GM making Resurrection cost more...


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Sovereign Court

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Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

they are boyfriend/girlfriend, I am sure that has more than a little to do with it.


Alright, so anyone who starts with the line "Most DMs" is telling you a lie unless it's followed by some variation on "who I've played with". Given the length of games and the number of people DMing, I'd be amazed if anyone has played with even 1% of all DMs out there. There's also more added all the time.

Second, you're absolutely right to be angry at deception and ignorance. I will point out that holy water has a special clause that most good churches sell it at cost (it's only good for fighting evil), but if he told you a blanket "churches don't charge for services to try to make a profit" then he still lied. And when raise dead has a listed cost, spell casting has a listed cost, and restoration (for removing negative levels) has a cost, he's a moron for thinking he can make up a number and insist that's the cost. He can choose to make it that number, but the default is already listed.

Third, making that negative level unhealable forever is a serious rules change. Point out that Restoration (a level lower than raise dead) removes permanent negative levels.

Fourth, you need to point out the haunt rules. You only told people here what happened. They pointed out that he ran it wrong, which if true, is a really serious problem (free crit on a friend and you kill yourself is a little different from crit friend or kill self).

Fifth, it really sounds like you need to have a talk with then DM, then the other players, and possibly find a new DM after. The purpose of a game is to have fun. Knowing you were overcharged almost the entirety of a level 5 character's money has clearly impacted your gaming experience. That's just how much extra you were charged, too. Knowing your sorcerer didn't have to commit suicide is probably also ruining your play experience. There were some allowances and other things that clearly happened to make the raise dead possible, but that doesn't seem to have made it better for you. First bring up the issues with the DM. You have to give him a chance to either make clear he's significantly altering the game and tell everyone that or retcon mistakes that were made. If he doesn't agree to either, see how the other players feel about this. Make sure to tell them about both the haunt and overcharging. Presumably the one who had to sell their ring isn't too happy with the extra ~9,000 surcharge. The other players might feel the same way about this, and if everyone does you have to confront him. Bad DM is not better than no DM, and someone else may be willing to take up the reins. If your DM doesn't like being a player, well, that doesn't make him a good DM, just an unwilling player.

Ultimately, you have to bring this up with the DM. He either needs to fix mistakes that were made or make clear that these aren't mistakes and that he's going to change any rules he feels like whenever he wants. Or some happy middle ground in between. But the players have to be told this, because I know I'd walk out on someone who on a whim decides to kill my character because "giants just autosquish medium creatures" or something when I regularly wrestle tigers naked for morning practice.

The little Reptiledogman is absolutely right, by the way. I just can't make any comments on that without being a jerk to someone's playstyle so I've refrained.

And as a minor aside, if you're just playing to hang out and have fun there's lots of things out there for that. One I've always wanted to do was Risus.


Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f&!@ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

Sovereign Court

silvermage wrote:
But it's exactly things like that that make me double check him often... Now the party is down 15,000 gp and our sorcerer is a level behind forever. :(

A: You do seem to be a bit high on the Rules Lawyer part. I am sure you mean well...but being like that is fairly often just an annoyance. Maybe scale it back a bit.

B: Your PC had 4k gp from selling scrolls, where everyone else had less than 1k each. Sounds like you had too much wealth. This evens things out, even though it was probably not meant to do it.

C: You mentioned that Ameiko and the Sheriff added another 2500 gp. Added to your exceptional wealth you are about back to par. And so I am not thinking you are so bad off with this specific example.

You are all new to the game and he is a new DM. Give it time. Mistakes will be made and the gaming with get better. Maybe get one of the others to take over.


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We have a list of house rules each of our groups DM use and modify to their needs, but we all do permadeath or resurrection as a special circumstance determined by the DM so that doesn't really help you.


I have GMed RotRL (great AP) and i remember that haunt (my player survived it by nat 20 on the fort save), it's basically a save or die if the PC is alone and/or the other PCs are late to act.

