
quindraco |
7 people marked this as FAQ candidate. |

The FAQ entry for Enhanced Tank consistently refers to the ability as granting an upgrade slot, as does this sentence from it: "An upgrade placed in this bonus slot costs half the normal credit amount." Enhanced Tank has two sentences saying the ability grants an upgrade, not an upgrade slot: "You can add one more upgrade to your armor than its normal maximum number of upgrade slots. If you add this bonus upgrade to heavy armor, you can select an upgrade normally limited to powered armor." Which is correct? If the answer is "slot", how does the ability interact with multiple-slot upgrades that are normally limited to powered armor?

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While I agree that it would be nice to have a clarification between slot and upgrade, maybe we should let them write power armor only upgrades that take two slots first?
The two power armor only upgrades both only take a single slot (automated loader and titan shield).
The other two are shared with heavy armor and also take only a single slot (exit pod and phase shield).
That said, the way I'm reading the FAQ and the entry in the class itself seems to point at getting an extra slot.

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It's still a very good question for the abilities that do cost 2 slots, and future proofing.
I'm hoping that the Armory and Pact World books bring a lot more armor upgrades, and since I'm running an Armor Storm SFS soldier it would be very nice to have it clarified.

Pax Miles |
Automated loader won't work in heavy armor, even with Enhanced Tank.
Well, it works fine as written, reloading any weapons built into the heavy armor. Unfortunately, no present options exist for putting weapons into the heavy armor, so it doesn't do anything, but can technically be installed via Enhanced Tank.
This distinction doesn't matter now, but may in the future.