Rules clarification


Pathfinder Adventure Card Game General Discussion

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1. Can you play a melee weapon card to assist a character's melee check even though you are not at the same location? For Example, Harsk is using a longsword to attack a henchman at Location A, but Valeros is at Location B. Can Valeros play a melee weapon card (like a greataxe) to assist Harsk's check or does he need to be in the same location?

Common sense would indicate that you probably couldn't assist someone in this way, but I dont see anywhere in the rules that says you can't do this.


1. You may play cards to assist other players unless the cards tell you otherwise (please notice the errata in the FAQ for errors on cards).
So Harsk may use the [b]Light Crossbow[/] to add 1d4 to a combat check at another location, because the card says so.

Generally you can play 1 card of each type to aid another player anywhere, unless the card says otherwise.

2. You don't play those cards yourself, it is the other players who may play one card each to aid you (out of turn). The may be weapons (as the example with the Light Crossbow) or they may be other types (like Blessing of God).

Dark Archive

MikMik wrote:

1. You may play cards to assist other players unless the cards tell you otherwise (please notice the errata in the FAQ for errors on cards).

So Harsk may use the [b]Light Crossbow[/] to add 1d4 to a combat check at another location, because the card says so.

Generally you can play 1 card of each type to aid another player anywhere, unless the card says otherwise.

2. You don't play those cards yourself, it is the other players who may play one card each to aid you (out of turn). The may be weapons (as the example with the Light Crossbow) or they may be other types (like Blessing of God).

Based on the weapons cards written POWERS, it seems that only a few ranged weapons (like the Longbow and Heavy Crossbow) specifically say you can use them to aid a check at a different location, which leads me to believe that if the weapon card in question does not have similar language, then you can't use it to assist players at other locations, yes?


Yes. After all, it shouldn't bee too easy for us to win the scenarios!

But in addition to the few ranged Weapons, you also have lots of Spells and Blessings that aren't limited by distance.

Liberty's Edge

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I don't think you can use a Melee weapon to help any other player, even at the same location, because it has to be played in the section where you choose the skill you're using for the Check. And my understanding is that only the player encountering the card can play a card in that section.

Silver Crusade

Most weapons start with the wording "On your combat check..." (emphasis mine). So you can only use them when you're the one engaging in combat. However, there are plenty of other cards that can be used to help other players on checks, such as most blessings and the blast stone, just off the top of my head. But again, those have to be at the same location.


I have always assumed you can only use a card to aid someone at a different location, if the card explicitly states that.

However the rules don't have this stipulation. It has also been brought up elsewhere , would be good have an official ruling.

Paizo Employee Chief Technical Officer

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The rule is the opposite—you can play cards unless something tells you you can't.

Rules: Playing Cards wrote:
If a card in your hand does not specify when it can be played, you can generally play it at any time, with the exception that during each step of attempting a check, you may only perform specific actions, so your ability to play cards may be limited.

But when something says "your Combat check," you can't play it on someone else's.

So if you look at the weapon Shortbow, the first power says "your" check—so it can't help anyone else—while the second power says "a" check—so it can help someone else.

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