I have to ask, how were you going to make money out of selling the holy water your character made? the spell requires 25gp material component and you sell it for 25gp, so how did you plan to make money out of it? (are blood magic shannenigans involved?)
In the same vein how did you made money out of selling scrolls of CLW?

Now for a question on the GM, why does he do that? i am talking about the way he treats the rules and his game? is it a time issue? (swamped IRL?)


silvermage wrote:
Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f%+&ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

Get out, get out now. If this were about anything but running a game I'd call this an abusive relationship. It's definitely an abusive player and DM relationship. You don't deserve this for pointing out rules mistakes, you don't deserve this for knowing the rules. If he wants to run a game where the players are not supposed to know the rules, that's Paranoia. Maybe some flavor of AD&D 1e or 2e. In Pathfinder we're supposed to know the rules, they're printed in the book for a reason. If he verbally abuses you and threatens not to run unless you do something it's abuse, plain and simple.


Bob Bob Bob wrote:
silvermage wrote:
Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f%+&ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

Get out, get out now. If this were about anything but running a game I'd call this an abusive relationship. It's definitely an abusive player and DM relationship. You don't deserve this for pointing out rules mistakes, you don't deserve this for knowing the rules. If he wants to run a game where the players are not supposed to know the rules, that's Paranoia. Maybe some flavor of AD&D 1e or 2e. In Pathfinder we're supposed to know the rules, they're printed in the book for a reason. If he verbally abuses you and threatens not to run unless you do something it's abuse, plain and simple.

Oh for crying out loud, calling it abuse is a bit much.


leo1925 wrote:

I have GMed RotRL (great AP) and i remember that haunt (my player survived it by nat 20 on the fort save), it's basically a save or die if the PC is alone and/or the other PCs are late to act.

I have to ask, how were you going to make money out of selling the holy water your character made? the spell requires 25gp material component and you sell it for 25gp, so how did you plan to make money out of it? (are blood magic shannenigans involved?)
In the same vein how did you made money out of selling scrolls of CLW?

Now for a question on the GM, why does he do that? i am talking about the way he treats the rules and his game? is it a time issue? (swamped IRL?)

My paladin tried to stop her but got attacked and then had to watch her adopted child kill herself. *shudder* in the previous room, the same sorcerer attacked the nearest female which was me since they are always together, but paladin forgives and tries to help her dear child. It was actually really traumatic, that we couldn't save her, although I'm the only one who tried it should have been enough.

Lol I have no idea, I was probably confused and we had a month ? In game to make money. I was just randomly like "I made this can I sell it?" It was assumed that I spent one day making and one day selling scrolls... I sold them to adventurers at Ameiko's inn if anyone was curious lol.

And nope, he literally obsesses over the aesthetics of the game and the story, but not really the rules. We aren't in school right now, but will be starting year 2 of college soon. We both have a job but, we only work 3-4 days/week.


I see nothing wrong with how you run yourself or your char while playing. You like to keep thing as legal as possible and don't like to be f$%^d over when someone dose something that doesn't make sense or goes agenst the rules. I'm sure you have no problem if the rules go agents you and harm your party as long as they are following the rules.
Now that being said that doesn't mean he cant have things his way you change something he doesn't like or sees as wrong. But he should and you really need to get this from him is a rules listing up front of what is different from the CRB.
Now i think you should tell the other players and if they have as much of a problem with what happened as you do then you should all talk with your dm.

If he tells you all well i will change the rules when ever i feel the need as things come up. Then he's at least warning you and you then have to decide if that's a game will be worth playing in.
He sounds like a very odd dm. he removes what might kill you but plays the game like hes a player and its all about him. Maybe you all need to remind him that's not how a dm should be. He should be there to make the game enjoyable to all the players and if he cant have a good time doing that, then he shouldn't be a dm. I would like to say time will solve your problem. But as i see it, its only going to make things worse.

