| EltonJ |
K. WOW.
So the stomping feet, pouty toddler, anti-playtest, insurrection thing is over?
Everyone is okay with a little sociogamepathic experimenting?
We can all go back to being excited about character building?
This is ... happening?
Because if it is still happening, it would still be cool for me if we could do 3rd party psionics along side dynamic magic. Would love that actually.
Yep, it's still happening. Both GM_Panic and Lapyd are willing to play. :) still making a Wilder?
| Evindyl |
Evindyl wrote:Yep, it's still happening. Both GM_Panic and Lapyd are willing to play. :) still making a Wilder?K. WOW.
So the stomping feet, pouty toddler, anti-playtest, insurrection thing is over?
Everyone is okay with a little sociogamepathic experimenting?
We can all go back to being excited about character building?
This is ... happening?
Because if it is still happening, it would still be cool for me if we could do 3rd party psionics along side dynamic magic. Would love that actually.
That was still the concept I had in my head, yep.
At this level, a wilder could have an incredibly broad cantrip (knack) base, and be super focused with their actual powers.Other than as the character's PP base, will charisma matter? Will we be stuck dungeoneering or will we be able to spend time in Waterdeep also?
| EltonJ |
That was still the concept I had in my head, yep.
At this level, a wilder could have an incredibly broad cantrip (knack) base, and be super focused with their actual powers.Other than as the character's PP base, will charisma matter? Will we be stuck dungeoneering or will we be able to spend time in Waterdeep also?
Okay. That can work. Yes, you will be able to spend some time in Waterdeep.
EDIT: oh yeah, um, I don't have Volo's Guide to Waterdeep, so there might be some contradictions for a while.
| Lapyd |
EltonJ wrote:Lapyd wrote:So - should I read the cleric table on the book as an "addition" on top of the usual Cleric pathfinder table? Because I don't see channel, just turn or rebuke undead (i.e. channel to damage, but not to heal).Yes.
Quote:I'm considering choosing building the cleric as usual up to level 8 in Pathfinder, with a single archetype, but just ignore all actual spellcasting from PF and replace it with the Ad20M book version, including slow casting and the domain half-drain thing. By the way, should I follow the FR or the PF domains/deities/etc.?The FR deities. There are equivalents between PF deities and FR deities, but they are little.
Quote:but just ignore all actual spellcasting from PF and replace it with the Ad20M book version, including slow casting and the domain half-drain thing.That's what I'm asking you to do.For the race, if I use Aasimar, should I use the PF or FR-adapted version?
Also, do clerics still cast off WIS and have their channels quantity off CHA?
@Elton in case you didn't see!
| EltonJ |
For the race, if I use Aasimar, should I use the PF or FR-adapted version?
Also, do clerics still cast off WIS and have their channels quantity off CHA?
clerics still cast off Wisdom. As for Aasimars, you are allowed to use Blood of Angels to make yours. So, the PF adapted version.
Let me check the Core Rules about Channeling energy.
Channel Energy (Su): Regardless of alignment, any cleric can release a wave of energy by channeling the power of her faith through her holy (or unholy) symbol. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.
A good cleric (or one who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. An evil cleric (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. A neutral cleric who worships a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric casts spontaneous cure or inflict spells (see spontaneous casting).
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric’s level + the cleric’s Charisma modifier. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect. A cleric must be able to present her holy symbol to use this ability.
Yep. It looks like Channeling energy is dependent on Charisma.
| Aannraa Sal Da Qill |
| 1 person marked this as a favorite. |
Aannraa Sal Da Qill wrote:The Monk sits drinking yak waiting to see who shows up.I take it that this is at the Yawning Portal?
yep meditating by the fire
note:
I have made him lawful good
=====
A trader drinking close buy asked a large worrier
"What is best in life?"
To which the large worrier replayed
"To crush your enemies, see them driven before you, and to hear the lamentations of their women."
The trader then asked the monk.
"What is best in life?"
the monk thought a moment and then said simply.
"The Nothing in everything and the everything in Nothing"
To which both trader and warrior scratched their heads.
| Ascoe Tanner |
EltonJ wrote:Aannraa Sal Da Qill wrote:The Monk sits drinking yak waiting to see who shows up.I take it that this is at the Yawning Portal?yep meditating by the fire
note:
I have made him lawful good=====
A trader drinking close buy asked a large worrier
What was he worried about?
| Barad Boulderplate |
| 1 person marked this as a favorite. |
@Elton, it's Lapyd here. I built this Dwarf cleric - didn't do much with the spells at all; I also didn't find the actual list of cleric spells in the book (should I consider the Pathfinder one?) - just the list with all spells towards the end, but a little disorganized on what's divine or arcane or whatnot. Barad is built as a Crusader, a juggernaut tank with healing capabilities and the full casting divine thing. He worships Ilmater, and I used the Freedom domain (found on the web some adaptations suggestion this as one of the possible domains to use for Ilmater in PF rules). Happy to fix whatever you feel I should!
| EltonJ |
@Elton, it's Lapyd here. I built this Dwarf cleric - didn't do much with the spells at all; I also didn't find the actual list of cleric spells in the book (should I consider the Pathfinder one?) - just the list with all spells towards the end, but a little disorganized on what's divine or arcane or whatnot. Barad is built as a Crusader, a juggernaut tank with healing capabilities and the full casting divine thing. He worships Ilmater, and I used the Freedom domain (found on the web some adaptations suggestion this as one of the possible domains to use for Ilmater in PF rules). Happy to fix whatever you feel I should!
Yep, you should consider using the Pathfinder list of cleric spells. :) Good start, actually, Lapyd.
| Lapyd |
| 1 person marked this as a favorite. |
Thanks Elton! I added a link to the full cleric list from archives of Nethys. I believe the rules mean I can cast anything from that list, right? Or do I still need to memorize anything?
On the profile itself I put the cure spells and the domain-specific spells, which from my understand take only half drain to cast.
How do swift action spells work in this system? I understand the standard action ones become a full round, but I'd assume the swift action stay swift somehow...? Immediate action ones may be even more important to understand :o
For the full round action spells (like summons) - do they simply "stay" full round?
| EltonJ |
Thanks Elton! I added a link to the full cleric list from archives of Nethys. I believe the rules mean I can cast anything from that list, right? Or do I still need to memorize anything?
Memorizing (or preparing a spell) is not a part of the Dynamic Spellcasting system. You know the spell, you can cast it.
On the profile itself I put the cure spells and the domain-specific spells, which from my understand take only half drain to cast.
Yes, I noticed. :)
How do swift action spells work in this system? I understand the standard action ones become a full round, but I'd assume the swift action stay swift somehow...? Immediate action ones may be even more important to understand :o
They have a slightly higher Casting DC.
For the full round action spells (like summons) - do they simply "stay" full round?
Full round action spells are covered under the ritual rules. They have a higher casting DC to accommodate the ritual length of 1 round.
EDIT: The Spell conversion rules cover converting a 3rd party spell (and yes, spells in every Pathfinder supplement is "3rd party") to the system. It's easy to understand and with a calculator, you can convert a spell in minutes. I should know, because I've done it.