GM / Player made weapons question

Rules Questions

Hello, as a GM can i make a custom weapon that uses all the stats of another weapon, but looks different?
such as can i have a greatsword, with all the stats of a greatsword, but has a weird design?
or can i have something like the spiked chain weapon, but instead fo a single big long spiked chain, make it 2 smaller but still long chains one for each hand, but it still count in every way as one 2h weapon, only looking different?

For Society play, there is no re-skinning -- or making something like like something else.

So if you want a specific weapon, it has to look like the specific weapon -- i.e. the spike chain .. has to look like a spiked chain.

i was just posting here because i figured someone from the pathfinder society would have a def answer, i should have clarified this is purely home game with friends. just trying to make sure this isnt some earth shattering law

Ahh ... so society play has a few different guidelines than homebrew play. I've flagged this to have it moved to the rules forum where you'll get a much broader opinion and answer than you will in society play.

ok, i just wanted to create a unique type of npc for my players to meet and see. as a gladiator so how it looks is very important for gladiators

Liberty's Edge

Also flagged - but yeah, in a home game, go nuts. You're the GM, you make the rules.

Scarab Sages

As GM, it is your world. Go for it!

Also flagged..

Pathfinder Companion Subscriber

Just make sure your players know how the weapon is mechanically treated. I know I would be irritated if I picked up a rope with spikes knotted into it and had no idea what sort of weapon to treat it as.

Scarab Sages

You are the GM, more power to ya.

Sovereign Court

This works best if you're not making your weapon look like a different weapon that already has published stats. For example, if you used Greatsword stats to simulate a Falchion, that'd be confusing.

The half-orc bard who's proficient with falchions but not greatswords wouldn't be allowed to use your "sword", but I bet the player would be unpleasantly surprised about that.

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