Plus its helpful to talk with the other players. You might be surprised that they feel the same way you do and can help back you up when talk to your dm. Its always good to let everyone know that's going on with a game. I try to do it and it has always worked out pretty well for me.


silvermage wrote:


Lol I have no idea, I was probably confused and we had a month ? In game to make money. I was just randomly like "I made this can I sell it?" It was assumed that I spent one day making and one day selling scrolls... I sold them to adventurers at Ameiko's inn if anyone was curious lol.
silvermage wrote:


That is a very dangerous (for the campaign) house rule.
And nope, he literally obsesses over the aesthetics of the game and the story, but not really the rules. We aren't in school right now, but will be starting year 2 of college soon. We both have a job but, we only work 3-4 days/week.

Ok, that combined with what you told so far (especially the "he doesn't want to be a PC, he just wants to DM"), it looks to me that you have a power-tripping/author/"i am god" kind of DM. My advice to that is RUN RUN RUN.

PS. It might be my own bad (years-long) expeirience, with the above type of DM, coming to surface, so take what i said with a grain of salt.


Bob Bob Bob wrote:
silvermage wrote:
Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f%+&ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

Get out, get out now. If this were about anything but running a game I'd call this an abusive relationship. It's definitely an abusive player and DM relationship. You don't deserve this for pointing out rules mistakes, you don't deserve this for knowing the rules. If he wants to run a game where the players are not supposed to know the rules, that's Paranoia. Maybe some flavor of AD&D 1e or 2e. In Pathfinder we're supposed to know the rules, they're printed in the book for a reason. If he verbally abuses you and threatens not to run unless you do something it's abuse, plain and simple.

Nah, he's just fed up of my rules lawyering, but it really changes the game when he just changes rules to suit himself.


silvermage wrote:
Bob Bob Bob wrote:
silvermage wrote:
Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f%+&ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

Get out, get out now. If this were about anything but running a game I'd call this an abusive relationship. It's definitely an abusive player and DM relationship. You don't deserve this for pointing out rules mistakes, you don't deserve this for knowing the rules. If he wants to run a game where the players are not supposed to know the rules, that's Paranoia. Maybe some flavor of AD&D 1e or 2e. In Pathfinder we're supposed to know the rules, they're printed in the book for a reason. If he verbally abuses you and threatens not to run unless you do something it's abuse, plain and simple.
Nah, he's just fed up of my rules lawyering, but it really changes the game when he just changes rules to suit himself.

Maybe he's only doing that because you're always on his case about the rules. Maybe it's time to set the book aside and try to enjoy the game. You know he's not going to kill you, why do you have to have your face in the book at all times? Maybe just let the game happen for a while.


silvermage wrote:


Nah, he's just fed up of my rules lawyering, but it really changes the game when he just changes rules to suit himself.

You think that's what the problem is but i have to say it sound much more serious that than. I think he does have a real problem and a real god complex that kicking in as he plays. Sure your rules layering might not be helping but i think that's the smallest of the problems he has.

You might not wanna hear this but try using a different dm. Let him get more experience as a player before he trys again. If he complains that he hates playing then he was never meant to dm in the first place.


I just mentioned it to him to re read the haunt and he is flippin out mad hard.


silvermage wrote:
Kobold Cleaver wrote:
I'm really amazed that so few people have pointed out that the real problem seems to be the poor relations here. The GM reacts rudely to questions, getting "mad" to the point that the OP is concerned he'll get "even madder" if he finds out she's still dissatisfied with the ruling. That's not a good attitude to have in many roles, especially that of the GM.

The unfortunate thing is, I can't change how he reacts to things. I can only change myself. Maybe if I approach the topic in a specific way I can avoid his annoyance, and avoid him threatening to ragequit.

Me: "But you specifically said before that the church didn't try to make a profit off of anything they sell when they sold us the holy water. So I don't know what the extra 5000 was for... sigh."
GM: "They make money through rituals.
but seriously stop f$%$ing doing that. you are not gm. the CRB is not gm.
literally the most annoying thing is being told im wrong when actually i control the game world. Like that makes me not want to play."

I know I could have probably phrased my own sentence differently, but come on. He's not wrong, but he's also not right I feel...

....keep telling him he is wrong. (no, no, don't ramp up the the conflict just to be rid of him.... be mature lemeres, be mature)

I am not going to question that the GM sets the rules (I question 'I am GOD' bit, since that makes him seem like a jerk, which is never a good thing), but he should be both straight forward and consistent.

There is a reason why the players are allowed to look through the rule books- so they have at least some idea of what to expect. Now again, they are a guideline, and tables can change those rules, but there should still be rules, and you should have at least some idea of them before hand. He wants death to be serious, let it be serious... but let it be serious before you have to pawn your mother's wedding ring just to play when you though it would just empty your wallet.

The rules need to be established for everyone before hand, because randomly changing them just confuses everyone and causes conflict. Your GM claims godhood, but even god gave out 10 commandments from the get go so people had an idea of how not to get on his badside.

Besides how changing the rules and not telling you ruins consistency, you have pointed out that he is not consistent with himself. He said the church was nonprofit, but it makes it profit by performing services.

I also worry because he ramps up difficulty, and then ramps up prices of key services so you can't keep up your wealth. While AP's tend to aim a bit low for optimization, and you had the extra money.... it seems like a worrying precedent, particularly with the apparent claims to godhood. If he is acting out in game...that can be a problem. Ask him if he has any problems with what you are doing. Just drop the scroll selling thing, and maybe just stock them for normal healing if he admits he has a problem with it...and if he says he doesn't but still places passive agressive money sinks.... there are bigger issues at play.


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silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.

You have bigger problems than an RPG.


Here's what you should do, be honest. Tell him you always check the rules because you don't trust him to run the game right. Tell him you checked with a bunch of strangers on the Internet who also mostly agree that he's wrong. See what he thinks about the truth.

Honestly, it sounds like both of you aren't really ready to be playing together.


silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.

I don't care how much someone is a rules layer if they point out something i might have missed, miss used or just plain messed up. I'm not going to get mad. I really think you got bigger problems than you know and need to get another DM because i cant see things getter better anytime soon. I could say more but i wont.

Its all about you all enjoying your time together and if something stops you from having enjoyment you try to find a solution. If in trying to find that solution you find more problems, maybe its just better to be the better person and move on and not look back.


darkwarriorkarg wrote:
silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.
You have bigger problems than an RPG.

He just said to our friend while I was in the other room, "I hate it when she does this, she always has to tell me I'm wrong when I literally can't be wrong."

Sigh....


silvermage wrote:
darkwarriorkarg wrote:
silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.
You have bigger problems than an RPG.

He just said to our friend while I was in the other room, "I hate it when she does this, she always has to tell me I'm wrong when I literally can't be wrong."

Sigh....

I suggest you read and consider the PM I sent you.

Sovereign Court

Simon Legrande wrote:

Maybe he's only doing that because you're...

She seems to ignore certain posts that don't back her.

She seems to dislike his DMing...maybe she should run a game.


silvermage wrote:
darkwarriorkarg wrote:
silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.
You have bigger problems than an RPG.

He just said to our friend while I was in the other room, "I hate it when she does this, she always has to tell me I'm wrong when I literally can't be wrong."

Sigh....

I played with a dm who thought they where never wrong and it didn't long before i found myself not having fun anymore. When i talk to the rest of the party about this they felt the same as i did. Well i tired to talk to him about this and he answer was to kill well try to kill my char out of game. What made things worse is he had a char he played in his world and he treated that char hands over heels better than he treated anyone. He also had favorites. So needless to say i stopped playing with him as did some others too.

You should try asking him. If you cant accept that you might have run something wrong or messed up something, why are you dm if you feel your just a god and do what ever you want to the players?


OilHorse wrote:
Simon Legrande wrote:

Maybe he's only doing that because you're...

She seems to ignore certain posts that don't back her.

She seems to dislike his DMing...maybe she should run a game.

That's pretty common, the whole "assure me that this other person is a bad person" idea.


silvermage wrote:
darkwarriorkarg wrote:
silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.
You have bigger problems than an RPG.

