A Welcomed Derailment (Spoilers)


Reign of Winter


1 person marked this as a favorite.

Alright, so my party is mostly evil. And mostly greedy. Now, my party is barred from returning to Waldsby after getting a few people killed, and Nadya exiled. After fighting Radosek, and looting Nazhena's treasure trove, my party is in need of Remove Blindness/Deafness and Remove Curse.

They also need to sell their loot, and so when I gave my party the Reign of Winter Map Portfolio map of Irrisen that they looted in Radosek's bedroom, they decided that Nadya (and their Jadwiga prisoner [my ninja died and came back as a Jadwiga witch that they decided to tie up and interrogate]) should lead them to Hoarwood.

Now, I am looking at creating Hoarwood from essentially scratch, with only the Irrisen: Land of Eternal Winter, and my Adventure Path Books. And so I turn to you guys; Does anyone have any recommendations for how/what I should do in Hoarwood? I was also planning on fleshing out (as we're a heavily RP focused group, they actually talked to Radosek for like 3 minutes (an hour IRL) before deciding they wanted to cut out his tongue) the river towns, crowtop, and the ruins of vonosh.

I've decided that the market places will be heavily taxed (13%?) and then 150% mark-up for Non-Jadwiga humans (and a diplomacy check to get it to 125%) and no magic items or weapons/armor for Ulfen (Nadya and my inquisitor, who has an 8 CHA anyway). I also planted ideas of selling the Ulfen while they're there, in the head of my Jadwiga. LOL!

I also decided to create Hjalnek's killer, an Ice Troll Ranger named Onuhk, with a mirror replacing his right eye (which was cut out by Hestrig and then burned closed), and the head of the party's Paladin tied to his belt (player quit but said he wanted to lead a few people back to Taldor before the portal closed). Bordegga was his mate, so I was thinking of having Nadya get in contact with Hjalnek's friend, talk to him about Hjalnek and Rengierr, and then learn about Hjalnek's killer, who is now tracking them because they killed his mate (I thought it would be entertaining for the players to realize the web of revenge they've inserted themselves into).


I've decided that from Lod the players can take a Keelboat for the inexpensive price of 1g/mile up to Riekamesto (10x normal price, the owner is going to offer it to them but explain that he loses money for every person and not every bit of cargo), and the boat would stop at every town, allowing them to secure passage to Yterrjorna if they so choose.

Would like some ideas for encounters (not necessarily combat) for my players while they travel up the marbleflow (What do you reckon the speed of the river is? It has to flow north, as it looks like it is based out of the Kodar Mountains). They will travel at 10 miles + (flow speed)*10(miles) per 10 hour day. If players offer to row, then they could move faster.

So with a five day journey to Hoarwood (1 day to get clear of cursed Crowtop, unless they decide to go into it) and then 4 days travel, 1-2 day stay, three or four day travel to Lod, and then six days floating the river brings their total journey to whitethrone 19 days versus the original 9, but will allow me to build quite a relationship between some of the characters. (Cleric is liking Nadya and her boys, methinks). Unless they dungeon delve into Vonosh.

Planning some Haunts in Crowtop and Ruins of Vonosh.


I think I am going to repost this thread as it has gotten no other responses, but I was planning on building a storyline in Crowtop using ancient Skald, a ghost, and some Ulfen Ghasts. Along with the Crow haunt listed in Irrisen: Land of Eternal Winter.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Reign of Winter / A Welcomed Derailment (Spoilers) All Messageboards

Want to post a reply? Sign in.
Recent threads in Reign of Winter