Interest Check: Wrong John Silver's 2e Experiment!


Recruitment


Okay, so... Complete hypothetical. If I were to run an AD&D 2e game here, it would be core rules + Complete series. Rolling... 4d6, drop lowest, arrange... or I can arrange for 4d6-drop-lowest arrays. I can reasonably handle a party of 4 (I've tried to run a campaign with a larger group and I failed miserably. 5, I could probably handle, at the max).

I will offer players help, especially if someone doesn't know the system. My games are RP-heavy, but 2e is fine for high-RP. So, for example, I could assign an appropriate kit to a PC based on background if the player doesn't know what they are.

That leaves... choice of world, campaign ideas, and choice of deities. There are the standard worlds out there, but there's also a personal world I've developed that I can brush off. What would people like to see?

Who would be interested in either a little nostalgia, or learning what AD&D 2nd Edition was all about?


Faerun? just say yes :)

Silver Crusade

This sounds like a fun idea, sure, I'll toss my hat into the ring. I'd also be fine with the Forgotten Realms setting, but honestly, any setting would be good.


Stat: 4d6 ⇒ (1, 6, 6, 6) = 19
Stat: 4d6 ⇒ (2, 5, 6, 6) = 19
Stat: 4d6 ⇒ (5, 2, 1, 1) = 9
Stat: 4d6 ⇒ (6, 5, 6, 3) = 20
Stat: 4d6 ⇒ (4, 1, 3, 3) = 11
Stat: 4d6 ⇒ (2, 3, 3, 1) = 9

=============
18
17
8
17
10
8


Before we all get to rolling, here was my plan for arrays:

There will be five characters. I'll post five arrays based on dice rolls I make. Submitted characters choose an array and build the character from that. Then, one PC from each array will be chosen.

So, if one array comes up being super awesome, you'll have to compete with other players more for it, while a weaker array will have less competition and it's easier to get into the game with it.

Like this:

4d6 ⇒ (2, 3, 2, 1) = 8
4d6 ⇒ (4, 6, 6, 3) = 19
4d6 ⇒ (5, 1, 2, 2) = 10
4d6 ⇒ (1, 5, 2, 1) = 9
4d6 ⇒ (1, 2, 6, 4) = 13
4d6 ⇒ (2, 3, 2, 6) = 13
Array 1: 7, 15, 9, 8, 12, 11

4d6 ⇒ (4, 3, 5, 2) = 14
4d6 ⇒ (1, 5, 6, 2) = 14
4d6 ⇒ (2, 3, 3, 2) = 10
4d6 ⇒ (6, 3, 5, 2) = 16
4d6 ⇒ (5, 6, 2, 2) = 15
4d6 ⇒ (6, 1, 5, 2) = 14
Array 2: 12, 13, 8, 14, 13, 13

4d6 ⇒ (4, 2, 3, 3) = 12
4d6 ⇒ (4, 5, 1, 4) = 14
4d6 ⇒ (5, 3, 3, 2) = 13
4d6 ⇒ (1, 3, 4, 5) = 13
4d6 ⇒ (3, 1, 2, 5) = 11
4d6 ⇒ (2, 3, 5, 3) = 13
Array 3: 10, 13, 11, 12, 10, 11

Choose an array and build from there.
NOTE: This is just an example, these aren't the actual arrays that are going to be used.

Silver Crusade

Well, I was looking to write up a Wizard for the game so having an array of several potent scores isn't something I am concerned with.


I was thinking in paladin, but probably a class with less stat requirement is better.


Okay, I found my 2e Forgotten Realms Adventures book, and my old Forgotten Realms gazetteer info, so I'm good to go playing in Faerun!

So, can I count on you, Alexandros and Norgrim?

Silver Crusade

Oh my, my last character in 2E was a Bladesinger which as I recall was really fun.

My favorite settings greyhawk followed closely by athas

Silver Crusade

Sure, let's kick the tires and light the fires...or In this case kick the orcs and light the torches ;)


I'm in. Not sure what to play though, I'd decide when I see the posible stats.

Silver Crusade

Tin Foil Yamakah wrote:

Oh my, my last character in 2E was a Bladesinger which as I recall was really fun.

My favorite settings greyhawk followed closely by athas

Funny that you mention Greyhawk, I am re-reading through Return to the Tomb of Horrors and it says that was the original location of the tomb. Like I said earlier, I'm game for most any setting :)


Random roll: 1d24 ⇒ 11


I began my RPG experience playing in 2e, so I will gladly play.

I've been meaning to use my Psionics Guide and Skills and Powers book to make a kinda infiltrator character-very good for disappearing into a city, and, six months later, the city is in rubble and everybody is fighting each other. I'm thinking a Harper with a grudge against the Zhentarim.


Okay, a recruitment thread is here.

Silver Crusade

Roll on our own or is there a roll function that we can use to post our scores?


Use the dice roller here: 4d6 ⇒ (1, 4, 4, 3) = 12

I tried to generate arrays but my dice luck sucks so bad...

4d6 ⇒ (3, 1, 3, 3) = 10
4d6 ⇒ (2, 4, 6, 1) = 13
4d6 ⇒ (2, 6, 5, 1) = 14
4d6 ⇒ (3, 6, 6, 3) = 18
4d6 ⇒ (6, 3, 5, 2) = 16
4d6 ⇒ (2, 3, 3, 6) = 14

9, 12, 13, 15, 14, 12

That's actually usable. Most of my array rolls were barely a 10 average.

Silver Crusade

How do you use that function?


(dice)4d6(/dice), but use brackets [] instead of parentheses ().

Silver Crusade

Ah, ok, let me test to see if I got it.

4d6 ⇒ (1, 3, 2, 5) = 11

Edit: Ok, I'll do the rolls on the appropriate thread.

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