He just said to our friend while I was in the other room, "I hate it when she does this, she always has to tell me I'm wrong when I literally can't be wrong."

Sigh....

His game decisions might not be 'wrong' (debatable, but it is just that, debatable), but his attitude and responses to criticism and questions can be.

Again, he can have his rules, but he needs to tell you about them. He should not take every attempt to discuss this as a personal offense. Just lay down the law, and stick to it. If you have to change the law to fit new circumstances, then lay down new laws. But it must be laid down where people can see them.

This game is about playing together, not simply catering to the GM's power fantasies (oh, he can have them, but we get to have our own too where we rip off his toys' pretty little heads). A GM should not be out to 'win' and 'be right'. He is supposed to lay the groundwork for a story and have the characters struggle through (and build upon) its conflicts.

Sovereign Court

Razal-Thule wrote:
silvermage wrote:
I just mentioned it to him to re read the haunt and he is flippin out mad hard.

I don't care how much someone is a rules layer if they point out something i might have missed, miss used or just plain messed up. I'm not going to get mad. I really think you got bigger problems than you know and need to get another DM because i cant see things getter better anytime soon. I could say more but i wont.

Its all about you all enjoying your time together and if something stops you from having enjoyment you try to find a solution. If in trying to find that solution you find more problems, maybe its just better to be the better person and move on and not look back.

Are you a player in this group?

I see only one side presented. There is a chance that this is skewed by this poster to make her look better than what she is. there is also a chance that she is one of those Rules Lawyers that stops that game over everything, not being constructive but just overbearing.


Simon Legrande wrote:
Maybe he's only doing that because you're always on his case about the rules. Maybe it's time to set the book aside and try to enjoy the game. You know he's not going to kill you, why do you have to have your face in the book at all times? Maybe just let the game happen for a while.

That is a very strange statement to make in a thread about a GM killing off a PC by pure fiat, charging the party three times the usual cost for raise dead, and never letting them lose the negative level. (Or was it a full on, pre-Pathfinder level loss?)

But yeah, this is sounding less and less like a nice happy healthy "let's all get together and have fun sort" of gaming group silvermage is in. Always good to clear the air as best you can with one of those.


Simon Legrande wrote:
OilHorse wrote:
Simon Legrande wrote:

Maybe he's only doing that because you're...

She seems to ignore certain posts that don't back her.

She seems to dislike his DMing...maybe she should run a game.

That's pretty common, the whole "assure me that this other person is a bad person" idea.

I'm not responding to things I don't know how to respond to.

But yeah everyone let's pick on the girl who's asking for advice on an advice forum, how dare someone request helpful information and god forbid they only have time to respond to comments that make sense to her.

Again, I DID RUN A GAME, and he purposely made it impossible for it to progress by making his character go the opposite direction. It was a bad experience and gave me insight to how bad players act, and told me that I can't expect to GM with him as a PC EVER. Thanks for reading all of the information I have posted before.

I'm in his house right now about to play Jade Regent and he had to bring up the death in Rise today, so I mentioned that he read the rules wrong on the haunt and he told me that I was wrong and he said he refused to even reread the rules just to make me feel better.

Googleshng wrote:
Simon Legrande wrote:
Maybe he's only doing that because you're always on his case about the rules. Maybe it's time to set the book aside and try to enjoy the game. You know he's not going to kill you, why do you have to have your face in the book at all times? Maybe just let the game happen for a while.

That is a very strange statement to make in a thread about a GM killing off a PC by pure fiat, charging the party three times the usual cost for raise dead, and never letting them lose the negative level. (Or was it a full on, pre-Pathfinder level loss?)

But yeah, this is sounding less and less like a nice happy healthy "let's all get together and have fun sort" of gaming group silvermage is in. Always good to clear the air as best you can with one of those.

