Timing questions


Pathfinder Adventure Card Game General Discussion

Silver Crusade

So I've been trying out the game solo until I can get some friends together to play with me. I have a couple of questions that have come up in my games, with regard to timing.

1. When can you do things that aren't related to exploring or the other specific steps listed for things to do on every turn? ie Casting Cure, Detect Magic, Detect Evil, etc. Do those happen during your "explore phase", or can they happen at other times? I'm assuming they have to happen on your turn.

2. Ezren's power to check the top of his deck for another spell after casting an arcane spell - when does that kick in? After everything related to the spell he cast resolves, or sooner than that? I'm thinking of a situation like if he plays Force Missile and loses the fight. Can he check the top of his deck to see if there's an Arcane Armor there before taking the damage?


Fromper wrote:
1. When can you do things that aren't related to exploring or the other specific steps listed for things to do on every turn? ie Casting Cure, Detect Magic, Detect Evil, etc. Do those happen during your "explore phase", or can they happen at other times? I'm assuming they have to happen on your turn.

Apart from beginning your turn by "Advancing the Blessing Deck" and ending your turn by "Resetting Your hand", you may play cards from your hand before, between or after the other optional steps. So you may CURE yourself or any other character at your location, before moving to different location to explore there.

Same with DECTECT EVIL/MAGIC. You can play these before or after you move, before or after you explore the location.
Page 10: Playing Cards say that "If a card in your hand does not specify when it can be played, you can generally play it at any time." (with exceptions during a check).

Quote:
2. Ezren's power to check the top of his deck for another spell after casting an arcane spell - when does that kick in? After everything related to the spell he cast resolves, or sooner than that? I'm thinking of a situation like if he plays Force Missile and loses the fight. Can he check the top of his deck to see if there's an Arcane Armor there before taking the damage?

I believe you may use the power immediately (ie. as soon as you have played an arcane spell). But remember that you will not be able to play another spell during that particular check, but you may have an additional spell card to discard for damage.

Liberty's Edge

Actually it's been said elsewhere that you can use the Arcane Armor even if you used a Spell in the combat because by the time you're taking damage, the check is over.

Silver Crusade

Myriade wrote:
Actually it's been said elsewhere that you can use the Arcane Armor even if you used a Spell in the combat because by the time you're taking damage, the check is over.

We're not talking about when to use it.

We're talking about a situation where Ezren starts a combat with Force Missile in hand, but he doesn't have Arcane Armor in hand. He casts Force Missile. His special power says that after casting an arcane spell, he can look at the top card in his deck to see if it's a spell, then take it into hand if it is. The question is whether he does that as soon as he pulls out the Force Missile card, or does he wait until after that combat is completely resolved, including damage? Because if he can do it when he first throws down the FM, then there's a chance he could find an Arcane Armor that would help with the damage if he loses.

MikMik seems to think it's immediate, as soon as you pull the first spell from hand to use it, but I'm not sure. Both interpretations make sense, so I could see it going either way.


I would say that Ezren immediately looks at the card after he plays the spell, which will be before the check is complete, and before he takes damage, so if he pulls Arcane Armor he can put it in his hand and use it if he takes damage.

Paizo Employee Chief Technical Officer

This is one of those things we're still ironing out.

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / General Discussion / Timing questions All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion