Suggestions for short 5-9 scenarios


GM Discussion

Liberty's Edge 2/5

I am looking for lvl 5-9 scenarios which will fit comfortably into a 4-hour time slot. I want to set them up as alternative scenarios for when a scheduled 7-11 scenario does not start on time, and therefore is almost guaranteed to run way too long.

One that I'd like to run is Hellknight's Feats. I played in it a while ago, but I don't remember how long it took (I was too busy having fun to notice the time ;). Does anyone have input about how long that one generally runs?

Dark Archive

I'm running Hellknight's on sunday, and from what I've seen, it appears pretty short.

2/5

I have fond memories of "To Scale the Dragon," which could fit into the timeframe depending on how much roleplaying and exposition the GM does.

Grand Lodge 4/5

You Only Die Twice
The Ghenett Manor Gauntlet
Wonders in the Weave 1 or 2
The Green Market

Lantern Lodge 5/5

3-16 Haunting of Hino Jai
4-16 Fabric of Reality
4-17 Tower of the Ironwood Watch

Keep in mind, that every party moves at a different rate/is prepared for a different challenge. There are parts that could be time drags or cakewalks in every scenario...

If a party can't deal with [obstacle], a would-be trivial encounter becomes two hours long.

4/5 RPG Superstar 2013 Top 32

5-9 Weapon in the Rift

I've never had this run long, and it's only on a single map.

Depending on how much your group likes to roleplay, Hellknight's Feast can definitely run long.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

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The Hellknight's Feast is definitely not short if your group is into RP. I've ran that one for 7-8 hours. Fantastic experience, though.

Scenarios that work well in a 4-hour slot at 5-9:
Our Lady of Silver
To Scale the Dragon
The Jester's Fraud
The Rebel's Ransom
You Only Die Twice
The Ghennet Manor Gauntlet
The Immortal Conundrum
Haunting of Hinojai
Wonders in the Weave 1-2
Tower of the Ironwood Watch
Port Godless

Grand Lodge 4/5

I wouldn't run Port Godless in a short slot either. Especially with how sandbox the final approach is.

4/5 RPG Superstar 2013 Top 32

Steven Schopmeyer wrote:
I wouldn't run Port Godless in a short slot either. Especially with how sandbox the final approach is.

Seconded. I've played it once, run it twice and even though I do my utmost to maintain a solid pace through scenarios, this one in particular has always run long. There's no optional encounter, and the final approach has too much going on to not drag out across multiple hours.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Meh, that one was a stretch for me. I've ran it twice, and both times it crunched in under the 4 hours. If you strictly need to keep it within 4 hours, yeah, maybe skip it.

Silver Crusade 4/5

Fortune's Blight (#50)...no problem in 4 hours.

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