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Sorry for my absence. I just now noticed that this thread had gotten moved. Let's get it back on track, shall we?
Arkos wrote:...Nefreet wrote:Well, furthermore, if you take a look at page 5... You'll notice those are the only 3 skills with a disclaimer about having the Technologist feat.
None of the other skills, which are also in a different section, do. I think that's telling.
I think that's an unfortunate reading of the section.
Technology Guide p5 wrote:Skills
No new skills are introduced to the Pathfinder RPG to model how characters interact with technology--rather, existing skills are expanded to allow for such interaction. Additional rules for how skills interact with technology are listed below. Without the Technologist feat, a character is treated as untrained in the skill in question when using it on technology.The list of skills includes Craft (mechanical), Disable Device, Linguistics (Androffan), or research skills like Heal, K:Engineering, and K: Geography.
Looking at the coloring of the setting headings clearly indicates that Researching Technology is under the subheading of Skills, just like the other skills. It feels a little silly that we should have to get into questions of section heading coloring to see that my medieval cleric shouldn't know anything at all about technological pharmaceuticals.
The six skills listed deal with technology. The Technology Guide details how skills work with regards to technology unless someone has the Technologist feat.
I think that we as a community have now worked ourselves past Shock and Denial (No, I won't use that feat and no one can make me!) to Bargaining (Okay, but I don't think that language says what it actually says, so I'm going to read it the way I think it should be.). I can't wait until we all just get to Acceptance, because these rules aren't game destroying and work just fine.
If GMs don't like these rules, don't play the Tech scenarios. Or play home games. But if you-the-reader are
Here's the most relevant post in the most relevant thread. According to John Compton, who asked the devs responsible, it does include all skills, not just the ones with new uses.