of the first campaign book.

Darrian Masters Dungeon Maestro |

That would be great ^_^. I just hope we get enough people to make this set. It seems we may have dropped one person from the previous thread.
Also remember that Resource is a one for one conversion for gold and you can still buy (within reason... this is the future after all) stuff from the pathfinder corebook/ultimate equipment guide that isn't magic in nature (unless you can give me a very convincing argument how it exists in necropunk).

Darrian Masters Dungeon Maestro |

Expressing interest. I don't know much about the Necropunk setting, though, I also has no money to purchase a new book with.
Is there a way to share a PDF on google docs, or is that a no no?
I'm not one to... give away the pdf... I'm sorry... I for one am all for supporting them in buying it and would feel that it would be kinda like stealing if I did give it away...
However, I can't stop "others" from sharing it...
I might be able to give you an overview of the classes, give you information on one you think is interesting and give you some info on what Necropunk is all about... though there are also new rules and such that would be highly problematic and tedious to explain without you having the book...
I would be willing to do that however if you are interested, it would take a little bit of work though.

Phoenix Hunter |

Probability manipulation sounds incredibly appealing, especially since thieving sounds like it carries a pretty punishment if I were to get caught.
I have a concept in mind, as I expressed earlier, and I'm more than willing to take whatever class you think suits catburgalar best. A Pair of knives (or guns, whatever), a grapnel launcher (Either crossbow or gun, whatevs), and whatever other equipment will help me pick-pocket and sneak abouts.