Full on LEVEL LOSS. :/


Oilhorse i wish i was in her party because i would have been then one dm. Unless he explicitly said he wanted to at which point i would have let him have his go. But i would have been more than willing and heoping he would come to me for some advice when hes having any problems with rules or anything else that comes up during the game. I would also help to teach him what hes doing well and what seems to be doing off the ball. Its alittle harder as dm you can always run things your way but still i would help as best i can. But i wouldn't put up with how hes acting and keep my mouth shut i would speak up and if he keeps up walk away.

Sovereign Court

lemeres wrote:

His game decisions might not be 'wrong' (debatable, but it is just that, debatable), but his attitude and responses to criticism and questions can be.

Again, he can have his rules, but he needs to tell you about them. He should not take every attempt to discuss this as a personal offense. Just lay down the law, and stick to it. If you have to change the law to fit new circumstances, then lay down new laws. But it must be laid down where people can see them.

This game is about playing together, not simply catering to the GM's power fantasies (oh, he can have them, but we get to have our own too where we rip off his toys' pretty little heads). A GM should not be out to 'win' and 'be right'. He is supposed to lay the groundwork for a story and have the characters struggle through (and build upon) its conflicts.

These are 19 year old kids just getting into the game,and possible tabletop RPGs completely.

They have all the growing pains of the game to go through. Add the fact that apparently this poster and the DM are in a relationship.

There are much complexities to this.

If she tones down her faults of Rules Lawyering, and they as a group play through the pains, they will get to a better place, and this will be some of those moments they will look back on with better memories.


I'm not trying to make it a him vs me thing, although that is what this has turned into.

I want to play the damn game and be able to trust my GM. I want to play WITH him, not against him. And I'm trying to figure out how to get him in that same page, because he currently seems to see it as him vs the PCs.


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silvermage wrote:
Simon Legrande wrote:
OilHorse wrote:
Simon Legrande wrote:

Maybe he's only doing that because you're...

She seems to ignore certain posts that don't back her.

She seems to dislike his DMing...maybe she should run a game.

That's pretty common, the whole "assure me that this other person is a bad person" idea.

I'm not responding to things I don't know how to respond to.

But yeah everyone let's pick on the girl who's asking for advice on an advice forum, how dare someone request helpful information and god forbid they only have time to respond to comments that make sense to her.

Again, I DID RUN A GAME, and he purposely made it impossible for it to progress by making his character go the opposite direction. It was a bad experience and gave me insight to how bad players act, and told me that I can't expect to GM with him as a PC EVER. Thanks for reading all of the information I have posted before.

I'm in his house right now about to play Jade Regent and he had to bring up the death in Rise today, so I mentioned that he read the rules wrong on the haunt and he told me that I was wrong and he said he refused to even reread the rules just to make me feel better.

Googleshng wrote:
Simon Legrande wrote:
Maybe he's only doing that because you're always on his case about the rules. Maybe it's time to set the book aside and try to enjoy the game. You know he's not going to kill you, why do you have to have your face in the book at all times? Maybe just let the game happen for a while.

That is a very strange statement to make in a thread about a GM killing off a PC by pure fiat, charging the party three times the usual cost for raise dead, and never letting them lose the negative level. (Or was it a full on, pre-Pathfinder level loss?)

But yeah, this is sounding less and less like a nice happy healthy "let's all get together and have fun sort" of gaming group silvermage is in. Always good to clear the

...

Not picking on you, but you and your boyfriend are expecting different things from the game. You have different play styles, and by the sound of it they're incompatible styles. For the sake of having a good time, you probably shouldn't play together.


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Googleshng wrote:
Simon Legrande wrote:
Maybe he's only doing that because you're always on his case about the rules. Maybe it's time to set the book aside and try to enjoy the game. You know he's not going to kill you, why do you have to have your face in the book at all times? Maybe just let the game happen for a while.
That is a very strange statement to make in a thread about a GM killing off a PC by pure fiat, charging the party three times the usual cost for raise dead, and never letting them lose the negative level. (Or was it a full on, pre-Pathfinder level loss?)

Yeah, seems like he's from the "You DARE question the GM! Don't you know that he is a GOD, and you are like SCUM compared to his divine perfection! Questioning him is BLASPHEMY!" school of thought.

