The focus Group


Pathfinder Online

Liberty's Edge Goblin Squad Member

Just finished watching Adam Curtis's "The Century of Self" part 3, for like the 4th or 5th time.

At 52:25min in, the questions are asked.

"What do you want?"
"What do you really want?"
"What do you want that for?"

For pathfinder Online, I want what I can't seem to find in the real world.
The fantasy, of "Propriety."

Goblin Squad Member

I could go for that, even if I can't always seem to practice it. :)

Goblin Squad Member

Quote:

Propriety - Merriam-Webster Online

www.merriam-webster.com/dictionary/propriety‎
behavior that is accepted as socially or morally correct and proper. : the state or quality of being correct and proper. proprieties : rules of correct social behavior.

What gauge of social, moral and proper behavior are you looking to use in PFO?

PFO will be set in the River Kingdoms, so are you using that setting as a basis for those behaviors?

Goblin Squad Member

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I think Ultima Online among other MMORPGs have shown that players do not know what they want. Players think they want easy, safe, fast but when games adapt features to make it easier, safer and faster the players get bored and leave.

WoW is another good example. Dungeons and raids are too hard! World PvP is dangerous! Traveling takes too long! Now the players are bored out of their minds because they clear all content in no time, there's never any sense of danger or drama or urgency and the world feels tiny.

Look at Diablo 3 vs Path of Exile. Diablo 3 is a straight up smoother experience than Diablo 2. There's no risk of PvP, there's no permanent choices for your character, anyone can beat the game if they put the time in. Path of Exile instead embraced the difficulties and challenges of D2 and it's been able to maintain and grow their player population continuously.

Games should be considered art. An artist doesn't ask the public what they want to hear, see, smell, taste or touch. They create a work of art and then the players experience it. Crowdforging should be considered critique rather than dictation; we are telling them how we feel but they have the responsibility of turning our thoughts into a great game.

Goblin Squad Member

A game is about making easy things hard. But simple things should be simple.

Workflow is about making complex tasks easy.

A game is not about a hard task, but it may have complexity.

o R

lam

Goblin Squad Member

1 person marked this as a favorite.
Lam wrote:

A game is about making easy things hard. But simple things should be simple.

Workflow is about making complex tasks easy.

A game is not about a hard task, but it may have complexity.

o R

lam

Yes, putting on a pair of pants should be a simple click while defeating a dragon should require knowledge, tactics and skill.


1 person marked this as a favorite.
Trikk wrote:
Lam wrote:

A game is about making easy things hard. But simple things should be simple.

Workflow is about making complex tasks easy.

A game is not about a hard task, but it may have complexity.

o R

lam

Yes, putting on a pair of pants should be a simple click while defeating a dragon should require knowledge, tactics and skill.

I think putting on pants should take skill, otherwise everyone would be wearing pants.

Goblin Squad Member

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Qallz wrote:


I think putting on pants should take skill, otherwise everyone would be wearing pants.

As the local Murderherd representative, I want to assure you that I will be doing my best to make sure that this doesn't happen. Pants are a blight on this community that will be eradicated.

Goblin Squad Member

Qallz wrote:


I think putting on pants should take skill, otherwise everyone would be wearing pants.

I find that putting on pants is difficult enough to accomplish and impossible to motivate oneself for in real life. I want this game to have some escapism, please.

Goblin Squad Member

Dragon vs Army = even fight?

Ie "muster players" player-skill or you (solo) are toast and your flock of sheep are jam.

Goblin Squad Member

wuhan wrote:

"What do you want?"

"What do you really want?"

Must... resist... gah!!!

*fails Wisdom check*

Scarab Sages Goblin Squad Member

1 person marked this as a favorite.
Nihimon wrote:
wuhan wrote:

"What do you want?"

"What do you really want?"

Must... resist... gah!!!

*fails Wisdom check*

I know where that links goes, and passed my Wisdom check to not click on it.

Goblin Squad Member

I've passed a few other Wisdom checks recently, so I figured I was due :)

Goblin Squad Member

1 person marked this as a favorite.

I failed ack can I have my three minutes back.

Goblin Squad Member

1 person marked this as a favorite.
Diella wrote:
I failed ack can I have my three minutes back.

You stuck around for three minutes?!

Goblin Squad Member

1 person marked this as a favorite.

@Nihimon

Diella must have rolled a natural "1" on that wisdom check. :)

Goblin Squad Member

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I guess I must have been channeling my bloodrager with an int score of 6 and wis of 7

Scarab Sages Goblin Squad Member

Diella wrote:
I guess I must have been channeling my bloodrager with an int score of 6 and wis of 7

You need to see if your GM will let you use 3rd party feats and take Self Delusion

Goblin Squad Member

1 person marked this as a favorite.

I knew where that link went and deliberately clicked it because these forums can always stand to spice things up.

Goblin Squad Member

1 person marked this as a favorite.
Nihimon wrote:

I've passed a few other Wisdom checks recently, so I figured I was due :)

I failed mine as well, but made up for it I believe as found a trail that led me to end my viewing with Limahl and the Neverending Story theme.

Goblin Squad Member

Nihimon wrote:
wuhan wrote:

"What do you want?"

"What do you really want?"

Must... resist... gah!!!

*fails Wisdom check*

GEMA passed the wisdom check for me.

Shadow Lodge Goblin Squad Member

Pax Morbis wrote:
Qallz wrote:


I think putting on pants should take skill, otherwise everyone would be wearing pants.
As the local Murderherd representative, I want to assure you that I will be doing my best to make sure that this doesn't happen. Pants are a blight on this community that will be eradicated.

Are these US pants, UK pants, or both?

If it's both, there's at least one solution.

Liberty's Edge Goblin Squad Member

We are the focus group.

I want quests where your characters actions of Lawful, or Good, are determined by propriety, not quest reward.
There's little reward in having integrity. Other than the knowledge, or experience of doing the right thing. That's not so much a reward as a definition of character.

What do you guys want?

Goblin Squad Member

Interesting Moth story on the radio this weekend. If you follow moth I hope I did the spoiler right:

Moth:
sometimes planning a second pair of sweats keeps one from being "panted'

Moth hour!

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