Remember, Pathfinder is supposed to be a game where a group of friends get together to have fun. Not a game where four unworthy peons get together to slavishly worship a living god.

Sovereign Court

Razal-Thule wrote:
Oilhorse i wish i was in her party because i would have been then one dm. Unless he explicitly said he wanted to at which point i would have let him have his go. But i would have been more than willing and heoping he would come to me for some advice when hes having any problems with rules or anything else that comes up during the game. I would also help to teach him what hes doing well and what seems to be doing off the ball. Its alittle harder as dm you can always run things your way but still i would help as best i can. But i wouldn't put up with how hes acting and keep my mouth shut i would speak up and if he keeps up walk away.

But you are not. Me either. Just seems that everyone dogpiles the person not able to respond. It is almost cartoonish at how this guy is acting....according to the OP. I am just becoming more than a little wary about this whole scene.

I am sure that if they had a more experienced person then there would have been a greater chance that all this is not happening.


silvermage wrote:

I'm not trying to make it a him vs me thing, although that is what this has turned into.

I want to play the damn game and be able to trust my GM. I want to play WITH him, not against him. And I'm trying to figure out how to get him in that same page, because he currently seems to see it as him vs the PCs.

In my experience, any time you find yourself in this sort of situation, you really do have to just stop playing games with them as the GM. Have someone else run the game. Partially as a tough love thing (run games in this sort of antagonistic fashion and nobody's going to want to play), partially to provide them an example of what a healthy gaming group looks like, but mostly because what it really comes down to is a matter of emotional maturity, and it's nice to have a fun game to play while you wait for him to gain enough to see the error of his ways.


Googleshng wrote:
silvermage wrote:

I'm not trying to make it a him vs me thing, although that is what this has turned into.

I want to play the damn game and be able to trust my GM. I want to play WITH him, not against him. And I'm trying to figure out how to get him in that same page, because he currently seems to see it as him vs the PCs.

In my experience, any time you find yourself in this sort of situation, you really do have to just stop playing games with them as the GM. Have someone else run the game. Partially as a tough love thing (run games in this sort of antagonistic fashion and nobody's going to want to play), partially to provide them an example of what a healthy gaming group looks like, but mostly because what it really comes down to is a matter of emotional maturity, and it's nice to have a fun game to play while you wait for him to gain enough to see the error of his ways.

Have to agree with this. Once the game is more antagonistic than fun, it's time for everyone to take a step back and try something else.

Sovereign Court

silvermage wrote:

I'm not trying to make it a him vs me thing, although that is what this has turned into.

I want to play the damn game and be able to trust my GM. I want to play WITH him, not against him. And I'm trying to figure out how to get him in that same page, because he currently seems to see it as him vs the PCs.

You said earlier that you cannot change him....yet here you are saying you want to change him.

That is a common viewpoint...if all this is true...if everything you are saying is honest, you need to gain support via the other players. That is why it is becoming you vs him, becasue you keep talking about you vs him. Get teh others involved.


Simon Legrande wrote:
Not picking on you, but you and your boyfriend are expecting different things from the game.

I might leave for a session and see how they deal without me... I'm sure the characters themselves will be okay but... I don't know. It creates stress to play with all of them. Two other PCs are dating and talk about StarWars all the time, there's only one other serious RP'er that isn't me. :T But even e gives in and flies off topic and then we take a really long time to do anything. In Jade Regent with only one other PC, we actually have progressed quite a lot.


OilHorse wrote:

But you are not. Me either. Just seems that everyone dogpiles the person not able to respond. It is almost cartoonish at how this guy is acting....according to the OP. I am just becoming more than a little wary about this whole scene.

I am sure that if they had a more experienced person then there would have been a greater chance that all this is not happening.

I have to agree and maybe its possible he could benefit from talking to an experienced dm sometime in the future or soonish. That could solve some of the problems they are having.

Sovereign Court

Razal-Thule wrote:
OilHorse wrote:

But you are not. Me either. Just seems that everyone dogpiles the person not able to respond. It is almost cartoonish at how this guy is acting....according to the OP. I am just becoming more than a little wary about this whole scene.

I am sure that if they had a more experienced person then there would have been a greater chance that all this is not happening.

I have to agree and maybe its possible he could benefit from talking to an experienced dm sometime in the future or soonish. That could solve some of the problems they are having.

A PFS session at a local store might be a good idea


OilHorse wrote:
Razal-Thule wrote:
OilHorse wrote:

But you are not. Me either. Just seems that everyone dogpiles the person not able to respond. It is almost cartoonish at how this guy is acting....according to the OP. I am just becoming more than a little wary about this whole scene.

I am sure that if they had a more experienced person then there would have been a greater chance that all this is not happening.

I have to agree and maybe its possible he could benefit from talking to an experienced dm sometime in the future or soonish. That could solve some of the problems they are having.
A PFS session at a local store might be a good idea

I would love to do that, but there are no PFS groups around here at all :(


there are groups that meet up online.


OilHorse wrote:
lemeres wrote:

His game decisions might not be 'wrong' (debatable, but it is just that, debatable), but his attitude and responses to criticism and questions can be.

Again, he can have his rules, but he needs to tell you about them. He should not take every attempt to discuss this as a personal offense. Just lay down the law, and stick to it. If you have to change the law to fit new circumstances, then lay down new laws. But it must be laid down where people can see them.

This game is about playing together, not simply catering to the GM's power fantasies (oh, he can have them, but we get to have our own too where we rip off his toys' pretty little heads). A GM should not be out to 'win' and 'be right'. He is supposed to lay the groundwork for a story and have the characters struggle through (and build upon) its conflicts.

These are 19 year old kids just getting into the game,and possible tabletop RPGs completely.

They have all the growing pains of the game to go through. Add the fact that apparently this poster and the DM are in a relationship.

There are much complexities to this.

If she tones down her faults of Rules Lawyering, and they as a group play through the pains, they will get to a better place, and this will be some of those moments they will look back on with better memories.

Oh, I'll admit, there are bits that I can understand why the GM might be miffed. Going back to check if he did part of the AP right...which could be alright if the group had any trust between them at all where he will not have some degree of reason to believe she read ahead...

Overall, this is a worrying concern and suspcision that sounds like it will exasperate the GM's god complex and breed paranoia (which will lead to reprisals and him taking even more extreme measures to go off the rails so she doesn't have foreknowledge). It is best not to poke a rattlesnake....

Yes, we only have 1 perspective on this, and we can't judge this other person without hearing their side of the story.... but hey, I never met the guy, so he might as well be fictional character. Going from that perspective, there is room for us to at least have a discussion on how the presented character should be judged and a debate over the merits of the actions disclosed. And if such a person like this exists, I think we can all agree that they were out of line.


Online PFS play is awesome! You could see a lot of different GM styles (not all of them good mind you) and people who play by RAW(for the most part). Plus there's always games going on so its easy to fit into almost any schedule.


OilHorse wrote:
If she tones down her faults of Rules Lawyering, and they as a group play through the pains, they will get to a better place, and this will be some of those moments they will look back on with better memories.

If he doesn't realize what he's doing wrong, he won't improve.

Someone who can't accept constructive criticism in any aspect of life is not likely to get better at a great many things.


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Haven't read the whole thread, but a good game (IME) always has some give and take between the GM and the players.

Not going to take sides as there's a personal relationship involved.


Under A Bleeding Sun wrote:
Online PFS play is awesome! You could see a lot of different GM styles (not all of them good mind you) and people who play by RAW(for the most part). Plus there's always games going on so its easy to fit into almost any schedule.

Another sad thing? I don't have wifi at my home, I have to use my iPhone to do anything...for example, typing out all of these messages. So if PFS is skypeable or otherwise phone-friendly then maybe that could work. I don't know how to convince HIM to join though ahaha... It would maybe provide an alternative for me from his GMing though.

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